Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
3c844f35 #512: Expand Strider and Steerable entity API
CraftBukkit Changes:
32acc2621#686: Expand Strider and Steerable entity API
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
e2403a3d SPIGOT-5882: NPE when emptying bucket on already waterlogged blocks
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
85e57f7a SPIGOT-5803: Implement the missing methods for the Piglin API.
ce0159b6 SPIGOT-5881: SnakeYaml 1.26 limits non-scalar (null) nodes while 1.25 does not
CraftBukkit Changes:
44109b72 SPIGOT-5803: Implement the missing methods for the Piglin API.
cf01fd9d#696: Respect the NotNull annotation of getChargedProjectiles in CraftMetaCrossbow
1a3363db SPIGOT-5849: Constantly Raining in World 1.16
Not sure what plugins or panels are doing to have triggered this.
Reloading resource packs appear to have been happening during shutdown
So this will abort the end of the reload process if we are not on the
correct thread and stop saving players as part of this task too.
Don't constantly send format: false for all formatting options when parent already
has it false
Going to PR this to Spigot, but putting it out here for now
Should help with reducing size of items with lots of colors from
legacy format.
Fixes per world difficulty with /difficulty command and also
makes it so that the server keeps the last difficulty used instead
of restoring the server.properties every single load.
Memory usage is a pretty useless value in any modern garbage collector
as the way memory is used makes this information not representive of
any actionable data.
In the recommended GC flags, this memory value will constantly rise until
it is near max and then goes down. This is perfectly normal and expected.
Having this information shown will lead to confusion.
Plus, many servers give this command to end users, which now really might
not want to expose this memory data.
So this disables it unless /tps mem is used, and also requires a permission
node to even run this subcommand.
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
e677c370 Update ECJ version
5058a35d SPIGOT-5860: Item.setItemStack should be NotNull
CraftBukkit Changes:
d77f4d9b SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
53c95627 SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent
2ab04d24 Update ECJ version
7884e079 SPIGOT-5868: Blocks do not tick in custom nether / end
2a848286 SPIGOT-5863: Don't check colour in scoreboard length validation
f2cbce30 SPIGOT-5866: Beehive unknown TargetReason
Spigot Changes:
ad703da0 SPIGOT-5870: /plugins "website" field shows "version"
1a27cfd8 #98: Improve output of /plugins command using text components
732d5bab Disable checkstyle in Spigot blocks
0199a9a6 #97: Add Memory Usage to Ticks Per Second Command.
33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
983305bb SPIGOT-5856: Soul Campfire BlockState cannot be cast to Campfire