From 85c3c2fdc7db2755ecb460f4bb77726592a29e9e Mon Sep 17 00:00:00 2001 From: Aikar Date: Thu, 30 Aug 2018 20:56:26 -0400 Subject: [PATCH] Don't double add golems to world spawnCreature adds to world now diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java index 02d8d9749..482b97d55 100644 --- a/src/main/java/net/minecraft/server/Village.java +++ b/src/main/java/net/minecraft/server/Village.java @@ -83,7 +83,7 @@ public class Village { if (entityirongolem != null) { if (entityirongolem.a((GeneratorAccess) this.a, false) && entityirongolem.a((IWorldReader) this.a)) { - this.a.addEntity(entityirongolem, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_DEFENSE); // CraftBukkit + //this.a.addEntity(entityirongolem); // Paper - already is in the world return entityirongolem; } -- 2.20.0