From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: BrodyBeckwith Date: Tue, 14 Jan 2020 17:49:03 -0500 Subject: [PATCH] Optimize call to getFluid for explosions diff --git a/src/main/java/net/minecraft/server/Explosion.java b/src/main/java/net/minecraft/server/Explosion.java index 1b738260fb06446713ceab159eb7fa3df70fb611..22a19e761fdec68cc9405988b977021a8b6398eb 100644 --- a/src/main/java/net/minecraft/server/Explosion.java +++ b/src/main/java/net/minecraft/server/Explosion.java @@ -124,7 +124,7 @@ public class Explosion { for (float f1 = 0.3F; f > 0.0F; f -= 0.22500001F) { BlockPosition blockposition = new BlockPosition(d4, d5, d6); IBlockData iblockdata = this.world.getType(blockposition); - Fluid fluid = this.world.getFluid(blockposition); + Fluid fluid = iblockdata.getFluid(); // Paper Optional optional = this.k.a(this, this.world, blockposition, iblockdata, fluid); if (optional.isPresent()) {