From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 16:12:35 -0500 Subject: [PATCH] MC-145260: Fix Whitelist On/Off inconsistency mojang stored whitelist state in 2 places (Whitelist Object, PlayerList) some things checked PlayerList, some checked object. This moves everything to the Whitelist object. https://github.com/PaperMC/Paper/issues/1880 diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java index bbace0cf80a7cc85a4e70a8cd760a932e33cc72c..5f9cbdcbaca06d0228411b75665054092334069a 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -930,9 +930,9 @@ public abstract class PlayerList { } public boolean isWhitelisted(GameProfile gameprofile, org.bukkit.event.player.PlayerLoginEvent loginEvent) { boolean isOp = this.operators.d(gameprofile); - boolean isWhitelisted = !this.hasWhitelist || isOp || this.whitelist.d(gameprofile); + boolean isWhitelisted = !this.getHasWhitelist() || isOp || this.whitelist.d(gameprofile); final com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent event; - event = new com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent(MCUtil.toBukkit(gameprofile), this.hasWhitelist, isWhitelisted, isOp, org.spigotmc.SpigotConfig.whitelistMessage); + event = new com.destroystokyo.paper.event.profile.ProfileWhitelistVerifyEvent(MCUtil.toBukkit(gameprofile), this.getHasWhitelist(), isWhitelisted, isOp, org.spigotmc.SpigotConfig.whitelistMessage); event.callEvent(); if (!event.isWhitelisted()) { if (loginEvent != null) {