package net.minecraft.server; import java.util.Random; public class BlockStem extends BlockFlower { private Block a; protected BlockStem(int i, Block block) { super(i, 111); this.a = block; this.a(true); float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); } protected boolean d(int i) { return i == Block.SOIL.id; } public void a(World world, int i, int j, int k, Random random) { super.a(world, i, j, k, random); if (world.getLightLevel(i, j + 1, k) >= 9) { float f = this.i(world, i, j, k); if (random.nextInt((int) (25.0F / f) + 1) == 0) { int l = world.getData(i, j, k); if (l < 7) { ++l; world.setData(i, j, k, l); } else { if (world.getTypeId(i - 1, j, k) == this.a.id) { return; } if (world.getTypeId(i + 1, j, k) == this.a.id) { return; } if (world.getTypeId(i, j, k - 1) == this.a.id) { return; } if (world.getTypeId(i, j, k + 1) == this.a.id) { return; } int i1 = random.nextInt(4); int j1 = i; int k1 = k; if (i1 == 0) { j1 = i - 1; } if (i1 == 1) { ++j1; } if (i1 == 2) { k1 = k - 1; } if (i1 == 3) { ++k1; } int l1 = world.getTypeId(j1, j - 1, k1); if (world.getTypeId(j1, j, k1) == 0 && (l1 == Block.SOIL.id || l1 == Block.DIRT.id || l1 == Block.GRASS.id)) { world.setTypeId(j1, j, k1, this.a.id); } } } } } public void g(World world, int i, int j, int k) { world.setData(i, j, k, 7); } private float i(World world, int i, int j, int k) { float f = 1.0F; int l = world.getTypeId(i, j, k - 1); int i1 = world.getTypeId(i, j, k + 1); int j1 = world.getTypeId(i - 1, j, k); int k1 = world.getTypeId(i + 1, j, k); int l1 = world.getTypeId(i - 1, j, k - 1); int i2 = world.getTypeId(i + 1, j, k - 1); int j2 = world.getTypeId(i + 1, j, k + 1); int k2 = world.getTypeId(i - 1, j, k + 1); boolean flag = j1 == this.id || k1 == this.id; boolean flag1 = l == this.id || i1 == this.id; boolean flag2 = l1 == this.id || i2 == this.id || j2 == this.id || k2 == this.id; for (int l2 = i - 1; l2 <= i + 1; ++l2) { for (int i3 = k - 1; i3 <= k + 1; ++i3) { int j3 = world.getTypeId(l2, j - 1, i3); float f1 = 0.0F; if (j3 == Block.SOIL.id) { f1 = 1.0F; if (world.getData(l2, j - 1, i3) > 0) { f1 = 3.0F; } } if (l2 != i || i3 != k) { f1 /= 4.0F; } f += f1; } } if (flag2 || flag && flag1) { f /= 2.0F; } return f; } public int a(int i, int j) { return this.textureId; } public void f() { float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, 0.25F, 0.5F + f); } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { this.maxY = (double) ((float) (iblockaccess.getData(i, j, k) * 2 + 2) / 16.0F); float f = 0.125F; this.a(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, (float) this.maxY, 0.5F + f); } public int c() { return 19; } public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { super.dropNaturally(world, i, j, k, l, f, i1); if (!world.isStatic) { Item item = null; if (this.a == Block.PUMPKIN) { item = Item.PUMPKIN_SEEDS; } if (this.a == Block.MELON) { item = Item.MELON_SEEDS; } for (int j1 = 0; j1 < 3; ++j1) { if (world.random.nextInt(15) <= l) { float f1 = 0.7F; float f2 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F; float f3 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F; float f4 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F; EntityItem entityitem = new EntityItem(world, (double) ((float) i + f2), (double) ((float) j + f3), (double) ((float) k + f4), new ItemStack(item)); entityitem.pickupDelay = 10; world.addEntity(entityitem); } } } } public int getDropType(int i, Random random, int j) { if (i == 7) { ; } return -1; } public int a(Random random) { return 1; } }