package net.minecraft.server; // CraftBukkit start import org.bukkit.Bukkit; import org.bukkit.event.server.MapInitializeEvent; // CraftBukkit end public class ItemWorldMap extends ItemWorldMapBase { protected ItemWorldMap(int i) { super(i); this.e(1); } public WorldMap getSavedMap(ItemStack itemstack, World world) { WorldMap worldmap = (WorldMap) world.a(WorldMap.class, "map_" + itemstack.getData()); if (worldmap == null) { itemstack.setData(world.b("map")); String s = "map_" + itemstack.getData(); worldmap = new WorldMap(s); worldmap.centerX = world.getWorldData().c(); worldmap.centerZ = world.getWorldData().e(); worldmap.scale = 3; worldmap.map = (byte) ((WorldServer) world).dimension; // CraftBukkit - fixes Bukkit multiworld maps. worldmap.a(); world.a(s, (WorldMapBase) worldmap); // CraftBukkit start MapInitializeEvent event = new MapInitializeEvent(worldmap.mapView); Bukkit.getServer().getPluginManager().callEvent(event); // CraftBukkit end } return worldmap; } public void a(World world, Entity entity, WorldMap worldmap) { if (((WorldServer) world).dimension == worldmap.map) { // CraftBukkit short short1 = 128; short short2 = 128; int i = 1 << worldmap.scale; int j = worldmap.centerX; int k = worldmap.centerZ; int l = MathHelper.floor(entity.locX - (double) j) / i + short1 / 2; int i1 = MathHelper.floor(entity.locZ - (double) k) / i + short2 / 2; int j1 = 128 / i; if (world.worldProvider.f) { j1 /= 2; } ++worldmap.g; for (int k1 = l - j1 + 1; k1 < l + j1; ++k1) { if ((k1 & 15) == (worldmap.g & 15)) { int l1 = 255; int i2 = 0; double d0 = 0.0D; for (int j2 = i1 - j1 - 1; j2 < i1 + j1; ++j2) { if (k1 >= 0 && j2 >= -1 && k1 < short1 && j2 < short2) { int k2 = k1 - l; int l2 = j2 - i1; boolean flag = k2 * k2 + l2 * l2 > (j1 - 2) * (j1 - 2); int i3 = (j / i + k1 - short1 / 2) * i; int j3 = (k / i + j2 - short2 / 2) * i; byte b0 = 0; byte b1 = 0; byte b2 = 0; int[] aint = new int[256]; Chunk chunk = world.getChunkAtWorldCoords(i3, j3); if (chunk.isEmpty()) continue; // CraftBukkit - fixes maps erasing themselves on low chunk visibility. int k3 = i3 & 15; int l3 = j3 & 15; int i4 = 0; double d1 = 0.0D; int j4; int k4; int l4; int i5; if (world.worldProvider.f) { l4 = i3 + j3 * 231871; l4 = l4 * l4 * 31287121 + l4 * 11; if ((l4 >> 20 & 1) == 0) { aint[Block.DIRT.id] += 10; } else { aint[Block.STONE.id] += 10; } d1 = 100.0D; } else { for (l4 = 0; l4 < i; ++l4) { for (j4 = 0; j4 < i; ++j4) { k4 = chunk.b(l4 + k3, j4 + l3) + 1; int j5 = 0; if (k4 > 1) { boolean flag1 = false; do { flag1 = true; j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3); if (j5 == 0) { flag1 = false; } else if (k4 > 0 && j5 > 0 && Block.byId[j5].material.E == MaterialMapColor.b) { flag1 = false; } if (!flag1) { --k4; j5 = chunk.getTypeId(l4 + k3, k4 - 1, j4 + l3); } } while (k4 > 0 && !flag1); if (k4 > 0 && j5 != 0 && Block.byId[j5].material.isLiquid()) { i5 = k4 - 1; boolean flag2 = false; int k5; do { k5 = chunk.getTypeId(l4 + k3, i5--, j4 + l3); ++i4; } while (i5 > 0 && k5 != 0 && Block.byId[k5].material.isLiquid()); } } d1 += (double) k4 / (double) (i * i); ++aint[j5]; } } } i4 /= i * i; int l5 = b0 / (i * i); l5 = b1 / (i * i); l5 = b2 / (i * i); l4 = 0; j4 = 0; for (k4 = 0; k4 < 256; ++k4) { if (aint[k4] > l4) { j4 = k4; l4 = aint[k4]; } } double d2 = (d1 - d0) * 4.0D / (double) (i + 4) + ((double) (k1 + j2 & 1) - 0.5D) * 0.4D; byte b3 = 1; if (d2 > 0.6D) { b3 = 2; } if (d2 < -0.6D) { b3 = 0; } i5 = 0; if (j4 > 0) { MaterialMapColor materialmapcolor = Block.byId[j4].material.E; if (materialmapcolor == MaterialMapColor.n) { d2 = (double) i4 * 0.1D + (double) (k1 + j2 & 1) * 0.2D; b3 = 1; if (d2 < 0.5D) { b3 = 2; } if (d2 > 0.9D) { b3 = 0; } } i5 = materialmapcolor.q; } d0 = d1; if (j2 >= 0 && k2 * k2 + l2 * l2 < j1 * j1 && (!flag || (k1 + j2 & 1) != 0)) { byte b4 = worldmap.colors[k1 + j2 * short1]; byte b5 = (byte) (i5 * 4 + b3); if (b4 != b5) { if (l1 > j2) { l1 = j2; } if (i2 < j2) { i2 = j2; } worldmap.colors[k1 + j2 * short1] = b5; } } } } if (l1 <= i2) { worldmap.flagDirty(k1, l1, i2); } } } } } public void a(ItemStack itemstack, World world, Entity entity, int i, boolean flag) { if (!world.isStatic) { WorldMap worldmap = this.getSavedMap(itemstack, world); if (entity instanceof EntityHuman) { EntityHuman entityhuman = (EntityHuman) entity; worldmap.a(entityhuman, itemstack); } if (flag) { this.a(world, entity, worldmap); } } } public void d(ItemStack itemstack, World world, EntityHuman entityhuman) { itemstack.setData(world.b("map")); String s = "map_" + itemstack.getData(); WorldMap worldmap = new WorldMap(s); world.a(s, (WorldMapBase) worldmap); worldmap.centerX = MathHelper.floor(entityhuman.locX); worldmap.centerZ = MathHelper.floor(entityhuman.locZ); worldmap.scale = 3; worldmap.map = (byte) ((WorldServer) world).dimension; // CraftBukkit - fixes Bukkit multiworld maps. worldmap.a(); } public Packet c(ItemStack itemstack, World world, EntityHuman entityhuman) { byte[] abyte = this.getSavedMap(itemstack, world).getUpdatePacket(itemstack, world, entityhuman); return abyte == null ? null : new Packet131ItemData((short) Item.MAP.id, (short) itemstack.getData(), abyte); } }