From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 1 Mar 2016 23:09:29 -0600 Subject: [PATCH] Further improve server tick loop Improves how the catchup buffer is handled, allowing it to roll both ways increasing the effeciency of the thread sleep so it only will sleep once. Also increases the buffer of the catchup to ensure server stays at 20 TPS unless extreme conditions Previous implementation did not calculate TPS correctly. Switch to a realistic rolling average and factor in std deviation as an extra reporting variable diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index f4d2ecac55d8ec6272fcb9488c8d4488119b991d..401e528b0812f4917fe782a16ce3831e4427ac6b 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -144,7 +144,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant processQueue = new java.util.concurrent.ConcurrentLinkedQueue(); public int autosavePeriod; public File bukkitDataPackFolder; @@ -154,7 +154,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant 5000L && this.nextTick - this.lastOverloadTime >= 30000L) { // CraftBukkit long j = i / 50L; if (server.getWarnOnOverload()) // CraftBukkit - MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j); + MinecraftServer.LOGGER.warn("Can't keep up! Is the server overloaded? Running {}ms or {} ticks behind", i, j); this.nextTick += j * 50L; this.lastOverloadTime = this.nextTick; } - if ( tickCount++ % SAMPLE_INTERVAL == 0 ) + if ( ++MinecraftServer.currentTick % SAMPLE_INTERVAL == 0 ) { - double currentTps = 1E3 / ( curTime - tickSection ) * SAMPLE_INTERVAL; - recentTps[0] = calcTps( recentTps[0], 0.92, currentTps ); // 1/exp(5sec/1min) - recentTps[1] = calcTps( recentTps[1], 0.9835, currentTps ); // 1/exp(5sec/5min) - recentTps[2] = calcTps( recentTps[2], 0.9945, currentTps ); // 1/exp(5sec/15min) + final long diff = curTime - tickSection; + java.math.BigDecimal currentTps = TPS_BASE.divide(new java.math.BigDecimal(diff), 30, java.math.RoundingMode.HALF_UP); + tps1.add(currentTps, diff); + tps5.add(currentTps, diff); + tps15.add(currentTps, diff); + // Backwards compat with bad plugins + recentTps[0] = tps1.getAverage(); + recentTps[1] = tps5.getAverage(); + recentTps[2] = tps15.getAverage(); + // Paper end tickSection = curTime; } // Spigot end - MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + //MinecraftServer.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit // Paper - don't overwrite current tick time + lastTick = curTime; this.nextTick += 50L; GameProfilerTick gameprofilertick = GameProfilerTick.a("Server"); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index e5f7d6847be56e8fffa437d9dc4712667839161a..1598cebd25f36e6609cb5eeaf9557c6d543eee4b 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -2025,6 +2025,17 @@ public final class CraftServer implements Server { return CraftMagicNumbers.INSTANCE; } + // Paper - Add getTPS API - Further improve tick loop + @Override + public double[] getTPS() { + return new double[] { + net.minecraft.server.MinecraftServer.getServer().tps1.getAverage(), + net.minecraft.server.MinecraftServer.getServer().tps5.getAverage(), + net.minecraft.server.MinecraftServer.getServer().tps15.getAverage() + }; + } + // Paper end + private final Spigot spigot = new Spigot() { diff --git a/src/main/java/org/spigotmc/TicksPerSecondCommand.java b/src/main/java/org/spigotmc/TicksPerSecondCommand.java index be2e31deae605fbf5a3d8bfc235161804f7bdb43..387af9d5c01701eafdb416204e5e2f94116d366f 100644 --- a/src/main/java/org/spigotmc/TicksPerSecondCommand.java +++ b/src/main/java/org/spigotmc/TicksPerSecondCommand.java @@ -1,8 +1,5 @@ package org.spigotmc; -import com.google.common.base.Joiner; -import net.minecraft.server.MinecraftServer; -import com.google.common.collect.Iterables; import org.bukkit.ChatColor; import org.bukkit.command.Command; import org.bukkit.command.CommandSender; @@ -26,20 +23,22 @@ public class TicksPerSecondCommand extends Command return true; } - StringBuilder sb = new StringBuilder( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " ); - for ( double tps : MinecraftServer.getServer().recentTps ) - { - sb.append( format( tps ) ); - sb.append( ", " ); + // Paper start - Further improve tick handling + double[] tps = org.bukkit.Bukkit.getTPS(); + String[] tpsAvg = new String[tps.length]; + + for ( int i = 0; i < tps.length; i++) { + tpsAvg[i] = format( tps[i] ); } - sender.sendMessage( sb.substring( 0, sb.length() - 2 ) ); + sender.sendMessage( ChatColor.GOLD + "TPS from last 1m, 5m, 15m: " + org.apache.commons.lang.StringUtils.join(tpsAvg, ", ")); + // Paper end return true; } - private String format(double tps) + private static String format(double tps) // Paper - Made static { return ( ( tps > 18.0 ) ? ChatColor.GREEN : ( tps > 16.0 ) ? ChatColor.YELLOW : ChatColor.RED ).toString() - + ( ( tps > 20.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 ); + + ( ( tps > 21.0 ) ? "*" : "" ) + Math.min( Math.round( tps * 100.0 ) / 100.0, 20.0 ); // Paper - only print * at 21, we commonly peak to 20.02 as the tick sleep is not accurate enough, stop the noise } }