Aikar
6745297b05
Only use stored chunk ref if it matches current chunk registration
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Closes #1197
While this really undoes a lot of the desired performance gains avoiding chunk lookups,
we sadly have to accept this because we are seeing lots of bugs with entities.
2018-07-08 22:39:46 -04:00
Aikar
17525cd54b
Fix weird bugs with entities - Fixes #1195
2018-07-05 18:39:43 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown
a6d146a939
Update Paper to MC 1.11
2016-11-18 16:21:06 -06:00
Zach Brown
65538782cd
Update upstream B/CB/S
2016-11-12 20:21:46 -06:00
Zach Brown
8377df063a
Update upstream CB/S
2016-10-13 17:29:38 -05:00
Zach Brown
18799efd0d
Update upstream B/CB/S
2016-10-01 11:47:56 -05:00
Zach Brown
c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
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Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00
Aikar
9ff01b16ab
Add MCUtils helper
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This will be used by my next commit. But trying to get the build going
since CI blew up
2016-03-28 21:01:42 -04:00
Zach Brown
85ee80938b
Update upstream and rebuild
2016-03-27 01:40:17 -05:00
Byteflux
8b76c66f4b
Entity#getOrigin() should return a cloned Location
2016-03-25 09:39:58 -07:00
Byteflux
5bd7a9ab62
Always try to load entity origin location from new NBT tag
2016-03-25 09:32:20 -07:00
Byteflux
ced183982a
Add Entity Origin API
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This replaces the TNT and Falling Block Source Location API with a more
general purpose API that works with all entities.
2016-03-25 02:24:27 -07:00