Byteflux
80e87de54f
Configurable TNT explosion volume
2015-08-04 17:47:57 -07:00
Byteflux
8ba82c550a
Add chests and soul sand to list of types falling blocks can collide with
2015-08-04 17:25:16 -07:00
Byteflux
c38e8ec349
Make the recheckGaps method async like other lighting updates
2015-08-04 15:44:54 -07:00
Byteflux
eaaf2c2cf3
Optimize getCubes()
2015-08-04 15:25:37 -07:00
Zach Brown
0febdc8b44
Rebuild patches
2015-08-02 01:56:08 -05:00
Zach Brown
f6fba00cbc
Temporarily remove PlayerMicroMoveEvent implementation
...
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
0daad69443
Update for upstream NMS mapping changes
2015-07-30 22:41:53 -05:00
Zach Brown
881dfe09c2
Update PaperSpigot to 1.8.8
2015-07-27 17:26:21 -05:00
Zach Brown
fe4c7c88ac
Re-add recentTps array for plugins that make bad choices
2015-07-26 15:58:37 -05:00
Zach Brown
56afbe3f71
Rebuild
2015-07-25 18:00:37 -05:00
Sudzzy
f9e5f65987
Configurable container update tick rate
2015-07-23 22:06:57 -07:00
Byteflux
633137c1a8
Rebuild patches
2015-07-23 13:37:52 -07:00
Byteflux
7d9632e328
Add BeaconEffectEvent
2015-07-23 12:57:12 -07:00
Byteflux
16ab69f11b
Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
...
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
23f4ae7bbd
Add PlayerMicroMoveEvent
2015-07-23 04:30:13 -07:00
Iceee
e139db70f1
Optimize Spigot's Anti X-Ray
2015-07-23 04:24:24 -07:00
Jedediah Smith
579868e0c1
Send absolute position the first time an entity is seen
2015-07-23 04:13:26 -07:00
Zach Brown
58a75fef88
Rebuild patches
2015-07-20 20:14:39 -05:00
Byteflux
4d70f421f6
Unload client chunks + only cache whole chunk maps
2015-07-16 14:06:33 -07:00
Byteflux
e3e7539232
Configurable chunk map caching
2015-07-15 16:16:27 -07:00
Byteflux
b5666dd9e8
Improvements to ChunkMap caching
2015-07-15 13:31:34 -07:00
Iceee
7562f087f8
ChunkMap caching
2015-07-15 02:42:49 -07:00
Byteflux
536af803c4
Lookup neighbor chunks more efficiently in async lighting
2015-07-15 02:01:49 -07:00
Byteflux
8de3946478
Nerfed spawner mobs should use PathfinderGoalFloat to swim if available
2015-07-14 10:51:38 -07:00
Byteflux
04705fd392
Optimize item movement
2015-07-14 10:17:39 -07:00
Byteflux
4d0466c559
Configurable mob spawner tick rate
2015-07-14 10:01:28 -07:00
Byteflux
4cd1afddde
Various configurable toggles
...
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
c17e209dc1
Rebuild patches
2015-07-14 08:59:57 -07:00
Byteflux
a5bb700ee9
Remove obsolete patch
2015-07-10 03:45:20 -07:00
Byteflux
c3a07a7060
Remove bad condition in async lighting check
2015-07-10 03:20:10 -07:00
Byteflux
edfdff2218
Load chunks in getCubes()
2015-07-07 13:44:35 -07:00
Byteflux
f1652c14d8
Fix off-by-one in async lighting neighbor loop
2015-07-04 17:42:28 -07:00
Byteflux
5ceee0e6e0
Fix liquids stuck in fast drain loop
2015-07-03 12:38:43 -07:00
Byteflux
7f032d52e6
Add player view distance API
2015-07-01 01:01:42 -07:00
Byteflux
d07fe95b65
Configurable lava flow speed
2015-07-01 00:39:31 -07:00
Byteflux
6d7eed6d75
Clean up async lighting patch
2015-07-01 00:27:58 -07:00
Byteflux
ca8627834d
Clean up forced chunk loading patch
2015-06-30 22:58:11 -07:00
Byteflux
41064e2faa
Fast draining
2015-06-30 20:22:24 -07:00
Byteflux
7ef5da4a4d
Stop updating flowing block if material has changed
2015-06-30 19:46:05 -07:00
Byteflux
2811124265
Always use optimized draining fix
2015-06-30 19:23:17 -07:00
Zach Brown
929b5b0452
Patch rebuild
2015-06-27 01:18:29 -05:00
Zach Brown
5d7c5da500
Rebuild patches
2015-06-20 22:05:36 -05:00
Byteflux
111ed5569b
Optimize explosions
2015-06-16 05:55:15 -07:00
Byteflux
d3a270e365
Do not filter out large getEntities call
2015-06-16 05:34:03 -07:00
Zach Brown
6b6eb8f7f7
Rebuild patches for upstream API addition
...
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
b537fcb6cd
Rebuild a patch for upstream changes
2015-06-07 15:51:24 -05:00
Zach Brown
55b35d8a6f
Rebuild patches
2015-06-06 12:15:22 -05:00
Byteflux
f6bd873c1d
Update to 1.8.7
2015-06-05 05:45:30 -07:00
Byteflux
d6fa7c2b99
FallingBlock and TNT entities collide with specific blocks
2015-06-05 01:24:22 -07:00
Byteflux
e82e438855
Add configurable fix for TNT cannnons.
...
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.
Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
d75469a33d
Migrate old TNT height nerf settings to falling block height nerf
2015-06-04 03:57:23 -07:00
Byteflux
9420859807
Remove giant TNT changes patch
2015-06-04 01:42:09 -07:00
Byteflux
a5158e4b5c
Fix another structure generator NPE
2015-06-02 02:13:19 -07:00
Byteflux
4bd0540daa
Fix NPE when disabling certain structure generators
2015-06-02 01:47:50 -07:00
Byteflux
1a53596cb0
Add generator settings from Paper 1.7
...
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
a34f61611b
Fix lag from explosions processing dead entities
2015-06-01 22:56:10 -07:00
Byteflux
3cf6c48811
Stackable Buckets
2015-06-01 22:27:22 -07:00
Zach Brown
9ac5394f72
Re-add the teleport passenger/vehicel with player patch from 1.7.10
2015-05-31 01:52:17 -05:00
Zach Brown
233814297b
Remove the spigot TileEntity/Entity capping feature
...
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
31fe931194
Rebuild Patches for upstream changes
2015-05-30 01:11:16 -05:00
Zach Brown
32f10ee552
Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
...
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
7752c5973f
Configurable end credits when leaving the end
2015-05-28 20:30:05 -05:00
Zach Brown
efaef117d3
Rebuild patches for upstream changes
2015-05-28 00:11:18 -05:00
Zach Brown
dfdbaa3bd8
Update to 1.8.6
2015-05-25 15:59:30 -05:00
Zach Brown
ebb90ceeae
Things compile better when you update mc-dev
2015-05-23 13:04:28 -05:00
Zach Brown
d69690af14
Update PaperSpigot to 1.8.5
2015-05-23 12:09:55 -05:00
Zach Brown
51360537c1
Misc. cleanup from 1.8.4 update
2015-05-18 19:22:48 -05:00
Jedediah Smith
06c96d094f
Fix jar being shaded multiple times
2015-05-18 19:06:27 -05:00
Zach Brown
41cc0debed
Re-enable Metrics so that we can better understand our userbase
2015-05-18 19:03:24 -05:00
Zach Brown
4c8a717466
Update PaperSpigot to 1.8.4
2015-05-18 18:41:57 -05:00
Zach Brown
07ff818e53
Rebuild patches
2015-05-10 19:24:52 -05:00
Zach Brown
9012499383
Add ArmorStand Marker NBT API
2015-05-03 17:47:28 -05:00
Zach Brown
d167eb42de
Fix a typo in the server POM
2015-05-03 16:28:13 -05:00
Isaac Moore
4651b50153
Add PlayerLocaleChangeEvent
2015-04-27 21:44:11 -05:00
Zach Brown
0348f3fb5e
Rebuild patch for update
2015-04-21 17:29:36 -05:00
Zach Brown
6c710c1692
Rebuild a patch for an upstream merge
2015-04-18 16:00:48 -05:00
Zach Brown
8022d678b3
Fix the repo's patches because I can't merge things today
...
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:50:17 -05:00
Byteflux
1fba83469e
Toggleable player crits
2015-04-18 15:10:26 -05:00
Byteflux
b0095e91dc
Optimize draining
2015-04-18 15:08:52 -05:00
Byteflux
80aba79938
Async Lighting
2015-04-18 15:02:39 -05:00
Byteflux
0b6c6c3725
Configurable tickNextTickListCap bypass for redstone
2015-04-18 14:53:02 -05:00
Byteflux
69337ef9ee
Fix remove-unloaded.enderpearls option not being respected
2015-04-18 14:48:55 -05:00
Byteflux
8bd77dff5a
Add FallingBlock source location API
2015-04-18 14:46:35 -05:00
Zach Brown
83fc0d21e7
Rebuild patches
2015-04-16 15:38:30 -05:00
Zach Brown
e62cf21c8f
Rebuild patches
2015-04-13 15:48:16 -05:00
Zach Brown
9a77c8ec95
Always tick falling blocks - Exclude from EAR
2015-04-10 18:07:59 -05:00
Zach Brown
232c6f8387
Patch rebuild
2015-04-08 22:47:58 -05:00
Zach Brown
0091c86379
Rebuild patch
2015-04-06 17:29:04 -05:00
Roman Alexander
5a49816bef
How about we actually make that tickNextTickList cap configurable
...
*glances at Z*
2015-03-24 18:28:50 -05:00
Zach Brown
7cbda258cc
Allow users to configure the tickNextTickList cap
2015-03-23 14:40:52 -05:00
Zach Brown
d22f14e933
Rebuild patches
2015-03-23 14:23:25 -05:00
Zach Brown
f1c39a0f62
Remove patch that kept the player on world changes
2015-03-20 21:39:37 -05:00
Zach Brown
6be3dc0d50
Rebuild Patches
2015-03-19 19:41:36 -05:00
Zach Brown
ad93cd940f
Rebuild patches
2015-03-09 16:02:50 -05:00
Zach Brown
78fa2af57a
Update PaperSpigot to Minecraft 1.8.3
2015-03-08 05:17:04 -05:00
Zach Brown
9b05d00764
Check online mode before converting and renaming player data
2015-03-05 15:30:48 -06:00
Zach Brown
e9ce2f6a10
Rebuild Patches
2015-02-28 00:43:40 -06:00
Zach Brown
9cb1661979
Manually bump the config version since git won't
2015-02-23 16:59:00 -06:00
Zach Brown
d28dd3edbd
PaperSpigot TNT Changes
...
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.
Adds additional configuration and features as well.
2015-02-23 16:36:47 -06:00
Zach Brown
d871bd8d00
(Temporarily?) Disable Spigot's TE changes in favor of our own
...
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00