From d52a65408226de421ff596dbeaea6c9fdd5d2db5 Mon Sep 17 00:00:00 2001 From: Aikar Date: Fri, 15 Aug 2014 00:56:41 -0400 Subject: [PATCH] Fix Corrupted Trapped Chest The CraftBukkit code that auto repairs corrupted tile entities never was updated for Trapped Chest. If a Trapped Chest gets its Tile Entity corrupted, it will crash the server every time the chunk is loaded. This will now fix Trapped Chests too. diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java index cd07095..05d9f12 100644 --- a/src/main/java/net/minecraft/server/WorldServer.java +++ b/src/main/java/net/minecraft/server/WorldServer.java @@ -113,7 +113,7 @@ public class WorldServer extends World implements IAsyncTaskHandler { TileEntity result = super.getTileEntity(pos); Block type = getType(pos).getBlock(); - if (type == Blocks.CHEST) { + if (type == Blocks.CHEST || type == Blocks.TRAPPED_CHEST) { // Spigot if (!(result instanceof TileEntityChest)) { result = fixTileEntity(pos, type, result); } -- 2.1.0