From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Thu, 16 Jun 2022 21:57:02 -0700 Subject: [PATCH] Correctly handle interactions with items on cooldown diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java index 16a1416cb2ce01071a033c5049edfb60b614d56a..1d33c02088c150189d7f4b0aa27f6a1de96b11cf 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java @@ -520,6 +520,7 @@ public class ServerPlayerGameMode { BlockState iblockdata = world.getBlockState(blockposition); InteractionResult enuminteractionresult = InteractionResult.PASS; boolean cancelledBlock = false; + boolean cancelledItem = false; // Paper - correctly handle items on cooldown if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) { return InteractionResult.FAIL; @@ -529,10 +530,10 @@ public class ServerPlayerGameMode { } if (player.getCooldowns().isOnCooldown(stack.getItem())) { - cancelledBlock = true; + cancelledItem = true; // Paper - correctly handle items on cooldown } - PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation()); // Paper + PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper this.firedInteract = true; this.interactResult = event.useItemInHand() == Event.Result.DENY; this.interactPosition = blockposition.immutable(); diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index d2c0461bcc8e4c08bf375f76fad0c10086c40fd4..819c9c020f4d5a1373f68850134960d24b8fc308 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -515,6 +515,12 @@ public class CraftEventFactory { } public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 hitVec) { + // Paper start - correctly handle items on cooldown + return callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, hitVec); + } + + public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 hitVec) { + // Paper end - correctly handle items on cooldown // Paper end Player player = (who == null) ? null : (Player) who.getBukkitEntity(); CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack); @@ -548,6 +554,11 @@ public class CraftEventFactory { if (cancelledBlock) { event.setUseInteractedBlock(Event.Result.DENY); } + // Paper start + if (cancelledItem) { + event.setUseItemInHand(Result.DENY); + } + // Paper end craftServer.getPluginManager().callEvent(event); return event;