Nathan Adams
a42e710bbc
Updated from 1.2.2 to 1.2.3. This fixes BUKKIT-943
2012-03-02 19:31:06 +00:00
Tahg
2510af0d1a
Fix porting issue in World.mayPlace Fixes BUKKIT-915
2012-03-01 21:26:21 -05:00
Mike Primm
82f2a2e773
World height related fixes - 128 -> 256. Addresses BUKKIT-889
2012-03-01 20:13:28 -05:00
Nathan Adams
0e7b9834f9
Potentially fixed crash when building at max world height
2012-03-01 17:07:02 +00:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
EvilSeph
63b9ed9ab4
Added configurable animal and monster ticks per spawn setting.
2012-02-10 12:16:06 -05:00
Erik Broes
9d90839723
Put statement inside CraftBukkit block
2012-01-28 09:04:16 +01:00
Erik Broes
38ad0ea5fd
Prevent (Entity) null to be added to the entity list.
2012-01-27 19:42:14 +01:00
Erik Broes
a4ce846d07
Fix formatting.
2012-01-15 10:54:57 +01:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
...
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Mike Primm
cc05bea457
Prevent unbounded TickList growth on busy servers (>1000 events/tick). This completes another Bleeding request.
2012-01-14 16:47:57 +00:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96
Fix balance of CraftBukkit start/end.
2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
EvilSeph
86fef037e0
Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!
2012-01-07 19:12:38 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
EvilSeph
167febd8e6
Fixed allow-animals not applying to chunk generation.
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Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
2995a08324
Removed some unneeded code, possibly fixed animal spawning
2011-09-15 22:29:15 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Dinnerbone
47453c6055
Extremely experimental fix to the tile-entity wipe, thanks to Wug
2011-08-08 18:30:57 +01:00
Rigby
4117d6b65e
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 15:52:38 -04:00
EvilSeph
226318d8af
Removed deprecated methods.
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getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
61a7a0633c
Update to minecraft 1.7_01
2011-06-30 15:47:36 +01:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
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Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
EvilSeph
79337d3aab
Added SpawnReasons to CreatureSpawn events. Thanks winsock!
2011-06-21 16:37:07 -04:00
EvilSeph
8df3fe62f4
Remove Squid spawning restriction as Squids seem to obey spawn flags.
2011-06-20 12:45:33 -04:00
EvilSeph
98f05f7756
Fixed hostile entities continuously targeting dead entities. Thanks Rigby!
2011-06-19 00:53:45 -04:00
EvilSeph
b0fcbe7fca
Fixed several NPEs within World. Thanks Deaygo!
2011-06-18 00:12:47 -04:00
EvilSeph
d48e9c22f5
Added BlockSpread, BlockForm and BlockFade events.
2011-06-17 22:19:43 -04:00
Dinnerbone
7e22faf9d6
Moved some craftbukkit stuff down from WorldServer to World; should fix a few NPEs during generation, and saves on a lot of casting
2011-06-17 03:06:45 +01:00
Erik Broes
96b1b8a10c
Generic cleanup
2011-06-12 00:30:52 +02:00
EvilSeph
73e34c2fe3
Added ItemSpawnEvent. Thanks myers!
2011-06-11 02:00:05 -04:00
EvilSeph
f627b69be9
Improved CreatureSpawnEvent and made Water Animals obey spawn-animals setting.
2011-06-09 18:42:30 -04:00
Dinnerbone
8b3f90f232
Use the custom set spawn
2011-06-06 21:38:35 +01:00
Dinnerbone
fedcbdf256
Implemented custom chunk generators and block populators
2011-06-06 18:38:47 +01:00
Tahg
5f684ef163
fixed environments
2011-06-03 18:36:14 -04:00
Erik Broes
62b5da4e3a
Update for 1.6.6
2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00