From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Minecrell Date: Wed, 11 Oct 2017 18:22:50 +0200 Subject: [PATCH] Make legacy ping handler more reliable The Minecraft server often fails to respond to old ("legacy") pings from old Minecraft versions using the protocol used before the switch to Netty in Minecraft 1.7. Due to packet fragmentation[1], we might not have all needed bytes available when the LegacyPingHandler is called. In this case, it will run into an error, remove the handler and continue using the modern protocol. This is unlikely to happen for the first two revisions of the legacy ping protocol (used in Minecraft 1.5.x and older) since the request consists of only one or two bytes, but happens frequently for the last/third revision introduced in Minecraft 1.6. It has much larger, variable packet sizes due to the inclusion of the virtual host (the hostname/port used to connect to the server). The solution[2] is simple: If we find more than two matching bytes, we buffer the remaining bytes until we have enough to fully read and respond to the request. [1]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h3-11 [2]: https://netty.io/wiki/user-guide-for-4.x.html#wiki-h4-13 diff --git a/src/main/java/net/minecraft/server/network/LegacyPingHandler.java b/src/main/java/net/minecraft/server/network/LegacyPingHandler.java index e0edebf3eb93c11de2ed5c9013565950b4ad2375..0286d30b63e42224028b343315e1d1a9db2fe3d1 100644 --- a/src/main/java/net/minecraft/server/network/LegacyPingHandler.java +++ b/src/main/java/net/minecraft/server/network/LegacyPingHandler.java @@ -15,6 +15,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter { private static final Logger LOGGER = LogManager.getLogger(); private final ServerConnection b; + private ByteBuf buf; // Paper public LegacyPingHandler(ServerConnection serverconnection) { this.b = serverconnection; @@ -23,6 +24,16 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter { public void channelRead(ChannelHandlerContext channelhandlercontext, Object object) throws Exception { ByteBuf bytebuf = (ByteBuf) object; + // Paper start - Make legacy ping handler more reliable + if (this.buf != null) { + try { + readLegacy1_6(channelhandlercontext, bytebuf); + } finally { + bytebuf.release(); + } + return; + } + // Paper end bytebuf.markReaderIndex(); boolean flag = true; @@ -53,6 +64,10 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter { this.a(channelhandlercontext, this.a(s)); break; default: + // Paper start - Replace with improved version below + if (bytebuf.readUnsignedByte() != 0x01 || bytebuf.readUnsignedByte() != 0xFA) return; + readLegacy1_6(channelhandlercontext, bytebuf); + /* boolean flag1 = bytebuf.readUnsignedByte() == 1; flag1 &= bytebuf.readUnsignedByte() == 250; @@ -76,6 +91,7 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter { } finally { bytebuf1.release(); } + */ // Paper end - Replace with improved version below } bytebuf.release(); @@ -93,6 +109,90 @@ public class LegacyPingHandler extends ChannelInboundHandlerAdapter { } + // Paper start + private static String readLegacyString(ByteBuf buf) { + int size = buf.readShort() * Character.BYTES; + if (!buf.isReadable(size)) { + return null; + } + + String result = buf.toString(buf.readerIndex(), size, StandardCharsets.UTF_16BE); + buf.skipBytes(size); // toString doesn't increase readerIndex automatically + return result; + } + + private void readLegacy1_6(ChannelHandlerContext ctx, ByteBuf part) { + ByteBuf buf = this.buf; + + if (buf == null) { + this.buf = buf = ctx.alloc().buffer(); + buf.markReaderIndex(); + } else { + buf.resetReaderIndex(); + } + + buf.writeBytes(part); + + if (!buf.isReadable(Short.BYTES + Short.BYTES + Byte.BYTES + Short.BYTES + Integer.BYTES)) { + return; + } + + String s = readLegacyString(buf); + if (s == null) { + return; + } + + if (!s.equals("MC|PingHost")) { + removeHandler(ctx); + return; + } + + if (!buf.isReadable(Short.BYTES) || !buf.isReadable(buf.readShort())) { + return; + } + + MinecraftServer server = this.b.d(); + int protocolVersion = buf.readByte(); + String host = readLegacyString(buf); + if (host == null) { + removeHandler(ctx); + return; + } + int port = buf.readInt(); + + if (buf.isReadable()) { + removeHandler(ctx); + return; + } + + buf.release(); + this.buf = null; + + LOGGER.debug("Ping: (1.6) from {}", ctx.channel().remoteAddress()); + + String response = String.format("\u00a71\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d", + Byte.MAX_VALUE, server.getVersion(), server.getMotd(), server.getPlayerCount(), server.getMaxPlayers()); + this.a(ctx, this.a(response)); + } + + private void removeHandler(ChannelHandlerContext ctx) { + ByteBuf buf = this.buf; + this.buf = null; + + buf.resetReaderIndex(); + ctx.pipeline().remove(this); + ctx.fireChannelRead(buf); + } + + @Override + public void handlerRemoved(ChannelHandlerContext ctx) { + if (this.buf != null) { + this.buf.release(); + this.buf = null; + } + } + // Paper end + private void a(ChannelHandlerContext channelhandlercontext, ByteBuf bytebuf) { channelhandlercontext.pipeline().firstContext().writeAndFlush(bytebuf).addListener(ChannelFutureListener.CLOSE); }