From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Sat, 3 Jul 2021 21:18:41 +0100 Subject: [PATCH] WorldCreator#keepSpawnLoaded diff --git a/src/main/java/org/bukkit/WorldCreator.java b/src/main/java/org/bukkit/WorldCreator.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/WorldCreator.java +++ b/src/main/java/org/bukkit/WorldCreator.java @@ -0,0 +0,0 @@ public class WorldCreator { private boolean generateStructures = true; private String generatorSettings = ""; private boolean hardcore = false; + private net.kyori.adventure.util.TriState keepSpawnLoaded = net.kyori.adventure.util.TriState.NOT_SET; // Paper /** * Creates an empty WorldCreationOptions for the given world name @@ -0,0 +0,0 @@ public class WorldCreator { return result; } + + // Paper start + + /** + * Returns the current intent to keep the world loaded, @see {@link WorldCreator#keepSpawnLoaded(net.kyori.adventure.util.TriState)} + * + * @return the current tristate value + */ + @NotNull + public net.kyori.adventure.util.TriState keepSpawnLoaded() { + return keepSpawnLoaded; + } + + /** + * Controls if a world should be kept loaded or not, default (NOT_SET) will use the servers standard + * configuration, otherwise, will act as an override towards this setting + * + * @param keepSpawnLoaded the new value + * @return This object, for chaining + */ + @NotNull + public WorldCreator keepSpawnLoaded(@NotNull net.kyori.adventure.util.TriState keepSpawnLoaded) { + java.util.Objects.requireNonNull(keepSpawnLoaded, "keepSpawnLoaded"); + this.keepSpawnLoaded = keepSpawnLoaded; + return this; + } + + // Paper end }