From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: JRoy Date: Sun, 10 May 2020 23:06:30 -0400 Subject: [PATCH] Potential bed API Adds a new method to fetch the location of a player's bed without generating any sync loads. getPotentialBedLocation - Gets the last known location of a player's bed. This does not preform any check if the bed is still valid and does not load any chunks. diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java index ec7ea1ef632bea761ca8b9603059a12fb72dfa47..63208cf28a7ea005f9f328281676ed113ae23a00 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java @@ -12,6 +12,7 @@ import net.minecraft.nbt.CompoundTag; import net.minecraft.network.chat.Component; import net.minecraft.network.protocol.game.ClientboundOpenScreenPacket; import net.minecraft.network.protocol.game.ServerboundContainerClosePacket; +import net.minecraft.server.level.ServerLevel; import net.minecraft.server.level.ServerPlayer; import net.minecraft.world.MenuProvider; import net.minecraft.world.entity.Entity; @@ -130,6 +131,22 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { return this.getHandle().sleepCounter; } + // Paper start - Potential bed api + @Override + public Location getPotentialBedLocation() { + ServerPlayer handle = (ServerPlayer) getHandle(); + BlockPos bed = handle.getRespawnPosition(); + if (bed == null) { + return null; + } + + ServerLevel worldServer = handle.server.getLevel(handle.getRespawnDimension()); + if (worldServer == null) { + return null; + } + return new Location(worldServer.getWorld(), bed.getX(), bed.getY(), bed.getZ()); + } + // Paper end @Override public boolean sleep(Location location, boolean force) { Preconditions.checkArgument(location != null, "Location cannot be null");