md_5
e631456c7d
SPIGOT-5458: Riptide tridents don't lose durability
2019-12-17 12:22:53 +11:00
md_5
e43416a342
SPIGOT-5455: Mobs do not ignite due to sun in extra worlds
2019-12-15 15:33:11 +11:00
md_5
16dc5758ae
SPIGOT-5449: Fix issue with projectiles
2019-12-13 15:55:19 +11:00
md_5
fd25653f17
SPIGOT-5448: Shulker Boxes collapse empty slots when picked up
2019-12-13 14:06:25 +11:00
md_5
73698cf88d
SPIGOT-5442: Fix issue with fire charges
2019-12-12 13:49:56 +11:00
md_5
f777640e48
SPIGOT-5425: Prevent empty/air loot (again?)
2019-12-11 15:49:53 +11:00
md_5
4633e6c5c7
Fix crash with disabled worlds
2019-12-11 12:36:03 +11:00
md_5
de42aa13f3
Update to Minecraft 1.15
2019-12-11 09:00:00 +11:00
md_5
43183eabc2
SPIGOT-5399: spawn-npcs ignored during world generation
2019-12-05 11:01:56 +11:00
Brokkonaut
821238b64c
SPIGOT-5412: Use SpawnReason.NATURAL for wandering traders and trader llamas
2019-12-04 06:58:22 +01:00
Brokkonaut
eafd74240d
SPIGOT-5405: Use correct damage source for HangingBreakByEntityEvent
2019-11-30 19:03:07 +11:00
Brokkonaut
ccd47a503a
SPIGOT-5395: Call BlockFadeEvent for Scaffolding
2019-11-15 01:27:56 +01:00
Spottedleaf
3fe3746012
SPIGOT-5378: Fix TileEntity fixer deadlock
...
Chunk loading logic can make getTileEntity calls, and these can
be off of the main thread (i.e lighting). The TileEntity fixer
makes a getType call, which will block on chunk load. Thus a
deadlock can occur between a lighting thread and the server thread.
2019-10-20 19:16:35 +11:00
md_5
12386dd445
SPIGOT-5375: Add spaces to coordinates from tile fixer
2019-10-20 08:05:55 +11:00
md_5
606c19e26c
SPIGOT-5373: Simultaneous left+right click in creative mode does not work
2019-10-19 20:09:26 +11:00
blablubbabc
13caf84858
SPIGOT-5370: Fix Block#rayTrace considering other blocks.
2019-10-18 20:28:06 +02:00
md_5
e2dd6555e8
SPIGOT-5372: Re-add tile entity fixer due to MC-163945
2019-10-18 19:58:39 +11:00
md_5
d6b3eddf68
SPIGOT-5355: Double Chests still open after InventoryOpenEvent cancelled
2019-10-09 19:51:18 +11:00
jojokobi
7deb3728e3
SPIGOT-5309: Call cancelled EntityDamageEvent when damaging invisible armor stands
2019-10-06 19:20:31 +11:00
md_5
aa492e552e
SPIGOT-5255: Raid / patrol spawn reasons
2019-09-07 16:35:09 +10:00
md_5
763e560135
SPIGOT-5294: Cancelled EntityPickupItemEvent and PlayerPickupItemEvent alter on-ground stacks
2019-09-02 13:17:54 +10:00
md_5
403ac18579
SPIGOT-5301: BlockIgniteEvent for campfire + arrow
2019-09-02 13:14:13 +10:00
anhcraft
6ed8a18966
SPIGOT-5290: Invulnerable and/or Marker armor stand triggers EntityDamageEvent
2019-08-30 18:35:55 +10:00
md_5
631eaeb09b
SPIGOT-5297: PlayerBedLeaveEvent.getBed() returns player location
2019-08-30 18:34:24 +10:00
md_5
8d4bc54183
SPIGOT-5293: Sponge behaviour differs from Vanilla
2019-08-28 20:10:04 +10:00
md_5
e91fd75e19
SPIGOT-5291: Missing event for ravagers trampling crops
2019-08-28 20:03:43 +10:00
anhcraft
cbdd713908
SPIGOT-5211: Add Raid API
2019-08-28 19:52:32 +10:00
md_5
edd8fdfbe9
SPIGOT-5287: Fix rare CME generating new chunks
2019-08-26 19:24:09 +10:00
md_5
3fc97f086d
SPIGOT-5265: FireworkExplodeEvent only fired when rockets explode in air
2019-08-26 18:58:28 +10:00
anhcraft
b2bcde89d9
SPIGOT-5258: TNT Not Moving Players in Creative Mode
2019-08-25 17:22:57 +10:00
md_5
44d675ad8b
SPIGOT-5263: Chests stay open after InventoryOpenEvent cancelled.
2019-08-24 20:02:14 +10:00
md_5
2439178eab
SPIGOT-5278: EntityDrowned memory leak
2019-08-24 19:45:08 +10:00
md_5
7055c93117
SPIGOT-5264: Call event for experience orbs losing their target
2019-08-24 19:06:17 +10:00
md_5
4914117237
SPIGOT-5282: Improve bucket event API
2019-08-23 20:30:16 +10:00
Brokkonaut
7a806a3a41
SPIGOT-5270: Call BlockSpreadEvent when bamboo saplings grow
2019-08-16 05:19:26 +02:00
Brokkonaut
54f4e7f958
SPIGOT-5257: Call EntityBreedEvent for foxes and set the child's spawn reason to BREEDING
2019-08-09 04:34:33 +02:00
md_5
803eaa3169
SPIGOT-5231: ShotAtAngle API for Fireworks
2019-08-02 19:32:10 +10:00
md_5
7881d2ae15
SPIGOT-5237: Horses, pigs do not drop their inventory
2019-08-02 19:13:16 +10:00
md_5
06efc9ec1f
Don't accept connections until all plugins have enabled
2019-07-30 20:48:07 +10:00
md_5
da62a66ab7
SPIGOT-5225: World handle isn't closed if world is unloaded without saving
2019-07-29 16:37:48 +10:00
md_5
f0b3fe4359
SPIGOT-5220: Server CPU usage reaches 100% when stdin is null
2019-07-28 08:49:01 +10:00
md_5
c88867e4fc
SPIGOT-5208: Reset state on cancelled EntityTransformEvent to prevent event spam
2019-07-26 09:58:18 +10:00
md_5
7f33c6a2f5
SPIGOT-5196: Restore previous version behaviour regarding cancelled BlockBreakEvent
2019-07-23 14:30:12 +10:00
md_5
6a5fc90285
Improve diff in EntityHanging
2019-07-23 13:02:23 +10:00
BlackHole
c98d61bfcd
SPIGOT-4712: Allow spawning of upwards or downwards facing item frames
...
Also use correct block position for spawning hanging entities
2019-07-23 13:02:23 +10:00
BlackHole
db97147724
SPIGOT-5199: Fix NPE if setting the book of the ItemMeta of a lectern
2019-07-23 09:28:41 +10:00
md_5
c03b2befb2
SPIGOT-4975: NPE on WorldGenStronghold When Using Multiple Worlds
2019-07-22 16:03:02 +10:00
md_5
65ea162ce2
Ensure Bukkit data pack is always up to date
2019-07-22 12:34:03 +10:00
md_5
0b107b8de3
MC-157395, SPIGOT-5193: Small armor stands do not drop loot
2019-07-22 12:28:38 +10:00
md_5
6da0abca08
SPIGOT-5195: Player loot table does not drop when keepInventory is on
2019-07-22 12:12:48 +10:00