From 0257e758e92240022e5ca1559204ab058942c368 Mon Sep 17 00:00:00 2001
From: ninja <xninja@openmailbox.org>
Date: Tue, 8 Apr 2014 14:01:32 +0200
Subject: [PATCH] Add PlayerSpawnLocationEvent.


diff --git a/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
new file mode 100644
index 0000000..dd3f58c
--- /dev/null
+++ b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
@@ -0,0 +1,50 @@
+package org.spigotmc.event.player;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+
+/**
+ * Called when player is about to spawn in a world after joining the server.
+ */
+public class PlayerSpawnLocationEvent extends PlayerEvent {
+    private static final HandlerList handlers = new HandlerList();
+    private Location spawnLocation;
+
+    public PlayerSpawnLocationEvent(final Player who, Location spawnLocation) {
+        super(who);
+        this.spawnLocation = spawnLocation;
+    }
+
+
+    /**
+     * Gets player's spawn location.
+     * If the player {@link Player#hasPlayedBefore()}, it's going to default to the location inside player.dat file.
+     * For new players, the default spawn location is spawn of the main Bukkit world.
+     *
+     * @return the spawn location
+     */
+    public Location getSpawnLocation() {
+        return spawnLocation;
+    }
+
+    /**
+     * Sets player's spawn location.
+     *
+     * @param location the spawn location
+     */
+    public void setSpawnLocation(Location location) {
+        this.spawnLocation = location;
+    }
+
+    @Override
+    public HandlerList getHandlers() {
+        return handlers;
+    }
+
+    public static HandlerList getHandlerList() {
+        return handlers;
+    }
+}
-- 
1.9.1