From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Tue, 15 Aug 2017 22:29:12 -0400 Subject: [PATCH] Expand World.spawnParticle API and add Builder Adds ability to control who receives it and who is the source/sender (vanish API) the standard API is to send the packet to everyone in the world, which is ineffecient. Adds an option to control the force mode of the particle. This adds a new Builder API which is much friendlier to use. diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index b974d917879a42d8df4bca4cbb505cb599c6f2ff..a306269019b6b8ff6f24cbc3f209f2359ac668fe 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1742,12 +1742,17 @@ public class ServerLevel extends Level implements WorldGenLevel { } public int sendParticles(ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper start - Particle API + return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force); + } + public int sendParticles(List receivers, @Nullable ServerPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) { + // Paper end - Particle API ClientboundLevelParticlesPacket packetplayoutworldparticles = new ClientboundLevelParticlesPacket(t0, force, d0, d1, d2, (float) d3, (float) d4, (float) d5, (float) d6, i); // CraftBukkit end int j = 0; - for (int k = 0; k < this.players.size(); ++k) { - ServerPlayer entityplayer = (ServerPlayer) this.players.get(k); + for (Player entityhuman : receivers) { // Paper - Particle API + ServerPlayer entityplayer = (ServerPlayer) entityhuman; // Paper - Particle API if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit if (this.sendParticles(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java index e60992a618f05174f887ce85741a127161cef408..6abf000543cb842ff43f0adbde035fff595e553d 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java @@ -1948,13 +1948,20 @@ public class CraftWorld extends CraftRegionAccessor implements World { @Override public void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper start - Particle API + spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force); + } + @Override + public void spawnParticle(Particle particle, List receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) { + // Paper end - Particle API particle = CraftParticle.convertLegacy(particle); data = CraftParticle.convertLegacy(data); if (data != null) { Preconditions.checkArgument(particle.getDataType().isInstance(data), "data (%s) should be %s", data.getClass(), particle.getDataType()); } this.getHandle().sendParticles( - null, // Sender + receivers == null ? getHandle().players() : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API + sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API CraftParticle.createParticleParam(particle, data), // Particle x, y, z, // Position count, // Count