package net.minecraft.server; public class ChunkSection { private int a; private int b; private int c; private byte[] d; private NibbleArray e; private NibbleArray f; private NibbleArray g; private NibbleArray h; public ChunkSection(int i) { this.a = i; this.d = new byte[4096]; this.f = new NibbleArray(this.d.length, 4); this.h = new NibbleArray(this.d.length, 4); this.g = new NibbleArray(this.d.length, 4); } public int a(int i, int j, int k) { int l = this.d[j << 8 | k << 4 | i] & 255; return this.e != null ? this.e.a(i, j, k) << 8 | l : l; } public void a(int i, int j, int k, int l) { int i1 = this.d[j << 8 | k << 4 | i] & 255; if (this.e != null) { i1 |= this.e.a(i, j, k) << 8; } if (i1 == 0 && l != 0) { ++this.b; if (Block.byId[l] != null && Block.byId[l].m()) { ++this.c; } } else if (i1 != 0 && l == 0) { --this.b; if (Block.byId[i1] != null && Block.byId[i1].m()) { --this.c; } } else if (Block.byId[i1] != null && Block.byId[i1].m() && (Block.byId[l] == null || !Block.byId[l].m())) { --this.c; } else if ((Block.byId[i1] == null || !Block.byId[i1].m()) && Block.byId[l] != null && Block.byId[l].m()) { ++this.c; } this.d[j << 8 | k << 4 | i] = (byte) (l & 255); if (l > 255) { if (this.e == null) { this.e = new NibbleArray(this.d.length, 4); } this.e.a(i, j, k, (l & 3840) >> 8); } else if (this.e != null) { this.e.a(i, j, k, 0); } } public int b(int i, int j, int k) { return this.f.a(i, j, k); } public void b(int i, int j, int k, int l) { this.f.a(i, j, k, l); } public boolean a() { return this.b == 0; } public boolean b() { return this.c > 0; } public int c() { return this.a; } public void c(int i, int j, int k, int l) { this.h.a(i, j, k, l); } public int c(int i, int j, int k) { return this.h.a(i, j, k); } public void d(int i, int j, int k, int l) { this.g.a(i, j, k, l); } public int d(int i, int j, int k) { return this.g.a(i, j, k); } public void d() { this.b = 0; this.c = 0; for (int i = 0; i < 16; ++i) { for (int j = 0; j < 16; ++j) { for (int k = 0; k < 16; ++k) { int l = this.a(i, j, k); if (l > 0) { if (Block.byId[l] == null) { this.d[j << 8 | k << 4 | i] = 0; if (this.e != null) { this.e.a(i, j, k, 0); } } else { ++this.b; if (Block.byId[l].m()) { ++this.c; } } } } } } } public void e() {} public int f() { return this.b; } public byte[] g() { return this.d; } public NibbleArray h() { return this.e; } public NibbleArray i() { return this.f; } public NibbleArray j() { return this.g; } public NibbleArray k() { return this.h; } public void a(byte[] abyte) { this.d = abyte; } public void a(NibbleArray nibblearray) { this.e = nibblearray; } public void b(NibbleArray nibblearray) { this.f = nibblearray; } public void c(NibbleArray nibblearray) { this.g = nibblearray; } public void d(NibbleArray nibblearray) { this.h = nibblearray; } }