From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sun, 1 May 2016 15:19:49 -0400 Subject: [PATCH] LootTable API Provides API to control what Loot Table an object uses. Also provides an Event to control if a lootable inventory should auto replenish for a player. Provides methods to determine players looted state for an object diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/loottable/LootableBlockInventory.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.loottable; + +import org.bukkit.block.Block; +import org.jetbrains.annotations.NotNull; + +/** + * Represents an Inventory that can generate loot, such as Chests inside of Fortresses and Mineshafts + */ +public interface LootableBlockInventory extends LootableInventory { + + /** + * Gets the block that is lootable + * @return The Block + */ + @NotNull + Block getBlock(); +} diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/loottable/LootableEntityInventory.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.loottable; + +import org.bukkit.entity.Entity; +import org.jetbrains.annotations.NotNull; + +/** + * Represents an Inventory that can generate loot, such as Minecarts inside of Mineshafts + */ +public interface LootableEntityInventory extends LootableInventory { + + /** + * Gets the entity that is lootable + * @return The Entity + */ + @NotNull + Entity getEntity(); +} diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java b/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/loottable/LootableInventory.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.loottable; + +import org.bukkit.entity.Player; +import org.bukkit.loot.Lootable; + +import java.util.UUID; +import org.jetbrains.annotations.NotNull; +import org.jetbrains.annotations.Nullable; + +/** + * Represents an Inventory that contains a Loot Table associated to it that will + * automatically fill on first open. + * + * A new feature and API is provided to support automatically refreshing the contents + * of the inventory based on that Loot Table after a configurable amount of time has passed. + * + * The behavior of how the Inventory is filled based on the loot table may vary based + * on Minecraft versions and the Loot Table feature. + */ +public interface LootableInventory extends Lootable { + + /** + * Server owners have to enable whether or not an object in a world should refill + * + * @return If the world this inventory is currently in has Replenishable Lootables enabled + */ + boolean isRefillEnabled(); + + /** + * Whether or not this object has ever been filled + * @return Has ever been filled + */ + boolean hasBeenFilled(); + + /** + * Has this player ever looted this block + * @param player The player to check + * @return Whether or not this player has looted this block + */ + default boolean hasPlayerLooted(@NotNull Player player) { + return hasPlayerLooted(player.getUniqueId()); + } + + /** + * Has this player ever looted this block + * @param player The player to check + * @return Whether or not this player has looted this block + */ + boolean hasPlayerLooted(@NotNull UUID player); + + /** + * Gets the timestamp, in milliseconds, of when the player last looted this object + * + * @param player The player to check + * @return Timestamp last looted, or null if player has not looted this object + */ + @Nullable + default Long getLastLooted(@NotNull Player player) { + return getLastLooted(player.getUniqueId()); + } + + /** + * Gets the timestamp, in milliseconds, of when the player last looted this object + * + * @param player The player to check + * @return Timestamp last looted, or null if player has not looted this object + */ + @Nullable + Long getLastLooted(@NotNull UUID player); + + /** + * Change the state of whether or not a player has looted this block + * @param player The player to change state for + * @param looted true to add player to looted list, false to remove + * @return The previous state of whether the player had looted this or not + */ + default boolean setHasPlayerLooted(@NotNull Player player, boolean looted) { + return setHasPlayerLooted(player.getUniqueId(), looted); + } + + /** + * Change the state of whether or not a player has looted this block + * @param player The player to change state for + * @param looted true to add player to looted list, false to remove + * @return The previous state of whether the player had looted this or not + */ + boolean setHasPlayerLooted(@NotNull UUID player, boolean looted); + + /** + * Returns Whether or not this object has been filled and now has a pending refill + * @return Has pending refill + */ + boolean hasPendingRefill(); + + /** + * Gets the timestamp in milliseconds that the Lootable object was last refilled + * + * @return -1 if it was never refilled, or timestamp in milliseconds + */ + long getLastFilled(); + + /** + * Gets the timestamp in milliseconds that the Lootable object will refill + * + * @return -1 if it is not scheduled for refill, or timestamp in milliseconds + */ + long getNextRefill(); + + /** + * Sets the timestamp in milliseconds of the next refill for this object + * + * @param refillAt timestamp in milliseconds. -1 to clear next refill + * @return The previous scheduled time to refill, or -1 if was not scheduled + */ + long setNextRefill(long refillAt); +} diff --git a/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java b/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java new file mode 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 --- /dev/null +++ b/src/main/java/com/destroystokyo/paper/loottable/LootableInventoryReplenishEvent.java @@ -0,0 +0,0 @@ +package com.destroystokyo.paper.loottable; + +import org.bukkit.entity.Player; +import org.bukkit.event.Cancellable; +import org.bukkit.event.HandlerList; +import org.bukkit.event.player.PlayerEvent; +import org.jetbrains.annotations.NotNull; + +public class LootableInventoryReplenishEvent extends PlayerEvent implements Cancellable { + @NotNull private final LootableInventory inventory; + + public LootableInventoryReplenishEvent(@NotNull Player player, @NotNull LootableInventory inventory) { + super(player); + this.inventory = inventory; + } + + @NotNull + public LootableInventory getInventory() { + return inventory; + } + + private static final HandlerList handlers = new HandlerList(); + + @NotNull + public HandlerList getHandlers() { + return handlers; + } + + @NotNull + public static HandlerList getHandlerList() { + return handlers; + } + + private boolean cancelled = false; + + @Override + public boolean isCancelled() { + return cancelled; + } + + @Override + public void setCancelled(boolean cancel) { + cancelled = cancel; + } +} diff --git a/src/main/java/org/bukkit/block/Chest.java b/src/main/java/org/bukkit/block/Chest.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/block/Chest.java +++ b/src/main/java/org/bukkit/block/Chest.java @@ -0,0 +0,0 @@ package org.bukkit.block; +import com.destroystokyo.paper.loottable.LootableBlockInventory; // Paper +import org.bukkit.Nameable; // Paper import org.bukkit.inventory.Inventory; import org.bukkit.loot.Lootable; import org.jetbrains.annotations.NotNull; @@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull; /** * Represents a captured state of a chest. */ -public interface Chest extends Container, Lootable, Lidded { +public interface Chest extends Container, LootableBlockInventory, Lidded { // Paper /** * Gets the inventory of the chest block represented by this block state. diff --git a/src/main/java/org/bukkit/block/Dispenser.java b/src/main/java/org/bukkit/block/Dispenser.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/block/Dispenser.java +++ b/src/main/java/org/bukkit/block/Dispenser.java @@ -0,0 +0,0 @@ package org.bukkit.block; +import com.destroystokyo.paper.loottable.LootableBlockInventory; import org.bukkit.Nameable; import org.bukkit.loot.Lootable; import org.bukkit.projectiles.BlockProjectileSource; @@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable; /** * Represents a captured state of a dispenser. */ -public interface Dispenser extends Container, Nameable, Lootable { +public interface Dispenser extends Container, Nameable, LootableBlockInventory { // Paper /** * Gets the BlockProjectileSource object for the dispenser. diff --git a/src/main/java/org/bukkit/block/Dropper.java b/src/main/java/org/bukkit/block/Dropper.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/block/Dropper.java +++ b/src/main/java/org/bukkit/block/Dropper.java @@ -0,0 +0,0 @@ package org.bukkit.block; +import com.destroystokyo.paper.loottable.LootableBlockInventory; import org.bukkit.loot.Lootable; /** * Represents a captured state of a dropper. */ -public interface Dropper extends Container, Lootable { +public interface Dropper extends Container, LootableBlockInventory { // Paper /** * Tries to drop a randomly selected item from the dropper's inventory, diff --git a/src/main/java/org/bukkit/block/Hopper.java b/src/main/java/org/bukkit/block/Hopper.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/block/Hopper.java +++ b/src/main/java/org/bukkit/block/Hopper.java @@ -0,0 +0,0 @@ package org.bukkit.block; +import com.destroystokyo.paper.loottable.LootableBlockInventory; import org.bukkit.loot.Lootable; /** * Represents a captured state of a hopper. */ -public interface Hopper extends Container, Lootable { } +public interface Hopper extends Container, LootableBlockInventory { } // Paper diff --git a/src/main/java/org/bukkit/block/ShulkerBox.java b/src/main/java/org/bukkit/block/ShulkerBox.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/block/ShulkerBox.java +++ b/src/main/java/org/bukkit/block/ShulkerBox.java @@ -0,0 +0,0 @@ package org.bukkit.block; +import com.destroystokyo.paper.loottable.LootableBlockInventory; import org.bukkit.DyeColor; import org.bukkit.loot.Lootable; import org.jetbrains.annotations.Nullable; @@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable; /** * Represents a captured state of a ShulkerBox. */ -public interface ShulkerBox extends Container, Lootable, Lidded { +public interface ShulkerBox extends Container, LootableBlockInventory, Lidded { // Paper /** * Get the {@link DyeColor} corresponding to this ShulkerBox diff --git a/src/main/java/org/bukkit/entity/ChestBoat.java b/src/main/java/org/bukkit/entity/ChestBoat.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/ChestBoat.java +++ b/src/main/java/org/bukkit/entity/ChestBoat.java @@ -0,0 +0,0 @@ import org.bukkit.loot.Lootable; /** * A {@link Boat} with a chest. */ -public interface ChestBoat extends Boat, InventoryHolder, Lootable { +public interface ChestBoat extends Boat, InventoryHolder, com.destroystokyo.paper.loottable.LootableEntityInventory { // Paper } diff --git a/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java b/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java +++ b/src/main/java/org/bukkit/entity/minecart/HopperMinecart.java @@ -0,0 +0,0 @@ package org.bukkit.entity.minecart; +import com.destroystokyo.paper.loottable.LootableEntityInventory; import org.bukkit.entity.Minecart; import org.bukkit.inventory.InventoryHolder; import org.bukkit.loot.Lootable; @@ -0,0 +0,0 @@ import org.bukkit.loot.Lootable; /** * Represents a Minecart with a Hopper inside it */ -public interface HopperMinecart extends Minecart, InventoryHolder, Lootable { +public interface HopperMinecart extends Minecart, InventoryHolder, LootableEntityInventory { /** * Checks whether or not this Minecart will pick up diff --git a/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java b/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java +++ b/src/main/java/org/bukkit/entity/minecart/StorageMinecart.java @@ -0,0 +0,0 @@ package org.bukkit.entity.minecart; +import com.destroystokyo.paper.loottable.LootableEntityInventory; import org.bukkit.entity.Minecart; import org.bukkit.inventory.InventoryHolder; import org.bukkit.loot.Lootable; @@ -0,0 +0,0 @@ import org.bukkit.loot.Lootable; * minecarts} have their own inventory that can be accessed using methods * from the {@link InventoryHolder} interface. */ -public interface StorageMinecart extends Minecart, InventoryHolder, Lootable { +public interface StorageMinecart extends Minecart, InventoryHolder, LootableEntityInventory { // Paper } diff --git a/src/main/java/org/bukkit/loot/Lootable.java b/src/main/java/org/bukkit/loot/Lootable.java index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 --- a/src/main/java/org/bukkit/loot/Lootable.java +++ b/src/main/java/org/bukkit/loot/Lootable.java @@ -0,0 +0,0 @@ public interface Lootable { @Nullable LootTable getLootTable(); + // Paper start + /** + * Set the loot table and seed for a container or entity at the same time. + * + * @param table the Loot Table this {@link org.bukkit.block.Container} or {@link org.bukkit.entity.Mob} will have. + * @param seed the seed to used to generate loot. Default is 0. + */ + default void setLootTable(@Nullable LootTable table, long seed) { + setLootTable(table); + setSeed(seed); + } + + /** + * Returns whether or not this object has a Loot Table + * @return Has a loot table + */ + default boolean hasLootTable() { + return getLootTable() != null; + } + + /** + * Clears the associated Loot Table to this object + */ + default void clearLootTable() { + setLootTable(null); + } + // Paper end + /** * Set the seed used when this Loot Table generates loot. *