From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 31 Mar 2018 17:04:26 +0100 Subject: [PATCH] Flag to disable the channel limit In some enviroments, the channel limit set by spigot can cause issues, e.g. servers which allow and support the usage of mod packs. provide an optional flag to disable this check, at your own risk. diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 13c19f2a779caa9ff27b135fdf4ad720e5c9cce7..b19072c26a37d577888cfefce612487d61aadd61 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -144,6 +144,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { // Paper start private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus; private String resourcePackHash; + private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit // Paper end public CraftPlayer(CraftServer server, EntityPlayer entity) { @@ -1502,7 +1503,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player { } public void addChannel(String channel) { - Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); + Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit channel = StandardMessenger.validateAndCorrectChannel(channel); if (channels.add(channel)) { server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));