package net.minecraft.server; import java.util.Random; public class BlockVine extends Block { public BlockVine(int i) { super(i, 143, Material.REPLACEABLE_PLANT); this.b(true); this.a(CreativeModeTab.c); } public void f() { this.a(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public int d() { return 20; } public boolean c() { return false; } public boolean b() { return false; } public void updateShape(IBlockAccess iblockaccess, int i, int j, int k) { int l = iblockaccess.getData(i, j, k); float f = 1.0F; float f1 = 1.0F; float f2 = 1.0F; float f3 = 0.0F; float f4 = 0.0F; float f5 = 0.0F; boolean flag = l > 0; if ((l & 2) != 0) { f3 = Math.max(f3, 0.0625F); f = 0.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if ((l & 8) != 0) { f = Math.min(f, 0.9375F); f3 = 1.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if ((l & 4) != 0) { f5 = Math.max(f5, 0.0625F); f2 = 0.0F; f = 0.0F; f3 = 1.0F; f1 = 0.0F; f4 = 1.0F; flag = true; } if ((l & 1) != 0) { f2 = Math.min(f2, 0.9375F); f5 = 1.0F; f = 0.0F; f3 = 1.0F; f1 = 0.0F; f4 = 1.0F; flag = true; } if (!flag && this.e(iblockaccess.getTypeId(i, j + 1, k))) { f1 = Math.min(f1, 0.9375F); f4 = 1.0F; f = 0.0F; f3 = 1.0F; f2 = 0.0F; f5 = 1.0F; } this.a(f, f1, f2, f3, f4, f5); } public AxisAlignedBB e(World world, int i, int j, int k) { return null; } public boolean canPlace(World world, int i, int j, int k, int l) { switch (l) { case 1: return this.e(world.getTypeId(i, j + 1, k)); case 2: return this.e(world.getTypeId(i, j, k + 1)); case 3: return this.e(world.getTypeId(i, j, k - 1)); case 4: return this.e(world.getTypeId(i + 1, j, k)); case 5: return this.e(world.getTypeId(i - 1, j, k)); default: return false; } } private boolean e(int i) { if (i == 0) { return false; } else { Block block = Block.byId[i]; return block.b() && block.material.isSolid(); } } private boolean l(World world, int i, int j, int k) { int l = world.getData(i, j, k); int i1 = l; if (l > 0) { for (int j1 = 0; j1 <= 3; ++j1) { int k1 = 1 << j1; if ((l & k1) != 0 && !this.e(world.getTypeId(i + Direction.a[j1], j, k + Direction.b[j1])) && (world.getTypeId(i, j + 1, k) != this.id || (world.getData(i, j + 1, k) & k1) == 0)) { i1 &= ~k1; } } } if (i1 == 0 && !this.e(world.getTypeId(i, j + 1, k))) { return false; } else { if (i1 != l) { world.setData(i, j, k, i1); } return true; } } public void doPhysics(World world, int i, int j, int k, int l) { if (!world.isStatic && !this.l(world, i, j, k)) { this.c(world, i, j, k, world.getData(i, j, k), 0); world.setTypeId(i, j, k, 0); } } public void b(World world, int i, int j, int k, Random random) { if (!world.isStatic && world.random.nextInt(4) == 0) { byte b0 = 4; int l = 5; boolean flag = false; int i1; int j1; int k1; label138: for (i1 = i - b0; i1 <= i + b0; ++i1) { for (j1 = k - b0; j1 <= k + b0; ++j1) { for (k1 = j - 1; k1 <= j + 1; ++k1) { if (world.getTypeId(i1, k1, j1) == this.id) { --l; if (l <= 0) { flag = true; break label138; } } } } } i1 = world.getData(i, j, k); j1 = world.random.nextInt(6); k1 = Direction.e[j1]; int l1; int i2; if (j1 == 1 && j < 255 && world.isEmpty(i, j + 1, k)) { if (flag) { return; } l1 = world.random.nextInt(16) & i1; if (l1 > 0) { for (i2 = 0; i2 <= 3; ++i2) { if (!this.e(world.getTypeId(i + Direction.a[i2], j + 1, k + Direction.b[i2]))) { l1 &= ~(1 << i2); } } if (l1 > 0) { world.setTypeIdAndData(i, j + 1, k, this.id, l1); } } } else { int j2; if (j1 >= 2 && j1 <= 5 && (i1 & 1 << k1) == 0) { if (flag) { return; } l1 = world.getTypeId(i + Direction.a[k1], j, k + Direction.b[k1]); if (l1 != 0 && Block.byId[l1] != null) { if (Block.byId[l1].material.k() && Block.byId[l1].b()) { world.setData(i, j, k, i1 | 1 << k1); } } else { i2 = k1 + 1 & 3; j2 = k1 + 3 & 3; if ((i1 & 1 << i2) != 0 && this.e(world.getTypeId(i + Direction.a[k1] + Direction.a[i2], j, k + Direction.b[k1] + Direction.b[i2]))) { world.setTypeIdAndData(i + Direction.a[k1], j, k + Direction.b[k1], this.id, 1 << i2); } else if ((i1 & 1 << j2) != 0 && this.e(world.getTypeId(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2]))) { world.setTypeIdAndData(i + Direction.a[k1], j, k + Direction.b[k1], this.id, 1 << j2); } else if ((i1 & 1 << i2) != 0 && world.isEmpty(i + Direction.a[k1] + Direction.a[i2], j, k + Direction.b[k1] + Direction.b[i2]) && this.e(world.getTypeId(i + Direction.a[i2], j, k + Direction.b[i2]))) { world.setTypeIdAndData(i + Direction.a[k1] + Direction.a[i2], j, k + Direction.b[k1] + Direction.b[i2], this.id, 1 << (k1 + 2 & 3)); } else if ((i1 & 1 << j2) != 0 && world.isEmpty(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2]) && this.e(world.getTypeId(i + Direction.a[j2], j, k + Direction.b[j2]))) { world.setTypeIdAndData(i + Direction.a[k1] + Direction.a[j2], j, k + Direction.b[k1] + Direction.b[j2], this.id, 1 << (k1 + 2 & 3)); } else if (this.e(world.getTypeId(i + Direction.a[k1], j + 1, k + Direction.b[k1]))) { world.setTypeIdAndData(i + Direction.a[k1], j, k + Direction.b[k1], this.id, 0); } } } else if (j > 1) { l1 = world.getTypeId(i, j - 1, k); if (l1 == 0) { i2 = world.random.nextInt(16) & i1; if (i2 > 0) { world.setTypeIdAndData(i, j - 1, k, this.id, i2); } } else if (l1 == this.id) { i2 = world.random.nextInt(16) & i1; j2 = world.getData(i, j - 1, k); if (j2 != (j2 | i2)) { world.setData(i, j - 1, k, j2 | i2); } } } } } } public int getPlacedData(World world, int i, int j, int k, int l, float f, float f1, float f2, int i1) { byte b0 = 0; switch (l) { case 2: b0 = 1; break; case 3: b0 = 4; break; case 4: b0 = 8; break; case 5: b0 = 2; } return b0 != 0 ? b0 : i1; } public int getDropType(int i, Random random, int j) { return 0; } public int a(Random random) { return 0; } public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) { if (!world.isStatic && entityhuman.bT() != null && entityhuman.bT().id == Item.SHEARS.id) { entityhuman.a(StatisticList.C[this.id], 1); this.b(world, i, j, k, new ItemStack(Block.VINE, 1, 0)); } else { super.a(world, entityhuman, i, j, k, l); } } }