Commit graph

626 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
304244232f
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
aba2aaaf Correct pom.xml version

CraftBukkit Changes:
e8b39d43 SPIGOT-5103: World.save does not save gamerules
3164e531 Correct pom.xml version

Spigot Changes:
595711b0 Correct pom.xml version
2019-06-25 14:55:44 +01:00
Shane Freeder
73983e4c16
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3dc4cdcd Update to Minecraft 1.14.3-pre4
88b25a8c SPIGOT-5098: Add a method to allow colored sign changes
6d913552 Update to Minecraft 1.14.3-pre4

CraftBukkit Changes:
f1f33559 Update to Minecraft 1.14.3
8a3d3f49 SPIGOT-5098: Add a method to allow colored sign changes
533290e2 SPIGOT-5100: Console warning from pig zombie targeting
6dde4b9f SPIGOT-5094: Allow opening merchant for wandering traders and hide the xp bar for custom merchants
9af90077 SPIGOT-5097: Bukkit.clearRecipes() no longer working
38fa220f Fix setting game rules via the API
fe3930ce Update to Minecraft 1.14.3-pre4
da071ec5 Remove outdated build delay.

Spigot Changes:
4d2f30f1 Update to Minecraft 1.14.3
f16400e3 Update to Minecraft 1.14.3-pre4
2019-06-25 03:46:54 +01:00
Shane Freeder
d9c4f8f67b
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fd317e44 Fix javadoc mistakes in previous commit
70e4c23d SPIGOT-5061: Add explode and ignite methods to Creeper

CraftBukkit Changes:
efd8a2b5 SPIGOT-5089: UnsupportedOperationException on setting villager memory to null
8003ced5 SPIGOT-5061: Add explode and ignite methods to Creeper
2019-06-19 12:55:03 +01:00
Spottedleaf
5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00
Zach Brown
ef170ee659
Update upstream B/CB/S
--- work/Bukkit
Submodule work/Bukkit 6eac6d70..1ef8b9d9:
  > Add Player#openBook(ItemStack) method

--- work/CraftBukkit
Submodule work/CraftBukkit 17543ecf..649921e5:
  > Add Player#openBook(ItemStack) method
  > SPIGOT-2000: Picking up items to shield slot working inconsistently when inventory is full
  > SPIGOT-5037: Player.openMerchant does not show merchant level
  > SPIGOT-5038: Inventory.getHolder returns null for wandering traders

--- work/Spigot
Submodule work/Spigot baafee91..df0eb250:
  > SPIGOT-5043: Desync if world is changed in PlayerSpawnLocationEvent
  > Rebuild patches

Implementation developer note:
This patch adds a "pre-source" patch system for fixing malformed patches
from upstream directly. This seems to keep happening so it's best we
have some way to deal with them. This system brings those issues into
our domain rather than needing to wait for upstream to fix their
malformed files.
2019-06-08 15:33:05 -05:00
Spottedleaf
2f782a6652 Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17543ecf SPIGOT-5035: Error Using Virtual Merchant GUI
0fc6922b SPIGOT-5028: Villager#setVillagerExperience() doesn't work
bdbdbe44 SPIGOT-5024: Fox error - Unknown target reason
2019-06-06 16:56:51 +01:00
simpleauthority
0c14711c28 Make PlayerHandshakeEvent async 2019-06-05 12:18:17 +01:00
Zach Brown
523545e809
Flag GS4QueryEvent as async 2019-06-02 22:36:39 -05:00
Spottedleaf
2cbfce7fa3 Fix missing thread check in SimplePluginManager#callEvent (#2111) 2019-06-02 20:21:42 -05:00
simpleauthority
87cc15d6e3 Add BlockSoundGroup to Block and implement 2019-05-28 20:08:59 -07:00
Spottedleaf
af021b9456 Update to 1.14.2 2019-05-28 00:30:44 +01:00
Zach Brown
70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00
Shane Freeder
1956e5a5f4
Actually fix compilation 2019-05-22 05:21:49 +01:00
Shane Freeder
d9ad4e8bd8
Fix compilation 2019-05-22 05:14:56 +01:00
Zach Brown
d84080e6d1
MC 1.14.1 2019-05-13 21:20:58 -05:00
Shane Freeder
e0d8e0dde5
fix missing reversion of api patch
(Let's pretend you didn't see this)
2019-05-09 15:36:43 +01:00
Shane Freeder
7f9b65035a
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fe0cadf0 Add BlockShearEntityEvent for Dispensers shearing Sheep
90e5cca3 SPIGOT-4892: Allow to set the currently viewed page of a book on a lectern inventory
a30337f7 SPIGOT-4887: Villager level minimum is 1
d88d828c SPIGOT-4886: Villager type SNOWY should be named SNOW

CraftBukkit Changes:
6ceffb0d SPIGOT-4895: Bed doesn't explode in Nether and The End
ee881847 SPIGOT-4888: setSleepingIgnored resets the night even when there is no one in a bed
15e02b40 SPIGOT-4890: EntityDeathEvent fires twice when breaking an armor stand in survival mode
b38a3c33 Add BlockShearEntityEvent for Dispensers shearing Sheep
70ebefca SPIGOT-4891: LecternInventory.getType() should return InventoryType.LECTERN
0036d1b7 SPIGOT-4887: Villager level minimum is 1
2019-05-09 08:20:01 +01:00
Spottedleaf
240098ffc9 Fix legacy checks for plugins 2019-05-07 18:43:07 -07:00
Shane Freeder
427078900e
Fix a ClassCastException from shooting fireworks 2019-05-07 19:56:32 +01:00
Shane Freeder
389c72c62e
Fix TimingsExport throwing an IAE due to legacy API usage 2019-05-07 18:13:52 +01:00
Shane Freeder
521276836f
make version command track the correct version 2019-05-07 16:45:01 +01:00
Spottedleaf
b5b481da62 Fix more runtime stuff
Remove chunk neighbour system until we can figure out the chunk system
2019-05-06 17:05:41 -07:00
Zach Brown
27c7749f42
More compile fixes
- Re-removes Bukkit#getServerName - This was (hopefully?) only added back
  for Timings v2. It should be kept in that scope.

- Intend to let PlayerViewDistance API slip. Given the scope of the
  changes in this area it seems best to let this slip past initial
  release. It can be re-added when there is additional time to focus on it
  and the changed systems it relies on. If it is fixed prior to release
  this is implemented as a single shim patch that can be dropped.
2019-05-06 03:20:16 -04:00
Spottedleaf
eeb2ecd789 Update Upstream 2019-05-05 19:58:04 -07:00
Spottedleaf
b4b181a1fb
More 1.14 work 2019-04-27 17:35:50 -04:00
Shane Freeder
7e6db27085 Aim towards real 1.14 2019-04-25 07:53:51 +01:00
Shane Freeder
6c3f04049d Initial work on 1.14 pre-5 2019-04-23 10:35:52 +01:00
Shane Freeder
fb25dc17c6 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da08d022 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
0cef14e4 Remove draft API from selectEntities

CraftBukkit Changes:
a46fdbc6 Remove outdated build delay.
3697519b SPIGOT-4708: Fix ExactChoice recipes neglecting material
9ead7009 SPIGOT-4677: Add minecraft.admin.command_feedback permission
c3749a23 Remove the Damage tag from items when it is 0.
f74c7b95 SPIGOT-4706: Can't interact with active item
494eef45 Mention requirement of JIRA ticket for bug fixes
51d62dec SPIGOT-4702: Exception when middle clicking certain slots
be557e69 SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
2019-04-22 22:36:14 +01:00
William Blake Galbreath
f6a78c9715 Mob Spawner API Enhancements 2019-04-19 13:14:10 -05:00
Shane Freeder
f28e1455e3 Mark PlayerMoveEvent#setTo as NotNull 2019-04-15 00:17:55 +01:00
Zach Brown
43649ff73a
Fix blocking JavaDoc errors 2019-04-14 07:22:38 -04:00
Aikar
ab8bbdfd80
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2019-04-10 23:41:42 -04:00
Spottedleaf
237250c08d Add Heightmap API (#1724)
Resolves #1672 
This API is intended to expose useful heightmaps found in the server to API. This exposes all of the live world heightmaps currently in the server. 
If a heightmap becomes impossible to implement, api spec allows the implementation to throw UnsupportedOperationException (far better than returning some weird unexpected value).

Tested via:
https://gist.github.com/Spottedleaf/5d47f67c55a9fb870251ff344bfeb6b3
2019-04-10 23:36:31 -04:00
Spottedleaf
0181fb14b6 Add static encode/decode for block long keys (#1712)
Should make this API easier to use.
2019-04-09 00:08:14 -04:00
Aikar
87a726351b
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7634491f Added Entity#setRotation.

CraftBukkit Changes:
0e1cea5a Added Entity#setRotation.
2019-04-03 04:51:39 -04:00
Aikar
747e70a90d
Try to improve Timings stack management
I can't reproduce issues locally, but this should be even more 'stable'
2019-04-02 23:25:48 -04:00
Zach Brown
e42b8d1c0c
Fix javadocs take 2: electric boogaloo 2019-03-29 00:44:41 -04:00
Aikar
4a0da388da
fix javadocs 2019-03-28 23:58:09 -04:00
Aikar
a73444b0e1
Reuse buffers for chunk compression to optimize memory use
Instead of allocating a buffer for every chunk compression, reuse
the same 64k sized buffer.

Also stopped doing dynamic compression levels. It wasn't helping enough.

This will improve memory usage and zlib performance of chunk compression.
2019-03-28 23:46:45 -04:00
Aikar
be067fea11
PlayerDeathEvent#getItemsToKeep
Exposes a mutable array on items a player should keep on death.

This allows a cleaner method to implement "Keep certain items on death"
than how plugins currently do it in that it never removes them in first
place, so its safe if the player logs out/server is shutdown before respawn.

Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
2019-03-28 01:12:38 -04:00
Aikar
8f25112b93
Server Tick Events
Fires event at start and end of a server tick
2019-03-27 22:49:29 -04:00
Aikar
4d3f9e2033
Fix issue in last build with null task timings 2019-03-26 01:31:59 -04:00
Aikar
e055103d3d
Improve Timings stack protection more
Ensures in more places that exceptions will not corrupt the Timings stack.

Timings will now better report stack corruption and auto repair itself too.
2019-03-26 00:58:23 -04:00
Shane Freeder
364a53e37a Ensure that TimedEventExecutor timings are closed (Fixes #1918)
pre this, any event handler firing an exception would leave the timings
open, causing the timings stack to be corrupted
2019-03-26 00:56:16 +00:00
Aikar
d4f193e15f
Improve nullability changes from last commit about getWorld 2019-03-24 19:33:26 -04:00
Aikar
4ae1989c4f
Restore some SANITY around nullability annotations
Some of these were wrong (scoreboard manager), others are counter to
everything everyone expects (Locations world being null, which wasnt ever safe EVER)
others are just too noisy.

Replace some with Contract to get rid of the nullability constraint and go back to
the old days of IDE not considering it strictly one way or the other.

Also, stop requiring annotations on package-private.

Introduces the next Developer Perk for Paper-API: Your plugin isn't yellow anymore.

Also fixed random dupe code in ensureServerConversions that got mistakenly set in the update.
2019-03-24 19:13:07 -04:00
Aikar
b1777724a5
Add the unnecessary annotation
cmon, that wasn't even API.

i've updated my IDE to now not skip tests :(
2019-03-24 18:32:08 -04:00
Aikar
4c807f929e
Timings Improvements
use a better stack for managing timing tree relationships
remove unnecessary synchronization (i forgot HANDLERS is only touched on main)

this should hopefully resolve any data integrity concerns
2019-03-24 17:47:23 -04:00
Joel Paulien
830137acbe Add PlayerPostRespawnEvent (#1622) 2019-03-24 13:50:42 -04:00
Mark Vainomaa
556259dd97 Add GS4 query event (#1906) 2019-03-24 13:01:31 -04:00