package org.bukkit.craftbukkit; import static org.bukkit.Sound.*; import org.apache.commons.lang.Validate; import org.bukkit.Sound; public class CraftSound { private static final String[] sounds = new String[Sound.values().length]; static { sounds[AMBIENCE_CAVE.ordinal()] = "ambient.cave.cave"; sounds[AMBIENCE_RAIN.ordinal()] = "ambient.weather.rain"; sounds[AMBIENCE_THUNDER.ordinal()] = "ambient.weather.thunder"; sounds[ANVIL_BREAK.ordinal()] = "random.anvil_break"; sounds[ANVIL_LAND.ordinal()] = "random.anvil_land"; sounds[ANVIL_USE.ordinal()] = "random.anvil_use"; sounds[ARROW_HIT.ordinal()] = "random.bowhit"; sounds[BREATH.ordinal()] = "random.breath"; sounds[BURP.ordinal()] = "random.burp"; sounds[CHEST_CLOSE.ordinal()] = "random.chestclosed"; sounds[CHEST_OPEN.ordinal()] = "random.chestopen"; sounds[CLICK.ordinal()] = "random.click"; sounds[DOOR_CLOSE.ordinal()] = "random.door_close"; sounds[DOOR_OPEN.ordinal()] = "random.door_open"; sounds[DRINK.ordinal()] = "random.drink"; sounds[EAT.ordinal()] = "random.eat"; sounds[EXPLODE.ordinal()] = "random.explode"; sounds[FALL_BIG.ordinal()] = "damage.fallbig"; sounds[FALL_SMALL.ordinal()] = "damage.fallsmall"; sounds[FIRE.ordinal()] = "fire.fire"; sounds[FIRE_IGNITE.ordinal()] = "fire.ignite"; sounds[FIZZ.ordinal()] = "random.fizz"; sounds[FUSE.ordinal()] = "random.fuse"; sounds[GLASS.ordinal()] = "random.glass"; sounds[HURT.ordinal()] = "random.classic_hurt"; sounds[HURT_FLESH.ordinal()] = "damage.hit"; sounds[ITEM_BREAK.ordinal()] = "random.break"; sounds[ITEM_PICKUP.ordinal()] = "random.pop"; sounds[LAVA.ordinal()] = "liquid.lava"; sounds[LAVA_POP.ordinal()] = "liquid.lavapop"; sounds[LEVEL_UP.ordinal()] = "random.levelup"; sounds[MINECART_BASE.ordinal()] = "minecart.base"; sounds[MINECART_INSIDE.ordinal()] = "minecart.inside"; sounds[NOTE_BASS.ordinal()] = "note.bass"; sounds[NOTE_PIANO.ordinal()] = "note.harp"; sounds[NOTE_BASS_DRUM.ordinal()] = "note.bd"; sounds[NOTE_STICKS.ordinal()] = "note.hat"; sounds[NOTE_BASS_GUITAR.ordinal()] = "note.bassattack"; sounds[NOTE_SNARE_DRUM.ordinal()] = "note.snare"; sounds[NOTE_PLING.ordinal()] = "note.pling"; sounds[ORB_PICKUP.ordinal()] = "random.orb"; sounds[PISTON_EXTEND.ordinal()] = "tile.piston.out"; sounds[PISTON_RETRACT.ordinal()] = "tile.piston.in"; sounds[PORTAL.ordinal()] = "portal.portal"; sounds[PORTAL_TRAVEL.ordinal()] = "portal.travel"; sounds[PORTAL_TRIGGER.ordinal()] = "portal.trigger"; sounds[SHOOT_ARROW.ordinal()] = "random.bow"; sounds[SPLASH.ordinal()] = "random.splash"; sounds[SPLASH2.ordinal()] = "liquid.splash"; sounds[STEP_GRASS.ordinal()] = "step.grass"; sounds[STEP_GRAVEL.ordinal()] = "step.gravel"; sounds[STEP_LADDER.ordinal()] = "step.ladder"; sounds[STEP_SAND.ordinal()] = "step.sand"; sounds[STEP_SNOW.ordinal()] = "step.snow"; sounds[STEP_STONE.ordinal()] = "step.stone"; sounds[STEP_WOOD.ordinal()] = "step.wood"; sounds[STEP_WOOL.ordinal()] = "step.cloth"; sounds[SWIM.ordinal()] = "liquid.swim"; sounds[WATER.ordinal()] = "liquid.water"; sounds[WOOD_CLICK.ordinal()] = "random.wood click"; // Mob sounds sounds[BAT_DEATH.ordinal()] = "mob.bat.death"; sounds[BAT_HURT.ordinal()] = "mob.bat.hurt"; sounds[BAT_IDLE.ordinal()] = "mob.bat.idle"; sounds[BAT_LOOP.ordinal()] = "mob.bat.loop"; sounds[BAT_TAKEOFF.ordinal()] = "mob.bat.takeoff"; sounds[BLAZE_BREATH.ordinal()] = "mob.blaze.breath"; sounds[BLAZE_DEATH.ordinal()] = "mob.blaze.death"; sounds[BLAZE_HIT.ordinal()] = "mob.blaze.hit"; sounds[CAT_HISS.ordinal()] = "mob.cat.hiss"; sounds[CAT_HIT.ordinal()] = "mob.cat.hitt"; sounds[CAT_MEOW.ordinal()] = "mob.cat.meow"; sounds[CAT_PURR.ordinal()] = "mob.cat.purr"; sounds[CAT_PURREOW.ordinal()] = "mob.cat.purreow"; sounds[CHICKEN_IDLE.ordinal()] = "mob.chicken.say"; sounds[CHICKEN_HURT.ordinal()] = "mob.chicken.hurt"; sounds[CHICKEN_EGG_POP.ordinal()] = "mob.chicken.plop"; sounds[CHICKEN_WALK.ordinal()] = "mob.chicken.step"; sounds[COW_IDLE.ordinal()] = "mob.cow.say"; sounds[COW_HURT.ordinal()] = "mob.cow.hurt"; sounds[COW_WALK.ordinal()] = "mob.cow.step"; sounds[CREEPER_HISS.ordinal()] = "mob.creeper.say"; sounds[CREEPER_DEATH.ordinal()] = "mob.creeper.death"; sounds[ENDERDRAGON_DEATH.ordinal()] = "mob.enderdragon.end"; sounds[ENDERDRAGON_GROWL.ordinal()] = "mob.enderdragon.growl"; sounds[ENDERDRAGON_HIT.ordinal()] = "mob.enderdragon.hit"; sounds[ENDERDRAGON_WINGS.ordinal()] = "mob.enderdragon.wings"; sounds[ENDERMAN_DEATH.ordinal()] = "mob.endermen.death"; sounds[ENDERMAN_HIT.ordinal()] = "mob.endermen.hit"; sounds[ENDERMAN_IDLE.ordinal()] = "mob.endermen.idle"; sounds[ENDERMAN_TELEPORT.ordinal()] = "mob.endermen.portal"; sounds[ENDERMAN_SCREAM.ordinal()] = "mob.endermen.scream"; sounds[ENDERMAN_STARE.ordinal()] = "mob.endermen.stare"; sounds[GHAST_SCREAM.ordinal()] = "mob.ghast.scream"; sounds[GHAST_SCREAM2.ordinal()] = "mob.ghast.affectionate scream"; sounds[GHAST_CHARGE.ordinal()] = "mob.ghast.charge"; sounds[GHAST_DEATH.ordinal()] = "mob.ghast.death"; sounds[GHAST_FIREBALL.ordinal()] = "mob.ghast.fireball"; sounds[GHAST_MOAN.ordinal()] = "mob.ghast.moan"; sounds[IRONGOLEM_DEATH.ordinal()] = "mob.irongolem.death"; sounds[IRONGOLEM_HIT.ordinal()] = "mob.irongolem.hit"; sounds[IRONGOLEM_THROW.ordinal()] = "mob.irongolem.throw"; sounds[IRONGOLEM_WALK.ordinal()] = "mob.irongolem.walk"; sounds[MAGMACUBE_WALK.ordinal()] = "mob.magmacube.small"; sounds[MAGMACUBE_WALK2.ordinal()] = "mob.magmacube.big"; sounds[MAGMACUBE_JUMP.ordinal()] = "mob.magmacube.jump"; sounds[PIG_IDLE.ordinal()] = "mob.pig.say"; sounds[PIG_DEATH.ordinal()] = "mob.pig.death"; sounds[PIG_WALK.ordinal()] = "mob.pig.step"; sounds[SHEEP_IDLE.ordinal()] = "mob.sheep.say"; sounds[SHEEP_SHEAR.ordinal()] = "mob.sheep.shear"; sounds[SHEEP_WALK.ordinal()] = "mob.sheep.step"; sounds[SILVERFISH_HIT.ordinal()] = "mob.silverfish.hit"; sounds[SILVERFISH_KILL.ordinal()] = "mob.silverfish.kill"; sounds[SILVERFISH_IDLE.ordinal()] = "mob.silverfish.say"; sounds[SILVERFISH_WALK.ordinal()] = "mob.silverfish.step"; sounds[SKELETON_IDLE.ordinal()] = "mob.skeleton.say"; sounds[SKELETON_DEATH.ordinal()] = "mob.skeleton.death"; sounds[SKELETON_HURT.ordinal()] = "mob.skeleton.hurt"; sounds[SKELETON_WALK.ordinal()] = "mob.skeleton.step"; sounds[SLIME_ATTACK.ordinal()] = "mob.slime.attack"; sounds[SLIME_WALK.ordinal()] = "mob.slime.small"; sounds[SLIME_WALK2.ordinal()] = "mob.slime.big"; sounds[SPIDER_IDLE.ordinal()] = "mob.spider.say"; sounds[SPIDER_DEATH.ordinal()] = "mob.spider.death"; sounds[SPIDER_WALK.ordinal()] = "mob.spider.step"; sounds[WITHER_DEATH.ordinal()] = "mob.wither.death"; sounds[WITHER_HURT.ordinal()] = "mob.wither.hurt"; sounds[WITHER_IDLE.ordinal()] = "mob.wither.idle"; sounds[WITHER_SHOOT.ordinal()] = "mob.wither.shoot"; sounds[WITHER_SPAWN.ordinal()] = "mob.wither.spawn"; sounds[WOLF_BARK.ordinal()] = "mob.wolf.bark"; sounds[WOLF_DEATH.ordinal()] = "mob.wolf.death"; sounds[WOLF_GROWL.ordinal()] = "mob.wolf.growl"; sounds[WOLF_HOWL.ordinal()] = "mob.wolf.howl"; sounds[WOLF_HURT.ordinal()] = "mob.wolf.hurt"; sounds[WOLF_PANT.ordinal()] = "mob.wolf.panting"; sounds[WOLF_SHAKE.ordinal()] = "mob.wolf.shake"; sounds[WOLF_WALK.ordinal()] = "mob.wolf.step"; sounds[WOLF_WHINE.ordinal()] = "mob.wolf.whine"; sounds[ZOMBIE_METAL.ordinal()] = "mob.zombie.metal"; sounds[ZOMBIE_WOOD.ordinal()] = "mob.zombie.wood"; sounds[ZOMBIE_WOODBREAK.ordinal()] = "mob.zombie.woodbreak"; sounds[ZOMBIE_IDLE.ordinal()] = "mob.zombie.say"; sounds[ZOMBIE_DEATH.ordinal()] = "mob.zombie.death"; sounds[ZOMBIE_HURT.ordinal()] = "mob.zombie.hurt"; sounds[ZOMBIE_INFECT.ordinal()] = "mob.zombie.infect"; sounds[ZOMBIE_UNFECT.ordinal()] = "mob.zombie.unfect"; sounds[ZOMBIE_REMEDY.ordinal()] = "mob.zombie.remedy"; sounds[ZOMBIE_PIG_IDLE.ordinal()] = "mob.zombiepig.zpig"; sounds[ZOMBIE_PIG_ANGRY.ordinal()] = "mob.zombiepig.zpigangry"; sounds[ZOMBIE_PIG_DEATH.ordinal()] = "mob.zombiepig.zpigdeath"; sounds[ZOMBIE_PIG_HURT.ordinal()] = "mob.zombiepig.zpighurt"; // Dig Sounds sounds[DIG_WOOL.ordinal()] = "dig.cloth"; sounds[DIG_GRASS.ordinal()] = "dig.grass"; sounds[DIG_GRAVEL.ordinal()] = "dig.gravel"; sounds[DIG_SAND.ordinal()] = "dig.sand"; sounds[DIG_SNOW.ordinal()] = "dig.snow"; sounds[DIG_STONE.ordinal()] = "dig.stone"; sounds[DIG_WOOD.ordinal()] = "dig.wood"; } public static String getSound(final Sound sound) { Validate.notNull(sound, "Sound cannot be null"); return sounds[sound.ordinal()]; } private CraftSound() {} }