From 3f28b2263c941869901fd442a8cdf09cc619e7b6 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 24 Feb 2018 00:55:52 -0500 Subject: [PATCH] Tameable#getOwnerUniqueId API This is faster if all you need is the UUID, as .getOwner() will cause an OfflinePlayer to be loaded from disk. diff --git a/src/main/java/org/bukkit/entity/Tameable.java b/src/main/java/org/bukkit/entity/Tameable.java index 0c066bdf..be436f8d 100644 --- a/src/main/java/org/bukkit/entity/Tameable.java +++ b/src/main/java/org/bukkit/entity/Tameable.java @@ -1,5 +1,6 @@ package org.bukkit.entity; +import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.Nullable; public interface Tameable extends Entity { @@ -25,9 +26,22 @@ public interface Tameable extends Entity { */ public void setTamed(boolean tame); + // Paper start + /** + * Gets the owners UUID + * + * @return the owners UUID, or null if not owned + */ + @NotNull + public java.util.UUID getOwnerUniqueId(); + // Paper end + /** * Gets the current owning AnimalTamer * + * @see #getOwnerUniqueId() Recommended to use UUID version instead of this for performance. + * This method will cause OfflinePlayer to be loaded from disk if the owner is not online. + * * @return the owning AnimalTamer, or null if not owned */ @Nullable -- 2.25.0.windows.1