Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
Travis Watkins
37c8868532
[Bleeding] Implemented Vanish API.
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Remove players that cannot see a player from their EntityTrackerEntry and only
send user list updates to players who can see the player they reference.
2012-02-03 03:34:03 -05:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
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We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
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Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
EvilSeph
1f2c44e657
Fixed 'Entity is already tracked' issues.
2011-05-04 21:25:57 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
tahg
34458efd83
Synchronized EntityTracking
2011-03-02 11:00:16 -08:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Dinnerbone
2be5181b0c
Added internal MC support for multiple worlds
2011-02-07 01:44:43 +00:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
Andrew Ardill
5209e17e1b
Adding all Entities into CraftBukkit.
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These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00