From eb0b830ce23ab89758193eb1c2a9e1ae9ac00df2 Mon Sep 17 00:00:00 2001 From: Byteflux Date: Sun, 3 Aug 2014 21:20:42 -0500 Subject: [PATCH] Configurable speed for water flowing over lava Basic info: http://hastebin.com/axuzaralas.vhdl diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java index cdce3ff..6409391 100644 --- a/src/main/java/net/minecraft/server/BlockFlowing.java +++ b/src/main/java/net/minecraft/server/BlockFlowing.java @@ -38,7 +38,7 @@ public class BlockFlowing extends BlockFluids { } boolean flag = true; - int i1 = this.a(world); + int i1 = this.getFlowSpeed(world, i, j, k); // PaperSpigot int j1; if (l > 0) { @@ -289,11 +289,25 @@ public class BlockFlowing extends BlockFluids { public void onPlace(World world, int i, int j, int k) { super.onPlace(world, i, j, k); if (world.getType(i, j, k) == this) { - world.a(i, j, k, this, this.a(world)); + world.a(i, j, k, this, this.getFlowSpeed(world, i, j, k)); // PaperSpigot } } public boolean L() { return true; } + + /** + * PaperSpigot - Get flow speed. Throttle if its water and flowing adjacent to lava + */ + public int getFlowSpeed(World world, int x, int y, int z) { + if (this.getMaterial() == Material.WATER && ( + world.getType(x, y, z - 1).getMaterial() == Material.LAVA || + world.getType(x, y, z + 1).getMaterial() == Material.LAVA || + world.getType(x - 1, y, z).getMaterial() == Material.LAVA || + world.getType(x + 1, y, z).getMaterial() == Material.LAVA)) { + return world.paperSpigotConfig.waterOverLavaFlowSpeed; + } + return super.a(world); + } } diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java index 5e72313..dccb780 100644 --- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java +++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java @@ -176,4 +176,11 @@ public class PaperSpigotWorldConfig // Technically a little disingenuous as it applies to all falling blocks but alas, backwards compat prevails! fallingBlockHeightNerf = getDouble( "tnt-entity-height-nerf", 0 ); } + + public int waterOverLavaFlowSpeed; + private void waterOverLavaFlowSpeed() + { + waterOverLavaFlowSpeed = getInt( "water-over-lava-flow-speed", 5 ); + log( "Water over lava flow speed: " + waterOverLavaFlowSpeed); + } } -- 1.9.1