Commit graph

4 Commits

Autor SHA1 Nachricht Datum
Majo
19b4f78b55
Modified Configurable Chunk Inhabited Timer Patch
Replaces the "use-chunk-inhabited-timer" config option with the options
"use-fixed-chunk-inhabited-time" and "fixed-chunk-inhabited-time".

When using "use-fixed-chunk-inhabited-time=false" everything will be the
same like it was with "use-chunk-inhabited-timer=true".

When using "use-fixed-chunk-inhabited-time=true" and
"fixed-chunk-inhabited-time=0" everything will be the same like it was
with "use-chunk-inhabited-timer=false".

Instead of just using 0 when all chunks should be treated equally this
allows to fine-tune vanilla gameplay.
2018-12-12 19:41:37 -05:00
Aikar
77c6bafe46
Missed a +1 on village doors 2018-10-11 21:54:15 -04:00
Aikar
ee7933e43e
Improve Village Door code to not break village mechanics 2018-10-11 21:42:52 -04:00
Aikar
459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00