From 53ffa727524cc9b11a6f72c173154c445cca3823 Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 2 Jul 2013 09:07:54 +1000 Subject: [PATCH] Lower Chunk Compression Use a chunk compression level of 4 - this provides an optimal balance between speed and compression. diff --git a/src/main/java/net/minecraft/server/Packet51MapChunk.java b/src/main/java/net/minecraft/server/Packet51MapChunk.java index efe102e..c29b81e 100644 --- a/src/main/java/net/minecraft/server/Packet51MapChunk.java +++ b/src/main/java/net/minecraft/server/Packet51MapChunk.java @@ -42,7 +42,7 @@ public class Packet51MapChunk extends Packet { this.b = chunk.z; this.e = flag; ChunkMap chunkmap = a(chunk, flag, i); - Deflater deflater = new Deflater(-1); + Deflater deflater = new Deflater(4); // Spigot 4 -> -1 this.d = chunkmap.c; this.c = chunkmap.b; diff --git a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java index a2cd9b0..ccbb07e 100644 --- a/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java +++ b/src/main/java/net/minecraft/server/Packet56MapChunkBulk.java @@ -24,7 +24,7 @@ public class Packet56MapChunkBulk extends Packet { @Override protected Deflater initialValue() { // Don't use higher compression level, slows things down too much - return new Deflater(6); + return new Deflater(4); // Spigot 6 -> 4 } }; // CraftBukkit end -- 1.8.1.2