package net.minecraft.server; import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.List; import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit public class CraftingManager { private static final CraftingManager a = new CraftingManager(); // CraftBukkit start public List recipes = new ArrayList(); // private -> public public IRecipe lastRecipe; public org.bukkit.inventory.InventoryView lastCraftView; // CraftBukkit end public static final CraftingManager getInstance() { return a; } // CraftBukkit - private -> public public CraftingManager() { (new RecipesTools()).a(this); (new RecipesWeapons()).a(this); (new RecipeIngots()).a(this); (new RecipesFood()).a(this); (new RecipesCrafting()).a(this); (new RecipesArmor()).a(this); (new RecipesDyes()).a(this); this.recipes.add(new RecipeArmorDye()); this.recipes.add(new RecipeMapClone()); this.recipes.add(new RecipeMapExtend()); this.recipes.add(new RecipeFireworks()); this.registerShapedRecipe(new ItemStack(Item.PAPER, 3), new Object[] { "###", Character.valueOf('#'), Item.SUGAR_CANE}); this.registerShapelessRecipe(new ItemStack(Item.BOOK, 1), new Object[] { Item.PAPER, Item.PAPER, Item.PAPER, Item.LEATHER}); this.registerShapelessRecipe(new ItemStack(Item.BOOK_AND_QUILL, 1), new Object[] { Item.BOOK, new ItemStack(Item.INK_SACK, 1, 0), Item.FEATHER}); this.registerShapedRecipe(new ItemStack(Block.FENCE, 2), new Object[] { "###", "###", Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 0), new Object[] { "###", "###", Character.valueOf('#'), Block.COBBLESTONE}); this.registerShapedRecipe(new ItemStack(Block.COBBLE_WALL, 6, 1), new Object[] { "###", "###", Character.valueOf('#'), Block.MOSSY_COBBLESTONE}); this.registerShapedRecipe(new ItemStack(Block.NETHER_FENCE, 6), new Object[] { "###", "###", Character.valueOf('#'), Block.NETHER_BRICK}); this.registerShapedRecipe(new ItemStack(Block.FENCE_GATE, 1), new Object[] { "#W#", "#W#", Character.valueOf('#'), Item.STICK, Character.valueOf('W'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.JUKEBOX, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.DIAMOND}); this.registerShapedRecipe(new ItemStack(Block.NOTE_BLOCK, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Block.BOOKSHELF, 1), new Object[] { "###", "XXX", "###", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.BOOK}); this.registerShapedRecipe(new ItemStack(Block.SNOW_BLOCK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.SNOW_BALL}); this.registerShapedRecipe(new ItemStack(Block.SNOW, 6), new Object[] { "###", Character.valueOf('#'), Block.SNOW_BLOCK}); this.registerShapedRecipe(new ItemStack(Block.CLAY, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BALL}); this.registerShapedRecipe(new ItemStack(Block.BRICK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.CLAY_BRICK}); this.registerShapedRecipe(new ItemStack(Block.GLOWSTONE, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.GLOWSTONE_DUST}); this.registerShapedRecipe(new ItemStack(Block.QUARTZ_BLOCK, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.QUARTZ}); this.registerShapedRecipe(new ItemStack(Block.WOOL, 1), new Object[] { "##", "##", Character.valueOf('#'), Item.STRING}); this.registerShapedRecipe(new ItemStack(Block.TNT, 1), new Object[] { "X#X", "#X#", "X#X", Character.valueOf('X'), Item.SULPHUR, Character.valueOf('#'), Block.SAND}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 3), new Object[] { "###", Character.valueOf('#'), Block.COBBLESTONE}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 0), new Object[] { "###", Character.valueOf('#'), Block.STONE}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 1), new Object[] { "###", Character.valueOf('#'), Block.SANDSTONE}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 4), new Object[] { "###", Character.valueOf('#'), Block.BRICK}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 5), new Object[] { "###", Character.valueOf('#'), Block.SMOOTH_BRICK}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 6), new Object[] { "###", Character.valueOf('#'), Block.NETHER_BRICK}); this.registerShapedRecipe(new ItemStack(Block.STEP, 6, 7), new Object[] { "###", Character.valueOf('#'), Block.QUARTZ_BLOCK}); this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 0), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 0)}); this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 2), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 2)}); this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 1), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 1)}); this.registerShapedRecipe(new ItemStack(Block.WOOD_STEP, 6, 3), new Object[] { "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 3)}); this.registerShapedRecipe(new ItemStack(Block.LADDER, 3), new Object[] { "# #", "###", "# #", Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Item.WOOD_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.TRAP_DOOR, 2), new Object[] { "###", "###", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Item.IRON_DOOR, 1), new Object[] { "##", "##", "##", Character.valueOf('#'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Item.SIGN, 3), new Object[] { "###", "###", " X ", Character.valueOf('#'), Block.WOOD, Character.valueOf('X'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Item.CAKE, 1), new Object[] { "AAA", "BEB", "CCC", Character.valueOf('A'), Item.MILK_BUCKET, Character.valueOf('B'), Item.SUGAR, Character.valueOf('C'), Item.WHEAT, Character.valueOf('E'), Item.EGG}); this.registerShapedRecipe(new ItemStack(Item.SUGAR, 1), new Object[] { "#", Character.valueOf('#'), Item.SUGAR_CANE}); this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 0), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 0)}); this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 1), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 1)}); this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 2), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 2)}); this.registerShapedRecipe(new ItemStack(Block.WOOD, 4, 3), new Object[] { "#", Character.valueOf('#'), new ItemStack(Block.LOG, 1, 3)}); this.registerShapedRecipe(new ItemStack(Item.STICK, 4), new Object[] { "#", "#", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), Item.COAL, Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.TORCH, 4), new Object[] { "X", "#", Character.valueOf('X'), new ItemStack(Item.COAL, 1, 1), Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Item.BOWL, 4), new Object[] { "# #", " # ", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Item.GLASS_BOTTLE, 3), new Object[] { "# #", " # ", Character.valueOf('#'), Block.GLASS}); this.registerShapedRecipe(new ItemStack(Block.RAILS, 16), new Object[] { "X X", "X#X", "X X", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.GOLDEN_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.GOLD_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.ACTIVATOR_RAIL, 6), new Object[] { "XSX", "X#X", "XSX", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('S'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.DETECTOR_RAIL, 6), new Object[] { "X X", "X#X", "XRX", Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('#'), Block.STONE_PLATE}); this.registerShapedRecipe(new ItemStack(Item.MINECART, 1), new Object[] { "# #", "###", Character.valueOf('#'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Item.CAULDRON, 1), new Object[] { "# #", "# #", "###", Character.valueOf('#'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Item.BREWING_STAND, 1), new Object[] { " B ", "###", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('B'), Item.BLAZE_ROD}); this.registerShapedRecipe(new ItemStack(Block.JACK_O_LANTERN, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.PUMPKIN, Character.valueOf('B'), Block.TORCH}); this.registerShapedRecipe(new ItemStack(Item.STORAGE_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.CHEST, Character.valueOf('B'), Item.MINECART}); this.registerShapedRecipe(new ItemStack(Item.POWERED_MINECART, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.FURNACE, Character.valueOf('B'), Item.MINECART}); this.registerShapedRecipe(new ItemStack(Item.MINECART_TNT, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.TNT, Character.valueOf('B'), Item.MINECART}); this.registerShapedRecipe(new ItemStack(Item.MINECART_HOPPER, 1), new Object[] { "A", "B", Character.valueOf('A'), Block.HOPPER, Character.valueOf('B'), Item.MINECART}); this.registerShapedRecipe(new ItemStack(Item.BOAT, 1), new Object[] { "# #", "###", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Item.BUCKET, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Item.FLOWER_POT, 1), new Object[] { "# #", " # ", Character.valueOf('#'), Item.CLAY_BRICK}); this.registerShapedRecipe(new ItemStack(Item.FLINT_AND_STEEL, 1), new Object[] { "A ", " B", Character.valueOf('A'), Item.IRON_INGOT, Character.valueOf('B'), Item.FLINT}); this.registerShapedRecipe(new ItemStack(Item.BREAD, 1), new Object[] { "###", Character.valueOf('#'), Item.WHEAT}); this.registerShapedRecipe(new ItemStack(Block.WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 0)}); this.registerShapedRecipe(new ItemStack(Block.BIRCH_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 2)}); this.registerShapedRecipe(new ItemStack(Block.SPRUCE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 1)}); this.registerShapedRecipe(new ItemStack(Block.JUNGLE_WOOD_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), new ItemStack(Block.WOOD, 1, 3)}); this.registerShapedRecipe(new ItemStack(Item.FISHING_ROD, 1), new Object[] { " #", " #X", "# X", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.STRING}); this.registerShapedRecipe(new ItemStack(Item.CARROT_STICK, 1), new Object[] { "# ", " X", Character.valueOf('#'), Item.FISHING_ROD, Character.valueOf('X'), Item.CARROT}).c(); this.registerShapedRecipe(new ItemStack(Block.COBBLESTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.COBBLESTONE}); this.registerShapedRecipe(new ItemStack(Block.BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.BRICK}); this.registerShapedRecipe(new ItemStack(Block.STONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SMOOTH_BRICK}); this.registerShapedRecipe(new ItemStack(Block.NETHER_BRICK_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.NETHER_BRICK}); this.registerShapedRecipe(new ItemStack(Block.SANDSTONE_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.SANDSTONE}); this.registerShapedRecipe(new ItemStack(Block.QUARTZ_STAIRS, 4), new Object[] { "# ", "## ", "###", Character.valueOf('#'), Block.QUARTZ_BLOCK}); this.registerShapedRecipe(new ItemStack(Item.PAINTING, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Block.WOOL}); this.registerShapedRecipe(new ItemStack(Item.ITEM_FRAME, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.LEATHER}); this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.APPLE}); this.registerShapedRecipe(new ItemStack(Item.GOLDEN_APPLE, 1, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Block.GOLD_BLOCK, Character.valueOf('X'), Item.APPLE}); this.registerShapedRecipe(new ItemStack(Item.CARROT_GOLDEN, 1, 0), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.GOLD_NUGGET, Character.valueOf('X'), Item.CARROT}); this.registerShapedRecipe(new ItemStack(Block.LEVER, 1), new Object[] { "X", "#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.STICK}); this.registerShapedRecipe(new ItemStack(Block.TRIPWIRE_SOURCE, 2), new Object[] { "I", "S", "#", Character.valueOf('#'), Block.WOOD, Character.valueOf('S'), Item.STICK, Character.valueOf('I'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Block.REDSTONE_TORCH_ON, 1), new Object[] { "X", "#", Character.valueOf('#'), Item.STICK, Character.valueOf('X'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Item.DIODE, 1), new Object[] { "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.REDSTONE, Character.valueOf('I'), Block.STONE}); this.registerShapedRecipe(new ItemStack(Item.REDSTONE_COMPARATOR, 1), new Object[] { " # ", "#X#", "III", Character.valueOf('#'), Block.REDSTONE_TORCH_ON, Character.valueOf('X'), Item.QUARTZ, Character.valueOf('I'), Block.STONE}); this.registerShapedRecipe(new ItemStack(Item.WATCH, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.GOLD_INGOT, Character.valueOf('X'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Item.COMPASS, 1), new Object[] { " # ", "#X#", " # ", Character.valueOf('#'), Item.IRON_INGOT, Character.valueOf('X'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Item.MAP_EMPTY, 1), new Object[] { "###", "#X#", "###", Character.valueOf('#'), Item.PAPER, Character.valueOf('X'), Item.COMPASS}); this.registerShapedRecipe(new ItemStack(Block.STONE_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.STONE}); this.registerShapedRecipe(new ItemStack(Block.WOOD_BUTTON, 1), new Object[] { "#", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.STONE_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.STONE}); this.registerShapedRecipe(new ItemStack(Block.WOOD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.IRON_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Item.IRON_INGOT}); this.registerShapedRecipe(new ItemStack(Block.GOLD_PLATE, 1), new Object[] { "##", Character.valueOf('#'), Item.GOLD_INGOT}); this.registerShapedRecipe(new ItemStack(Block.DISPENSER, 1), new Object[] { "###", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.BOW, Character.valueOf('R'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Block.DROPPER, 1), new Object[] { "###", "# #", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('R'), Item.REDSTONE}); this.registerShapedRecipe(new ItemStack(Block.PISTON, 1), new Object[] { "TTT", "#X#", "#R#", Character.valueOf('#'), Block.COBBLESTONE, Character.valueOf('X'), Item.IRON_INGOT, Character.valueOf('R'), Item.REDSTONE, Character.valueOf('T'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.PISTON_STICKY, 1), new Object[] { "S", "P", Character.valueOf('S'), Item.SLIME_BALL, Character.valueOf('P'), Block.PISTON}); this.registerShapedRecipe(new ItemStack(Item.BED, 1), new Object[] { "###", "XXX", Character.valueOf('#'), Block.WOOL, Character.valueOf('X'), Block.WOOD}); this.registerShapedRecipe(new ItemStack(Block.ENCHANTMENT_TABLE, 1), new Object[] { " B ", "D#D", "###", Character.valueOf('#'), Block.OBSIDIAN, Character.valueOf('B'), Item.BOOK, Character.valueOf('D'), Item.DIAMOND}); this.registerShapedRecipe(new ItemStack(Block.ANVIL, 1), new Object[] { "III", " i ", "iii", Character.valueOf('I'), Block.IRON_BLOCK, Character.valueOf('i'), Item.IRON_INGOT}); this.registerShapelessRecipe(new ItemStack(Item.EYE_OF_ENDER, 1), new Object[] { Item.ENDER_PEARL, Item.BLAZE_POWDER}); this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, Item.COAL}); this.registerShapelessRecipe(new ItemStack(Item.FIREBALL, 3), new Object[] { Item.SULPHUR, Item.BLAZE_POWDER, new ItemStack(Item.COAL, 1, 1)}); this.registerShapedRecipe(new ItemStack(Block.DAYLIGHT_DETECTOR), new Object[] { "GGG", "QQQ", "WWW", Character.valueOf('G'), Block.GLASS, Character.valueOf('Q'), Item.QUARTZ, Character.valueOf('W'), Block.WOOD_STEP}); this.registerShapedRecipe(new ItemStack(Block.HOPPER), new Object[] { "I I", "ICI", " I ", Character.valueOf('I'), Item.IRON_INGOT, Character.valueOf('C'), Block.CHEST}); // Collections.sort(this.recipes, new RecipeSorter(this)); // CraftBukkit - moved below this.sort(); // CraftBukkit - call new sort method System.out.println(this.recipes.size() + " recipes"); } // CraftBukkit start public void sort() { Collections.sort(this.recipes, new RecipeSorter(this)); } // CraftBukkit end // CraftBukkit - default -> public public ShapedRecipes registerShapedRecipe(ItemStack itemstack, Object... aobject) { String s = ""; int i = 0; int j = 0; int k = 0; if (aobject[i] instanceof String[]) { String[] astring = (String[]) ((String[]) aobject[i++]); for (int l = 0; l < astring.length; ++l) { String s1 = astring[l]; ++k; j = s1.length(); s = s + s1; } } else { while (aobject[i] instanceof String) { String s2 = (String) aobject[i++]; ++k; j = s2.length(); s = s + s2; } } HashMap hashmap; for (hashmap = new HashMap(); i < aobject.length; i += 2) { Character character = (Character) aobject[i]; ItemStack itemstack1 = null; if (aobject[i + 1] instanceof Item) { itemstack1 = new ItemStack((Item) aobject[i + 1]); } else if (aobject[i + 1] instanceof Block) { itemstack1 = new ItemStack((Block) aobject[i + 1], 1, 32767); } else if (aobject[i + 1] instanceof ItemStack) { itemstack1 = (ItemStack) aobject[i + 1]; } hashmap.put(character, itemstack1); } ItemStack[] aitemstack = new ItemStack[j * k]; for (int i1 = 0; i1 < j * k; ++i1) { char c0 = s.charAt(i1); if (hashmap.containsKey(Character.valueOf(c0))) { aitemstack[i1] = ((ItemStack) hashmap.get(Character.valueOf(c0))).cloneItemStack(); } else { aitemstack[i1] = null; } } ShapedRecipes shapedrecipes = new ShapedRecipes(j, k, aitemstack, itemstack); this.recipes.add(shapedrecipes); return shapedrecipes; } // CraftBukkit - default -> public public void registerShapelessRecipe(ItemStack itemstack, Object... aobject) { ArrayList arraylist = new ArrayList(); Object[] aobject1 = aobject; int i = aobject.length; for (int j = 0; j < i; ++j) { Object object = aobject1[j]; if (object instanceof ItemStack) { arraylist.add(((ItemStack) object).cloneItemStack()); } else if (object instanceof Item) { arraylist.add(new ItemStack((Item) object)); } else { if (!(object instanceof Block)) { throw new RuntimeException("Invalid shapeless recipy!"); } arraylist.add(new ItemStack((Block) object)); } } this.recipes.add(new ShapelessRecipes(itemstack, arraylist)); } public ItemStack craft(InventoryCrafting inventorycrafting, World world) { int i = 0; ItemStack itemstack = null; ItemStack itemstack1 = null; int j; for (j = 0; j < inventorycrafting.getSize(); ++j) { ItemStack itemstack2 = inventorycrafting.getItem(j); if (itemstack2 != null) { if (i == 0) { itemstack = itemstack2; } if (i == 1) { itemstack1 = itemstack2; } ++i; } } if (i == 2 && itemstack.id == itemstack1.id && itemstack.count == 1 && itemstack1.count == 1 && Item.byId[itemstack.id].o()) { Item item = Item.byId[itemstack.id]; int k = item.getMaxDurability() - itemstack.j(); int l = item.getMaxDurability() - itemstack1.j(); int i1 = k + l + item.getMaxDurability() * 5 / 100; int j1 = item.getMaxDurability() - i1; if (j1 < 0) { j1 = 0; } // CraftBukkit start - construct a dummy repair recipe ItemStack result = new ItemStack(itemstack.id, 1, j1); List ingredients = new ArrayList(); ingredients.add(itemstack.cloneItemStack()); ingredients.add(itemstack1.cloneItemStack()); ShapelessRecipes recipe = new ShapelessRecipes(result.cloneItemStack(), ingredients); inventorycrafting.currentRecipe = recipe; result = CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, true); return result; // CraftBukkit end } else { for (j = 0; j < this.recipes.size(); ++j) { IRecipe irecipe = (IRecipe) this.recipes.get(j); if (irecipe.a(inventorycrafting, world)) { // CraftBukkit start - INVENTORY_PRE_CRAFT event inventorycrafting.currentRecipe = irecipe; ItemStack result = irecipe.a(inventorycrafting); return CraftEventFactory.callPreCraftEvent(inventorycrafting, result, lastCraftView, false); // CraftBukkit end } } return null; } } public List getRecipes() { return this.recipes; } }