From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Josh Roy <10731363+JRoy@users.noreply.github.com> Date: Wed, 7 Oct 2020 12:04:01 -0400 Subject: [PATCH] Add EntityLoadCrossbowEvent diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/ItemCrossbow.java +++ b/src/main/java/net/minecraft/server/ItemCrossbow.java @@ -0,0 +0,0 @@ package net.minecraft.server; import com.google.common.collect.Lists; +import io.papermc.paper.event.entity.EntityLoadCrossbowEvent; // Paper - EntityLoadCrossbowEvent namespace conflicts import java.util.List; import java.util.Random; import java.util.function.Predicate; @@ -0,0 +0,0 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable int j = this.e_(itemstack) - i; float f = a(j, itemstack); - if (f >= 1.0F && !d(itemstack) && a(entityliving, itemstack)) { + // Paper start - EntityLoadCrossbowEvent + if (f >= 1.0F && !d(itemstack) /*&& a(entityliving, itemstack)*/) { + if (!new EntityLoadCrossbowEvent(entityliving.getBukkitLivingEntity(), itemstack.asBukkitMirror(), entityliving.getRaisedHand() == EnumHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND).callEvent() || !attemptProjectileLoad(entityliving, itemstack)) return; + // Paper end a(itemstack, true); SoundCategory soundcategory = entityliving instanceof EntityHuman ? SoundCategory.PLAYERS : SoundCategory.HOSTILE; @@ -0,0 +0,0 @@ public class ItemCrossbow extends ItemProjectileWeapon implements ItemVanishable } + private static boolean attemptProjectileLoad(EntityLiving ent, ItemStack bow) { return a(ent, bow); } // Paper - EntityLoadCrossbowEvent - OBFHELPER private static boolean a(EntityLiving entityliving, ItemStack itemstack) { int i = EnchantmentManager.getEnchantmentLevel(Enchantments.MULTISHOT, itemstack); int j = i == 0 ? 1 : 3;