From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Riley Park Date: Wed, 21 Dec 2016 11:47:25 -0600 Subject: [PATCH] Add API methods to control if armour stands can move diff --git a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java +++ b/src/main/java/net/minecraft/world/entity/decoration/ArmorStand.java @@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity { public Rotations rightArmPose; public Rotations leftLegPose; public Rotations rightLegPose; + public boolean canMove = true; // Paper public ArmorStand(EntityType type, Level world) { super(type, world); @@ -0,0 +0,0 @@ public class ArmorStand extends LivingEntity { public boolean canBeSeenByAnyone() { return !this.isInvisible() && !this.isMarker(); } + + // Paper start + @Override + public void move(net.minecraft.world.entity.MoverType type, Vec3 movement) { + if (this.canMove) { + super.move(type, movement); + } + } + // Paper end } diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftArmorStand.java @@ -0,0 +0,0 @@ public class CraftArmorStand extends CraftLivingEntity implements ArmorStand { public boolean hasEquipmentLock(EquipmentSlot equipmentSlot, LockType lockType) { return (this.getHandle().disabledSlots & (1 << CraftEquipmentSlot.getNMS(equipmentSlot).getFilterFlag() + lockType.ordinal() * 8)) != 0; } + // Paper start + @Override + public boolean canMove() { + return getHandle().canMove; + } + + @Override + public void setCanMove(boolean move) { + getHandle().canMove = move; + } + // Paper end }