From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: kickash32 Date: Mon, 5 Apr 2021 01:42:35 -0400 Subject: [PATCH] Improve cancelling PreCreatureSpawnEvent with per player mob spawns diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } } + // Paper start - per player mob count backoff + public void updateFailurePlayerMobTypeMap(int chunkX, int chunkZ, net.minecraft.world.entity.MobCategory mobCategory) { + if (!this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { + return; + } + int idx = mobCategory.ordinal(); + final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet inRange = this.playerMobDistanceMap.getObjectsInRange(chunkX, chunkZ); + if (inRange != null) { + final Object[] set = inRange.getBackingSet(); + for (int i = 0; i < set.length; i++) { + if (!(set[i] instanceof ServerPlayer serverPlayer)) { + continue; + } + ++serverPlayer.mobBackoffCounts[idx]; + } + } + } + // Paper end - per player mob count backoff + public int getMobCountNear(ServerPlayer entityPlayer, net.minecraft.world.entity.MobCategory mobCategory) { - return entityPlayer.mobCounts[mobCategory.ordinal()]; + return entityPlayer.mobCounts[mobCategory.ordinal()] + entityPlayer.mobBackoffCounts[mobCategory.ordinal()]; // Paper - per player mob count backoff } // Paper end diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java +++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java @@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource { if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled // re-set mob counts for (ServerPlayer player : this.level.players) { - Arrays.fill(player.mobCounts, 0); + // Paper start - per player mob spawning backoff + for (int ii = 0; ii < ServerPlayer.MOBCATEGORY_TOTAL_ENUMS; ii++) { + player.mobCounts[ii] = 0; + + int newBackoff = player.mobBackoffCounts[ii] - 1; // TODO make configurable bleed // TODO use nonlinear algorithm? + if (newBackoff < 0) { + newBackoff = 0; + } + player.mobBackoffCounts[ii] = newBackoff; + } + // Paper end - per player mob spawning backoff } spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true); } else { diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -0,0 +0,0 @@ public class ServerPlayer extends Player { // Paper start - mob spawning rework public static final int MOBCATEGORY_TOTAL_ENUMS = net.minecraft.world.entity.MobCategory.values().length; public final int[] mobCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper + public final int[] mobBackoffCounts = new int[MOBCATEGORY_TOTAL_ENUMS]; // Paper - per player mob count backoff public final com.destroystokyo.paper.util.PooledHashSets.PooledObjectLinkedOpenHashSet cachedSingleMobDistanceMap; // Paper end diff --git a/src/main/java/net/minecraft/world/level/NaturalSpawner.java b/src/main/java/net/minecraft/world/level/NaturalSpawner.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/level/NaturalSpawner.java +++ b/src/main/java/net/minecraft/world/level/NaturalSpawner.java @@ -0,0 +0,0 @@ public final class NaturalSpawner { // Paper start PreSpawnStatus doSpawning = isValidSpawnPostitionForType(world, group, structuremanager, chunkgenerator, biomesettingsmobs_c, blockposition_mutableblockposition, d2); + // Paper start - mob count backoff + if (doSpawning == PreSpawnStatus.ABORT || doSpawning == PreSpawnStatus.CANCELLED) { + world.getChunkSource().chunkMap.updateFailurePlayerMobTypeMap(blockposition_mutableblockposition.getX() >> 4, blockposition_mutableblockposition.getZ() >> 4, group); + } + // Paper end - mob count backoff if (doSpawning == PreSpawnStatus.ABORT) { return j; // Paper }