From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Brokkonaut Date: Tue, 7 Feb 2017 16:55:35 -0600 Subject: [PATCH] Make targetSize more aggressive in the chunk unload queue diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java index c72d19a903a5cbb48d38f493e00e8c54a8e23b9c..065ee0486ec275f9b61dc18afa86023183f0c73b 100644 --- a/src/main/java/net/minecraft/server/level/ChunkMap.java +++ b/src/main/java/net/minecraft/server/level/ChunkMap.java @@ -221,7 +221,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider this.playerMap = new PlayerMap(); this.entityMap = new Int2ObjectOpenHashMap(); this.chunkTypeCache = new Long2ByteOpenHashMap(); - this.unloadQueue = Queues.newConcurrentLinkedQueue(); + this.unloadQueue = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size() this.structureManager = structureManager; Path path = session.getDimensionPath(world.dimension()); @@ -529,7 +529,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider // Spigot start org.spigotmc.SlackActivityAccountant activityAccountant = this.level.getServer().slackActivityAccountant; activityAccountant.startActivity(0.5); - int targetSize = (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR); + int targetSize = Math.min(this.toDrop.size() - 100, (int) (this.toDrop.size() * ChunkMap.UNLOAD_QUEUE_RESIZE_FACTOR)); // Paper - Make more aggressive // Spigot end while (longiterator.hasNext()) { // Spigot long j = longiterator.nextLong(); @@ -549,7 +549,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider } activityAccountant.endActivity(); // Spigot - int k = Math.max(0, this.unloadQueue.size() - 2000); + int k = Math.max(0, Math.min(100, this.unloadQueue.size() - (int) (this.unloadQueue.size() * UNLOAD_QUEUE_RESIZE_FACTOR))); // Paper - Target this queue as well Runnable runnable;