package net.minecraft.server; import java.util.Random; public class BlockMycel extends Block { protected BlockMycel(int i) { super(i, Material.GRASS); this.textureId = 77; this.a(true); } public int a(int i, int j) { return i == 1 ? 78 : (i == 0 ? 2 : 77); } public void a(World world, int i, int j, int k, Random random) { if (!world.isStatic) { if (world.getLightLevel(i, j + 1, k) < 4 && Block.q[world.getTypeId(i, j + 1, k)] > 2) { world.setTypeId(i, j, k, Block.DIRT.id); } else if (world.getLightLevel(i, j + 1, k) >= 9) { for (int l = 0; l < 4; ++l) { int i1 = i + random.nextInt(3) - 1; int j1 = j + random.nextInt(5) - 3; int k1 = k + random.nextInt(3) - 1; int l1 = world.getTypeId(i1, j1 + 1, k1); if (world.getTypeId(i1, j1, k1) == Block.DIRT.id && world.getLightLevel(i1, j1 + 1, k1) >= 4 && Block.q[l1] <= 2) { world.setTypeId(i1, j1, k1, this.id); } } } } } public int getDropType(int i, Random random, int j) { return Block.DIRT.getDropType(0, random, j); } }