From 44f20e09eafe43f04041c71d71da4ff084354300 Mon Sep 17 00:00:00 2001 From: Zach Brown <zach.brown@destroystokyo.com> Date: Thu, 28 Sep 2017 17:21:44 -0400 Subject: [PATCH] Add PlayerJumpEvent diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java index 01ab2e1516..399724d6ac 100644 --- a/src/main/java/net/minecraft/server/PlayerConnection.java +++ b/src/main/java/net/minecraft/server/PlayerConnection.java @@ -58,6 +58,8 @@ import org.bukkit.inventory.CraftingInventory; import org.bukkit.inventory.EquipmentSlot; import org.bukkit.inventory.InventoryView; import org.bukkit.util.NumberConversions; +import com.destroystokyo.paper.event.player.IllegalPacketEvent; // Paper +import com.destroystokyo.paper.event.player.PlayerJumpEvent; // Paper import co.aikar.timings.MinecraftTimings; // Paper // CraftBukkit end @@ -925,7 +927,34 @@ public class PlayerConnection implements PacketListenerPlayIn { } if (this.player.onGround && !packetplayinflying.b() && d8 > 0.0D) { - this.player.jump(); + // Paper start - Add player jump event + Player player = this.getPlayer(); + Location from = new Location(player.getWorld(), lastPosX, lastPosY, lastPosZ, lastYaw, lastPitch); // Get the Players previous Event location. + Location to = player.getLocation().clone(); // Start off the To location as the Players current location. + + // If the packet contains movement information then we update the To location with the correct XYZ. + if (packetplayinflying.hasPos) { + to.setX(packetplayinflying.x); + to.setY(packetplayinflying.y); + to.setZ(packetplayinflying.z); + } + + // If the packet contains look information then we update the To location with the correct Yaw & Pitch. + if (packetplayinflying.hasLook) { + to.setYaw(packetplayinflying.yaw); + to.setPitch(packetplayinflying.pitch); + } + + PlayerJumpEvent event = new PlayerJumpEvent(player, from, to); + + if (event.callEvent()) { + this.player.jump(); + } else { + from = event.getFrom(); + this.internalTeleport(from.getX(), from.getY(), from.getZ(), from.getYaw(), from.getPitch(), Collections.emptySet()); + return; + } + // Paper end } this.player.move(EnumMoveType.PLAYER, new Vec3D(d7, d8, d9)); -- 2.24.1