Zach Brown
e33fc912a7
Update from upstream SpigotMC
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Skip invalid enchants in CraftMetaItem SpigotMC/Spigot@542e0798da
2014-08-19 13:40:15 -05:00
Zach Brown
5b4bc3081a
Update from upstream SpigotMC
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Upstream merge (we must go deeper) SpigotMC/Spigot@1e7bc383c3
2014-08-18 10:43:17 -05:00
Zach Brown
a4647a8a71
Update from upstream SpigotMC
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Fix empty `ench` tags being wiped by the meta system SpigotMC/Spigot@cc9a1a417f
Add Hunger Config Values SpigotMC/Spigot@2cd515e224
Make debug logging togglable SpigotMC/Spigot@d31b1d616f
Spigot has implemented a system of hunger exhaustion similar to ours, as such a lot of config values have been moved there.
Our exhaustion patch has been trimmed and only a few values for exhaustion remain in paper.yml, the others now sit in spigot.yml
2014-08-17 16:47:36 -05:00
Zach Brown
d301626815
Update from upstream SpigotMC
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Fix Corrupted Trapped Chests SpigotMC/Spigot@08de30ca3e
Don't time async events SpigotMC/Spigot@c3a9e71da3
2014-08-15 14:35:58 -05:00
Zach Brown
174855f19d
Update from upstream SpigotMC
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Part revert to fix (0) in place of file name SpigotMC/Spigot@2fbc1f2704
Fix the last PR SpigotMC/Spigot@b2199df3f7
2014-08-11 15:49:06 -05:00
Zach Brown
3727c00bdd
Update from upstream SpigotMC
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Abridged: Force close player inventories when they move/interact
This prevents modified clients from using the 2x2 crafting square as permanent storage
Force Close Inventory On Move SpigotMC/Spigot@db78a70788
Only close once, if needed SpigotMC/Spigot@b652de8e7f
Move to interact event closing SpigotMC/Spigot@b5378850d3
Disregard arm swings - racy SpigotMC/Spigot@f86634e280
2014-08-10 00:21:18 -05:00
Zach Brown
8e365012c0
Update from upstream SpigotMC
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Upstream Merge (Bukkit + CraftBukkit) SpigotMC/Spigot@da20125dab
Plug WorldMap Memory Leak SpigotMC/Spigot@da20125dab
2014-08-08 17:15:42 -05:00
Zach Brown
c08319bf13
Update from upstream SpigotMC
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Fix LEFT_CLICK_AIR detection when not in creative SpigotMC/Spigot@883534a72a
2014-08-07 14:33:06 -05:00
Zach Brown
dca3a3b021
Update from upstream SpigotMC
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Fixed: Check cast SpigotMC/Spigot@7efa75c63a
2014-08-06 18:16:23 -05:00
Zach Brown
27e94ec67b
Update from upstream SpigotMC
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Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown
557a65eb3c
Update CraftBukkit
2014-08-04 15:11:38 -05:00
Zach Brown
5ee589911c
Upsteam fix missed diff from MC 1.3.1 Update
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SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown
1d84acbcff
Update from upstream SpigotMC
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Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
7cab612cfb
Update from upstream SpigotMC
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Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
aeead930a1
Better nerf for TNT Cannons ...
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Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown
df10dcf656
Update from upstream SpigotMC
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Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
03ff104849
Update from upstream SpigotMC
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Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
6d67f53a26
Fix CraftBukkit-Patches/0032 that got mangled in the upstream update
2014-07-27 14:26:04 -05:00
Zach Brown
398f6983bd
Update from upstream SpigotMC
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Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown
7dd671146d
Update from upstream SpigotMC
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Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
a5c9b31256
Update from upstream SpigotMC
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No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
4aef5602d5
Update from upstream SpigotMC
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Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
7b0c576798
Restructure PaperSpigot as a new set of modules
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Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
b2ec959ec7
Upstream - Classloader changes and interact limiter changes
2014-07-16 14:11:44 -05:00
Zach Brown
56df661368
Configurable delay for mob AI targetting
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Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
489e293d69
Upstream - Don't overwrite invalid config files
2014-07-12 19:38:57 -05:00
Zach Brown
604d0e801d
Upstream - Don't crash when a skele shoots an item frame
2014-07-11 08:17:54 -05:00
Zach Brown
5c711db6f1
Restore our earlier and simpler TNT direction bias fix
2014-07-11 03:57:06 -05:00
Iceee
1ffb628a78
Don't tick chests v3 - Now with more not-ticking
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As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown
2352f9cadd
Use CraftBukkit's damage API fix instead of our own
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... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
9e2cc27fb0
Actually fix the spawn chunks persistence patch
2014-07-10 13:47:43 -05:00
Zach Brown
f23a372321
Revert "Update spawn chunk persistence patch"
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This reverts commit 27494d6d9f
.
2014-07-09 23:46:54 -05:00
Dmck2b
27494d6d9f
Update spawn chunk persistence patch
2014-07-09 22:06:09 -05:00
Zach Brown
832f7ad2c3
Configurable nerf for TNT cannons
2014-07-09 17:40:03 -05:00
Zach Brown
56c2ba6437
Replace TNT fix with less buggy solution
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... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
b848676e2f
Don't tick chests v2
2014-07-08 22:56:08 -05:00
Zach Brown
66dd81d53a
Better EULA handling
2014-07-08 22:40:26 -05:00
Zach Brown
f125630ef1
PaperSpigot 1.7.10
2014-07-08 22:05:35 -05:00
Aikar
0e9f7b049f
Revert Bukkit damage API changes
2014-07-08 19:31:45 -05:00
Zach Brown
cfd51ccfb9
Revert updates to TNT bias patch
2014-07-08 19:28:16 -05:00
Evan A. Haskell
3a120c167c
Fix null tile entity worlds crashing the server
2014-07-08 18:26:32 -05:00
Dmck2b
74692cfcd3
Allow toggling of chunk persistance
2014-07-09 00:00:00 +01:00
Zach Brown
8d8bbf09ec
Update TNT directional bias patch
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Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
e75a3020e5
Upstream merge
2014-07-08 16:10:12 -05:00
Zach Brown
bba86b10b2
Experimental: Don't tick chests
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This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
42744f8853
Add configurable despawn ranges for living entities
2014-07-06 22:23:20 -05:00
gsand
64863c09c3
Player Exhaustion Multipliers
2014-07-06 19:19:11 -05:00
Zach Brown
a1c77b4f20
Upstream merge - Revert player ticking in main loop
2014-07-06 19:16:34 -05:00
Zach Brown
d9bc079038
Restore gsand's name to this patch :)
2014-07-06 02:50:09 -05:00
Zach Brown
04b7baf758
Remove patch 0012 hunger mulitplier for sprint jump
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Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
41a98e8541
Let's not check the config value every time
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Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
0976e9a02a
Make players tick in main loop "feature" configurable
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Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
7711f9fc8a
Make JSON errors more user friendly and less crash prone
2014-07-05 14:54:21 -05:00
Dmck2b
1c632afdd1
Add more information and instructiions to some world crashes/issues
2014-07-05 14:47:42 -05:00
Zach Brown
3709c87cb8
Upstream merge - remove movement limit
2014-07-03 23:21:36 -05:00
Zach Brown
31a917241b
Configurable movement limit restriction
2014-07-03 19:29:30 -05:00
Zach Brown
b82fe3a901
Configurable interaction limit restriction
2014-07-03 00:57:36 -05:00
Zach Brown
503d0a4dbb
Move our config options out of spigot.yml and into paper.yml
2014-07-02 22:57:47 -05:00
Zach Brown
3471a29b6e
Allow nerfed mobs to jump
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Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
53192b8cac
Configurable fishing time ranges
2014-06-29 13:33:49 -05:00
Zach Brown
26539d2f17
Revert "Remove 0017 - potentially causing issues on respawn with plugins"
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Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown
f78b1cd8d4
Remove 0017 - potentially causing issues on respawn with plugins
2014-06-28 16:57:35 -05:00
Zach Brown
46bae13502
Fix zombie sieges and their spawn mechanics
2014-06-24 22:56:20 -05:00
Zach Brown
1207bc585d
Apply our patches over Spigot-Server and Spigot-API directly
2014-06-24 08:04:20 -05:00
Iceee
84046eaf04
Actually fix TNT movement
2014-06-24 00:05:59 -05:00
T00thpick1
0594b19b80
Do not remove player in world change
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Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:40:02 -05:00
Zach Brown
fad5e2de6e
Update patch numbers
2014-06-22 15:55:54 -05:00
Zach Brown
c86909f03b
Ability to disable asynccatcher
2014-06-22 15:50:22 -05:00
Iceee
ffa3ec602f
Fix redstone lag issues
2014-06-22 15:49:15 -05:00
Iceee
aedab4b551
Fix movement inconsistencies
2014-06-22 15:48:05 -05:00
Zach Brown
95151481dc
Add 1.8 recipes for stone variants
2014-06-22 15:45:06 -05:00
gsand
a635610b71
Inverted Daylight Detector Toggle
2014-06-22 15:44:33 -05:00
gsand
3969291a8c
Configurable hunger multiplier for player sprint jumping
2014-06-22 15:43:08 -05:00
Zach Brown
40827edab9
Make destroyed boats drop the boat item
2014-06-22 15:41:56 -05:00
Zach Brown
c49327edc5
Configurable baby zombie movement speed
2014-06-22 15:41:01 -05:00
Zach Brown
30928dda11
Configurable cactus and reed natural growth heights
2014-06-22 15:38:49 -05:00
Zach Brown
0ea4034391
Configurable damage multiplier for PvP blocking
2014-06-22 15:38:17 -05:00
Zach Brown
6ea3c4987f
Add float methods to configs
2014-06-22 15:37:12 -05:00
Zach Brown
adf7f18a6b
Configurable squid spawn ranges
2014-06-22 15:32:38 -05:00
Zach Brown
d06298ed68
Invisible players don't have rights
2014-06-22 15:30:53 -05:00
Aikar
474b3dbe82
Teleport passenger/vehicle with player
2014-06-22 15:29:07 -05:00
Zach Brown
4992d1dd9b
Allow undead horse types to be leashed
2014-06-22 15:26:31 -05:00
Suddenly
62ae1a679c
Prevent null hopper owners crashing the server
2014-06-22 15:24:36 -05:00
gsand
b9179a0a04
Rename to PaperSpigot
2014-06-22 15:22:17 -05:00
md_5
e46e6c46a1
Upstream merge, lots of conflicts
2014-06-22 19:28:17 +10:00
md_5
463e6f351e
Shave nearly 2mb off jar size by not embedding our copy of trove since Minecraft now includes it.
2014-06-21 16:30:09 +10:00
md_5
b4f8ae96a2
Prevent Unbounded IntCache Growth
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Based on work by Peter Lawrey, this commit prevents unbounded growth of the integer cache and instead caps it to a value specified in the configuration (1024 by default). Should prevent thrashing, especially around world generation.
2014-06-20 19:40:55 +10:00
Thinkofdeath
7f6d9d1fb7
Fix the restart command sometimes deadlocking the server
2014-06-14 16:01:05 +01:00
md_5
f2c8426b20
Revert LongHash changes
2014-06-11 21:07:22 +10:00
md_5
8d19f7fc9c
Improve lsw too
2014-06-09 19:04:53 +10:00
Antony Riley
a9bcec2567
Improve LongHash performance - take #2
2014-06-09 18:58:20 +10:00
md_5
0dc2b96f20
Revert "Improve LongHash performance."
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This reverts commit 1705259934
.
2014-06-09 18:28:38 +10:00
Antony Riley
1705259934
Improve LongHash performance.
2014-06-09 17:52:31 +10:00
Thinkofdeath
27cb8a7e6d
Upstream merge
2014-06-02 15:38:03 +01:00
Thinkofdeath
b572a59936
Fix some missed cases with data value blocking
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The item and block forms of double plants have different rules
2014-05-30 20:28:14 +01:00
Evan A. Haskell
5daa7e5418
Better comments on hopper tick patch
2014-05-30 13:11:07 +10:00
Thinkofdeath
57147d925c
Improve the data value filter to cover item stacks as well
2014-05-28 13:51:53 +01:00
md_5
ae34175e3d
Upstream merge
2014-05-27 17:40:02 +10:00
md_5
95e4d28a35
Replace typing yes into the console with a 10 second wait - most have updated or are aware of the changes by now
2014-05-25 14:40:33 +10:00
drXor
551c6c2dd9
Add config option for when UserCache saves
2014-05-24 17:20:02 +10:00
md_5
1b946aa470
Oops: Fix compile
2014-05-24 17:17:32 +10:00
Evan A. Haskell
32f41dfe9a
Add alternative hopper ticking
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This change offers a config option intending to improve hopper ticking performance while maintaining vanilla hopper behavior. Rather than polling each hopper each tick, this alternative method relies on inventory changes and redstone updates to schedule a hopper tick.
2014-05-24 17:16:57 +10:00
md_5
1bbcf1c272
Add an API to restart with a specific script.
2014-05-24 17:10:15 +10:00
Thinkofdeath
7fcaf3f2c7
Correct formatting of the "Configurable UserCache cap" patch
2014-05-23 23:07:20 +01:00
Thinkofdeath
6cd2b27743
Fix a ConcurrentModificationException in the antixray
2014-05-21 12:05:08 +01:00
Thinkofdeath
1188b53bae
Modify the async skull converter to work around a client bug
2014-05-17 09:26:14 +01:00
riking
294c4d530f
Process conversation input on the main thread. BUKKIT-5611
2014-05-15 18:25:25 +10:00
md_5
e052eada8c
Upstream merge: conflict resolution and version bump
2014-05-15 17:05:45 +10:00
Thinkofdeath
65b083577b
Remove 'Normalize spaces on when reading a chat packet' as it was fixed upstream
2014-05-14 14:05:42 +01:00
Thinkofdeath
e21770a060
Upstream merge
2014-05-14 14:02:09 +01:00
Thinkofdeath
fbdc043a85
Remove the null world/locations patches
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These isn't help catch the plugin causing the issues and actually broke some plugins in the process
2014-05-13 14:03:01 +01:00
Thinkofdeath
1f827c35b8
Correct // Spigot comment
2014-05-11 11:28:57 +01:00
Thinkofdeath
a0fba09ac1
Don't fire PlayerPortalEvent when we don't have a target
2014-05-11 11:25:42 +01:00
CodeCrafter47
98272bf282
fixed file extension for offline mode player data
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added ".dat" file extension so this is able to find a players offline mode data if available
2014-05-11 12:04:57 +10:00
Thinkofdeath
6d0b39bc76
Check the right banlist for ip bans
2014-05-07 23:34:41 +01:00
hauno
531071af97
Adds a fix for Scores that can potentially crash clients.
2014-05-07 16:28:25 +10:00
ninja
124d44473c
Add PlayerSpawnLocationEvent - API & implementation.
2014-05-06 16:14:49 +10:00
md_5
2031db9986
Rebuild patches from last few PRs
2014-05-06 16:10:35 +10:00
drXor
9525c226d3
Add config option for the size cap of UserCache.
2014-05-06 16:10:17 +10:00
David
4d2b4b4822
Use different replacement blocks for normal, nether and end worlds in Orebfuscator
2014-05-06 16:07:25 +10:00
Zach Brown
928f6e1ea3
Automatically set connection throttle for bungee configurations
2014-05-06 16:05:07 +10:00
Thinkofdeath
57ffba423f
Remove the "Allow skull owners to be removed" patch as it was fixed upstream
2014-05-04 12:38:30 +01:00
md_5
38e8d2b53c
Upstream merge: possibly fix some head related bugs.
2014-05-04 10:22:14 +10:00
Thinkofdeath
e24ab2a11f
Upstream merge: Fix ender crystal stack overflow
2014-05-03 23:29:47 +01:00
Jonas Konrad
dda042aca8
Fix race condition that could kill connections before they
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were initiated
2014-05-02 20:11:54 +10:00
Thinkofdeath
5d4ed8047a
Upstream merge: Chicken jockey despawning and generation fixes
2014-04-30 15:13:37 +01:00
Thinkofdeath
06bfcd26fb
Allow skull owners to be removed
2014-04-30 12:51:07 +01:00
Thinkofdeath
b30f0b69c6
Remove a file that snuck in to the last commmit
2014-04-29 09:30:17 +01:00
Thinkofdeath
e161d2f0cb
Disable Watchdog when restarting
2014-04-29 09:24:36 +01:00
md_5
7af31d2942
Revert "Merge pull request #155 from yawkat/killed-connections-fix"
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This reverts commit ce42d88219
, reversing
changes made to c3eeab45cd
.
2014-04-27 10:52:18 +10:00
Jonas Konrad
f48f848b81
Fix race condition that could kill connections before they
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were initiated
2014-04-25 23:49:04 +02:00
Thinkofdeath
c3eeab45cd
Fix hoppers replacing the items with the left overs from removing instead taking the items off the stack
2014-04-24 20:49:29 +01:00
Thinkofdeath
3139af91dc
Fix broken hopper logic when moving more than one item in a stack
2014-04-24 20:07:39 +01:00
md_5
74c275f71c
Upstream merge
2014-04-24 16:33:42 +10:00
Thinkofdeath
7cae4cb66f
Actually remove the old patches
2014-04-23 12:48:39 +01:00
Thinkofdeath
3c59415aa1
Remove NBTTagCompound and related patches
2014-04-23 12:44:02 +01:00
Thinkofdeath
908927b6ef
Silence skull related console spam
2014-04-23 10:40:32 +01:00
David
1b91579091
Remove a line that would otherwise just be reiterating a set int
2014-04-23 02:04:25 +01:00
David
86941d3883
Prevent anvils from eating the spare items in the second slot
2014-04-23 01:05:25 +01:00
David
b28f1ead6d
Prevent the console from locing up, due to too many messages flooding it, but only notifing of issue of the server crashes
2014-04-21 12:56:06 +01:00
David
755ba081f2
Swallow StackOverflowError when updating physics.
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Prevents an otherwise unneeded crash.
2014-04-21 17:02:17 +10:00
Thinkofdeath
9624ae9d3d
Convert player skulls async
2014-04-20 14:07:59 +01:00
md_5
ca27a33e84
Don't special case 'invalid' usernames for UUIDs.
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This renders any automatically generated username to have the same UUID, thus make pseudo players somewhat limited. When using such names for scoreboards etc you should be using our enhanced String based scoreboard API anyway.
Thanks @ElgarL for pointing this out.
2014-04-20 18:59:04 +10:00
md_5
28eddfcc38
Log null TileEntity Owner.
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Should prevent a crash and provide some info on the location.
2014-04-20 11:17:14 +10:00
md_5
421be6f37e
Add items per tick to the hopper configurations
2014-04-19 09:22:44 +10:00
md_5
50a70a29e4
More upstream merge
2014-04-19 09:15:37 +10:00
Thinkofdeath
0908362738
Treat color codes as an end of a url
2014-04-18 19:27:20 +00:00
Thinkofdeath
a118e4c40d
Upstream merge
2014-04-18 17:08:19 +00:00
Thinkofdeath
4342681445
Upstream merge: 1.7.9
2014-04-17 20:50:10 +01:00
Thinkofdeath
05bb44c24b
Stop player skull's name being incorrectly set to the profiles's toString
2014-04-17 13:02:29 +01:00