From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 17 Sep 2020 00:36:05 +0100 Subject: [PATCH] Extend block drop capture to capture all items added to the world diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java index e6694cb87031cb273ba53ac991d4c79b1f5c1ced..fe376f3224ed4083d0bfc20911fc059d7b32e2c9 100644 --- a/src/main/java/net/minecraft/server/level/ServerLevel.java +++ b/src/main/java/net/minecraft/server/level/ServerLevel.java @@ -1509,6 +1509,12 @@ public class ServerLevel extends Level implements WorldGenLevel { // WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit return false; } else { + // Paper start - capture all item additions to the world + if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) { + captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity); + return true; + } + // Paper end // SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world. if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) { return false; diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java index 345bae8d145abd8357f4b71f4977e5850b980ff4..40ac674da09a5d28c3b691d8979b228b9c6a8a84 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java @@ -436,10 +436,12 @@ public class ServerPlayerGameMode { // return true; // CraftBukkit } // CraftBukkit start + java.util.List itemsToDrop = this.level.captureDrops; // Paper - store current list + this.level.captureDrops = null; // Paper - Remove this earlier so that we can actually drop stuff if (event.isDropItems()) { - org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, this.level.captureDrops); + org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - use stored ref } - this.level.captureDrops = null; + //this.level.captureDrops = null; // Paper - move up // Drop event experience if (flag && event != null) {