package net.minecraft.server; import java.util.Random; import org.bukkit.BlockChangeDelegate; // CraftBukkit public class WorldGenGroundBush extends WorldGenerator implements BlockSapling.TreeGenerator { // CraftBukkit add interface private int a; private int b; public WorldGenGroundBush(int i, int j) { this.b = i; this.a = j; } public boolean a(World world, Random random, int i, int j, int k) { // CraftBukkit start - moved to generate return this.generate((BlockChangeDelegate) world, random, i, j, k); } public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) { // CraftBukkit end int l; for (boolean flag = false; ((l = world.getTypeId(i, j, k)) == 0 || l == Block.LEAVES.id) && j > 0; --j) { ; } int i1 = world.getTypeId(i, j, k); if (i1 == Block.DIRT.id || i1 == Block.GRASS.id) { ++j; this.setTypeAndData(world, i, j, k, Block.LOG.id, this.b); for (int j1 = j; j1 <= j + 2; ++j1) { int k1 = j1 - j; int l1 = 2 - k1; for (int i2 = i - l1; i2 <= i + l1; ++i2) { int j2 = i2 - i; for (int k2 = k - l1; k2 <= k + l1; ++k2) { int l2 = k2 - k; if ((Math.abs(j2) != l1 || Math.abs(l2) != l1 || random.nextInt(2) != 0) && !Block.s[world.getTypeId(i2, j1, k2)]) { this.setTypeAndData(world, i2, j1, k2, Block.LEAVES.id, this.a); } } } } // CraftBukkit start - return false if gen was unsuccessful } else { return false; } // CraftBukkit end return true; } }