From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 2 Mar 2019 11:11:29 -0500 Subject: [PATCH] Don't check ConvertSigns boolean every sign save property lookups arent super cheap. they synchronize, validate and check security managers. diff --git a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java index 6d0fe58d7e574ce5189e1f7a8485060d60b466d9..7f78f388584899b13ff983f0dc37c679bfb1507e 100644 --- a/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java +++ b/src/main/java/net/minecraft/world/level/block/entity/TileEntitySign.java @@ -31,6 +31,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { // private final FormattedString[] g; private EnumColor color; public java.util.UUID signEditor; // Paper + private static final boolean CONVERT_LEGACY_SIGNS = Boolean.getBoolean("convertLegacySigns"); // Paper public TileEntitySign() { super(TileEntityTypes.SIGN); @@ -51,7 +52,7 @@ public class TileEntitySign extends TileEntity implements ICommandListener { // } // CraftBukkit start - if (Boolean.getBoolean("convertLegacySigns")) { + if (CONVERT_LEGACY_SIGNS) { // Paper nbttagcompound.setBoolean("Bukkit.isConverted", true); } // CraftBukkit end