From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Phoenix616 Date: Tue, 21 Aug 2018 01:39:35 +0100 Subject: [PATCH] Improve death events This adds the ability to cancel the death events and to modify the sound an entity makes when dying. (In cases were no sound should it will be called with shouldPlaySound set to false allowing unsilencing of silent entities) It makes handling of entity deaths a lot nicer as you no longer need to listen on the damage event and calculate if the entity dies yourself to cancel the death which has the benefit of also receiving the dropped items and experience which is otherwise only properly possible by using internal code. == AT == public net.minecraft.world.entity.LivingEntity getDeathSound()Lnet/minecraft/sounds/SoundEvent; public net.minecraft.world.entity.LivingEntity getSoundVolume()F diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 0dee94f1dd27a0d7e709367450c5ef7956e27217..fa8640f961b93dc811296131dfda58faa1908add 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -269,6 +269,10 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { private int containerCounter; public boolean wonGame; private int containerUpdateDelay; // Paper - Configurable container update tick rate + // Paper start - cancellable death event + public boolean queueHealthUpdatePacket; + public net.minecraft.network.protocol.game.ClientboundSetHealthPacket queuedHealthUpdatePacket; + // Paper end - cancellable death event // CraftBukkit start public CraftPlayer.TransferCookieConnection transferCookieConnection; @@ -894,7 +898,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { @Override public void die(DamageSource damageSource) { - this.gameEvent(GameEvent.ENTITY_DIE); + // this.gameEvent(GameEvent.ENTITY_DIE); // Paper - move below event cancellation check boolean flag = this.level().getGameRules().getBoolean(GameRules.RULE_SHOWDEATHMESSAGES); // CraftBukkit start - fire PlayerDeathEvent if (this.isRemoved()) { @@ -922,6 +926,16 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { String deathmessage = defaultMessage.getString(); this.keepLevel = keepInventory; // SPIGOT-2222: pre-set keepLevel org.bukkit.event.entity.PlayerDeathEvent event = CraftEventFactory.callPlayerDeathEvent(this, damageSource, loot, PaperAdventure.asAdventure(defaultMessage), keepInventory); // Paper - Adventure + // Paper start - cancellable death event + if (event.isCancelled()) { + // make compatible with plugins that might have already set the health in an event listener + if (this.getHealth() <= 0) { + this.setHealth((float) event.getReviveHealth()); + } + return; + } + this.gameEvent(GameEvent.ENTITY_DIE); // moved from the top of this method + // Paper end // SPIGOT-943 - only call if they have an inventory open if (this.containerMenu != this.inventoryMenu) { @@ -1070,8 +1084,17 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player { } } } - - return super.hurt(source, amount); + // Paper start - cancellable death events + //return super.hurt(source, amount); + this.queueHealthUpdatePacket = true; + boolean damaged = super.hurt(source, amount); + this.queueHealthUpdatePacket = false; + if (this.queuedHealthUpdatePacket != null) { + this.connection.send(this.queuedHealthUpdatePacket); + this.queuedHealthUpdatePacket = null; + } + return damaged; + // Paper end } } } diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java index 39dff0a38b53624c935f27cc86ff036c831f407f..bdee5725029eda3a0e7bee407286480c0bb47db1 100644 --- a/src/main/java/net/minecraft/world/entity/LivingEntity.java +++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java @@ -283,6 +283,7 @@ public abstract class LivingEntity extends Entity implements Attackable { public Set collidableExemptions = new HashSet<>(); public boolean bukkitPickUpLoot; public org.bukkit.craftbukkit.entity.CraftLivingEntity getBukkitLivingEntity() { return (org.bukkit.craftbukkit.entity.CraftLivingEntity) super.getBukkitEntity(); } // Paper + public boolean silentDeath = false; // Paper - mark entity as dying silently for cancellable death event @Override public float getBukkitYaw() { @@ -1537,11 +1538,12 @@ public abstract class LivingEntity extends Entity implements Attackable { if (this.isDeadOrDying()) { if (!this.checkTotemDeathProtection(source)) { - if (flag1) { - this.makeSound(this.getDeathSound()); - } + // Paper start - moved into CraftEventFactory event caller for cancellable death event + this.silentDeath = !flag1; // mark entity as dying silently + // Paper end this.die(source); + this.silentDeath = false; // Paper - cancellable death event - reset to default } } else if (flag1) { this.playHurtSound(source); @@ -1700,6 +1702,7 @@ public abstract class LivingEntity extends Entity implements Attackable { Entity entity = damageSource.getEntity(); LivingEntity entityliving = this.getKillCredit(); + /* // Paper - move down to make death event cancellable - this is the awardKillScore below if (this.deathScore >= 0 && entityliving != null) { entityliving.awardKillScore(this, this.deathScore, damageSource); } @@ -1711,24 +1714,59 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!this.level().isClientSide && this.hasCustomName()) { if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot } + */ // Paper - move down to make death event cancellable - this is the awardKillScore below this.dead = true; - this.getCombatTracker().recheckStatus(); + // Paper - moved into if below Level world = this.level(); if (world instanceof ServerLevel) { ServerLevel worldserver = (ServerLevel) world; + // Paper - move below into if for onKill + + // Paper start + org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(worldserver, damageSource); + if (deathEvent == null || !deathEvent.isCancelled()) { + if (this.deathScore >= 0 && entityliving != null) { + entityliving.awardKillScore(this, this.deathScore, damageSource); + } + // Paper start - clear equipment if event is not cancelled + if (this instanceof Mob) { + for (EquipmentSlot slot : this.clearedEquipmentSlots) { + this.setItemSlot(slot, ItemStack.EMPTY); + } + this.clearedEquipmentSlots.clear(); + } + // Paper end + + if (this.isSleeping()) { + this.stopSleeping(); + } - if (entity == null || entity.killedEntity(worldserver, this)) { + if (!this.level().isClientSide && this.hasCustomName()) { + if (org.spigotmc.SpigotConfig.logNamedDeaths) LivingEntity.LOGGER.info("Named entity {} died: {}", this, this.getCombatTracker().getDeathMessage().getString()); // Spigot + } + + this.getCombatTracker().recheckStatus(); + if (entity != null) { + entity.killedEntity((ServerLevel) this.level(), this); + } this.gameEvent(GameEvent.ENTITY_DIE); - this.dropAllDeathLoot(worldserver, damageSource); + } else { + this.dead = false; + this.setHealth((float) deathEvent.getReviveHealth()); + } + // Paper end this.createWitherRose(entityliving); } + // Paper start + if (this.dead) { // Paper this.level().broadcastEntityEvent(this, (byte) 3); - } this.setPose(Pose.DYING); + } + // Paper end } } @@ -1736,7 +1774,7 @@ public abstract class LivingEntity extends Entity implements Attackable { if (!this.level().isClientSide) { boolean flag = false; - if (adversary instanceof WitherBoss) { + if (this.dead && adversary instanceof WitherBoss) { // Paper if (this.level().getGameRules().getBoolean(GameRules.RULE_MOBGRIEFING)) { BlockPos blockposition = this.blockPosition(); BlockState iblockdata = Blocks.WITHER_ROSE.defaultBlockState(); @@ -1765,24 +1803,37 @@ public abstract class LivingEntity extends Entity implements Attackable { } } - protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) { + // Paper start + protected boolean clearEquipmentSlots = true; + protected Set clearedEquipmentSlots = new java.util.HashSet<>(); + protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) { + // Paper end boolean flag = this.lastHurtByPlayerTime > 0; this.dropEquipment(); // CraftBukkit - from below if (this.shouldDropLoot() && world.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { this.dropFromLootTable(damageSource, flag); + // Paper start + final boolean prev = this.clearEquipmentSlots; + this.clearEquipmentSlots = false; + this.clearedEquipmentSlots.clear(); + // Paper end this.dropCustomDeathLoot(world, damageSource, flag); + this.clearEquipmentSlots = prev; // Paper } // CraftBukkit start - Call death event - CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops); + org.bukkit.event.entity.EntityDeathEvent deathEvent = CraftEventFactory.callEntityDeathEvent(this, damageSource, this.drops); // Paper + this.postDeathDropItems(deathEvent); // Paper this.drops = new ArrayList<>(); // CraftBukkit end // this.dropEquipment();// CraftBukkit - moved up this.dropExperience(damageSource.getEntity()); + return deathEvent; // Paper } protected void dropEquipment() {} + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) {} // Paper - method for post death logic that cannot be ran before the event is potentially cancelled public int getExpReward(@Nullable Entity entity) { // CraftBukkit Level world = this.level(); diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java index 4dbd8a3425058692600e6a1493cd5531df20fa72..2c00746ac5394ea3c292d214ee595cdf42d75cfd 100644 --- a/src/main/java/net/minecraft/world/entity/Mob.java +++ b/src/main/java/net/minecraft/world/entity/Mob.java @@ -1126,6 +1126,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab } + // Paper start + protected boolean shouldSkipLoot(EquipmentSlot slot) { // method to avoid to fallback into the global mob loot logic (i.e fox) + return false; + } + // Paper end + @Override protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) { super.dropCustomDeathLoot(world, source, causedByPlayer); @@ -1134,6 +1140,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab for (int j = 0; j < i; ++j) { EquipmentSlot enumitemslot = aenumitemslot[j]; + if (this.shouldSkipLoot(enumitemslot)) continue; // Paper ItemStack itemstack = this.getItemBySlot(enumitemslot); float f = this.getEquipmentDropChance(enumitemslot); @@ -1158,7 +1165,13 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab } this.spawnAtLocation(itemstack); + if (this.clearEquipmentSlots) { // Paper this.setItemSlot(enumitemslot, ItemStack.EMPTY); + // Paper start + } else { + this.clearedEquipmentSlots.add(enumitemslot); + } + // Paper end } } } diff --git a/src/main/java/net/minecraft/world/entity/animal/Fox.java b/src/main/java/net/minecraft/world/entity/animal/Fox.java index a6788da1505f9e119c03b94488f5e006da13e918..e46c8231ee318eda0512afbb6343b426b4838643 100644 --- a/src/main/java/net/minecraft/world/entity/animal/Fox.java +++ b/src/main/java/net/minecraft/world/entity/animal/Fox.java @@ -704,16 +704,38 @@ public class Fox extends Animal implements VariantHolder { return this.getTrustedUUIDs().contains(uuid); } + // Paper start - handle the bitten item separately like vanilla @Override - protected void dropAllDeathLoot(ServerLevel world, DamageSource damageSource) { + protected boolean shouldSkipLoot(EquipmentSlot slot) { + return slot == EquipmentSlot.MAINHAND; + } + // Paper end + + @Override + // Paper start - Cancellable death event + protected org.bukkit.event.entity.EntityDeathEvent dropAllDeathLoot(ServerLevel world, DamageSource damageSource) { ItemStack itemstack = this.getItemBySlot(EquipmentSlot.MAINHAND); - if (!itemstack.isEmpty()) { + boolean releaseMouth = false; + if (!itemstack.isEmpty() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Fix MC-153010 this.spawnAtLocation(itemstack); + releaseMouth = true; + } + + org.bukkit.event.entity.EntityDeathEvent deathEvent = super.dropAllDeathLoot(world, damageSource); + + // Below is code to drop + + if (deathEvent == null || deathEvent.isCancelled()) { + return deathEvent; + } + + if (releaseMouth) { + // Paper end - Cancellable death event this.setItemSlot(EquipmentSlot.MAINHAND, ItemStack.EMPTY); } - super.dropAllDeathLoot(world, damageSource); + return deathEvent; // Paper - Cancellable death event } public static boolean isPathClear(Fox fox, LivingEntity chasedEntity) { diff --git a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java index 767817fb1418958c89d0db9da4ae7eb8a5a16076..5654c614f07f07ff642ba4851b0cb6fa185924ae 100644 --- a/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java +++ b/src/main/java/net/minecraft/world/entity/animal/horse/AbstractChestedHorse.java @@ -71,9 +71,17 @@ public abstract class AbstractChestedHorse extends AbstractHorse { this.spawnAtLocation(Blocks.CHEST); } + //this.setChest(false); // Paper - moved to post death logic + } + } + + // Paper start + protected void postDeathDropItems(org.bukkit.event.entity.EntityDeathEvent event) { + if (this.hasChest() && (event == null || !event.isCancelled())) { this.setChest(false); } } + // Paper end @Override public void addAdditionalSaveData(CompoundTag nbt) { diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index ee3902cbada46ffb78c42dbf6f00c859546c76e1..92bb0c63330ad3a4cb13b2dc655020714e9b1ffd 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -505,8 +505,10 @@ public class ArmorStand extends LivingEntity { } // CraftBukkit end if (source.is(DamageTypeTags.IS_EXPLOSION)) { - this.brokenByAnything(worldserver, source); - this.kill(source); // CraftBukkit + // Paper start - avoid duplicate event call + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(worldserver, source); + if (!event.isCancelled()) this.kill(source, false); // CraftBukkit + // Paper end return false; } else if (source.is(DamageTypeTags.IGNITES_ARMOR_STANDS)) { if (this.isOnFire()) { @@ -549,9 +551,9 @@ public class ArmorStand extends LivingEntity { this.gameEvent(GameEvent.ENTITY_DAMAGE, source.getEntity()); this.lastHit = i; } else { - this.brokenByPlayer(worldserver, source); + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByPlayer(worldserver, source); // Paper this.showBreakingParticles(); - this.discard(EntityRemoveEvent.Cause.DEATH); // CraftBukkit - SPIGOT-4890: remain as this.discard() since above damagesource method will call death event + if (!event.isCancelled()) this.kill(source, false); // Paper - we still need to kill to follow vanilla logic (emit the game event etc...) } return true; @@ -604,8 +606,10 @@ public class ArmorStand extends LivingEntity { f1 -= amount; if (f1 <= 0.5F) { - this.brokenByAnything(world, damageSource); - this.kill(damageSource); // CraftBukkit + // Paper start - avoid duplicate event call + org.bukkit.event.entity.EntityDeathEvent event = this.brokenByAnything(world, damageSource); + if (!event.isCancelled()) this.kill(damageSource, false); // CraftBukkit + // Paper end } else { this.setHealth(f1); this.gameEvent(GameEvent.ENTITY_DAMAGE, damageSource.getEntity()); @@ -613,15 +617,15 @@ public class ArmorStand extends LivingEntity { } - private void brokenByPlayer(ServerLevel world, DamageSource damageSource) { + private org.bukkit.event.entity.EntityDeathEvent brokenByPlayer(ServerLevel world, DamageSource damageSource) { // Paper ItemStack itemstack = new ItemStack(Items.ARMOR_STAND); itemstack.set(DataComponents.CUSTOM_NAME, this.getCustomName()); this.drops.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asBukkitCopy(itemstack)); // CraftBukkit - add to drops - this.brokenByAnything(world, damageSource); + return this.brokenByAnything(world, damageSource); // Paper } - private void brokenByAnything(ServerLevel world, DamageSource damageSource) { + private org.bukkit.event.entity.EntityDeathEvent brokenByAnything(ServerLevel world, DamageSource damageSource) { // Paper this.playBrokenSound(); // this.dropAllDeathLoot(worldserver, damagesource); // CraftBukkit - moved down @@ -643,7 +647,7 @@ public class ArmorStand extends LivingEntity { this.armorItems.set(i, ItemStack.EMPTY); } } - this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above + return this.dropAllDeathLoot(world, damageSource); // CraftBukkit - moved from above // Paper } @@ -770,7 +774,15 @@ public class ArmorStand extends LivingEntity { } public void kill(DamageSource damageSource) { - org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event + // Paper start - make cancellable + this.kill(damageSource, true); + } + public void kill(DamageSource damageSource, boolean callEvent) { + if (callEvent) { + org.bukkit.event.entity.EntityDeathEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDeathEvent(this, (damageSource == null ? this.damageSources().genericKill() : damageSource), this.drops); // CraftBukkit - call event + if (event.isCancelled()) return; + } + // Paper end this.remove(Entity.RemovalReason.KILLED, EntityRemoveEvent.Cause.DEATH); // CraftBukkit - add Bukkit remove cause // CraftBukkit end this.gameEvent(GameEvent.ENTITY_DIE); diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index a7e611aaeb457820ad303b95822d8ea86b060477..004ac565d4124f6059d530034cf0c9a28f0be467 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -2517,7 +2517,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player { @Override public void sendHealthUpdate() { FoodData foodData = this.getHandle().getFoodData(); - this.sendHealthUpdate(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel()); + // Paper start - cancellable death event + ClientboundSetHealthPacket packet = new ClientboundSetHealthPacket(this.getScaledHealth(), foodData.getFoodLevel(), foodData.getSaturationLevel()); + if (this.getHandle().queueHealthUpdatePacket) { + this.getHandle().queuedHealthUpdatePacket = packet; + } else { + this.getHandle().connection.send(packet); + } + // Paper end } public void injectScaledMaxHealth(Collection collection, boolean force) { diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index d63cf5933fdcff6d71c7ddbfed3640acd1646b70..1f4c686e92e7449556ee5067553ed4473ba2f50e 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -901,9 +901,16 @@ public class CraftEventFactory { CraftLivingEntity entity = (CraftLivingEntity) victim.getBukkitEntity(); CraftDamageSource bukkitDamageSource = new CraftDamageSource(damageSource); EntityDeathEvent event = new EntityDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity())); + populateFields(victim, event); // Paper - make cancellable CraftWorld world = (CraftWorld) entity.getWorld(); Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.expToDrop = event.getDroppedExp(); for (org.bukkit.inventory.ItemStack stack : event.getDrops()) { @@ -921,7 +928,14 @@ public class CraftEventFactory { PlayerDeathEvent event = new PlayerDeathEvent(entity, bukkitDamageSource, drops, victim.getExpReward(damageSource.getEntity()), 0, deathMessage); event.setKeepInventory(keepInventory); event.setKeepLevel(victim.keepLevel); // SPIGOT-2222: pre-set keepLevel + populateFields(victim, event); // Paper - make cancellable Bukkit.getServer().getPluginManager().callEvent(event); + // Paper start - make cancellable + if (event.isCancelled()) { + return event; + } + playDeathSound(victim, event); + // Paper end victim.keepLevel = event.getKeepLevel(); victim.newLevel = event.getNewLevel(); @@ -944,6 +958,31 @@ public class CraftEventFactory { return event; } + // Paper start - helper methods for making death event cancellable + // Add information to death event + private static void populateFields(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) { + event.setReviveHealth(event.getEntity().getAttribute(org.bukkit.attribute.Attribute.GENERIC_MAX_HEALTH).getValue()); + event.setShouldPlayDeathSound(!victim.silentDeath && !victim.isSilent()); + net.minecraft.sounds.SoundEvent soundEffect = victim.getDeathSound(); + event.setDeathSound(soundEffect != null ? org.bukkit.craftbukkit.CraftSound.minecraftToBukkit(soundEffect) : null); + event.setDeathSoundCategory(org.bukkit.SoundCategory.valueOf(victim.getSoundSource().name())); + event.setDeathSoundVolume(victim.getSoundVolume()); + event.setDeathSoundPitch(victim.getVoicePitch()); + } + + // Play death sound manually + private static void playDeathSound(net.minecraft.world.entity.LivingEntity victim, EntityDeathEvent event) { + if (event.shouldPlayDeathSound() && event.getDeathSound() != null && event.getDeathSoundCategory() != null) { + net.minecraft.world.entity.player.Player source = victim instanceof net.minecraft.world.entity.player.Player ? (net.minecraft.world.entity.player.Player) victim : null; + double x = event.getEntity().getLocation().getX(); + double y = event.getEntity().getLocation().getY(); + double z = event.getEntity().getLocation().getZ(); + net.minecraft.sounds.SoundEvent soundEffect = org.bukkit.craftbukkit.CraftSound.bukkitToMinecraft(event.getDeathSound()); + net.minecraft.sounds.SoundSource soundCategory = net.minecraft.sounds.SoundSource.valueOf(event.getDeathSoundCategory().name()); + victim.level().playSound(source, x, y, z, soundEffect, soundCategory, event.getDeathSoundVolume(), event.getDeathSoundPitch()); + } + } + // Paper end /** * Server methods */