EvilSeph
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a7717d4d79
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Added RegainReason.SATIATED.
This reason is used when a player regains health from generating due to their hunger being satisfied.
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2011-09-22 01:36:31 -04:00 |
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EvilSeph
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aa0739d90a
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Added FoodLevelChange event.
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2011-09-21 22:13:54 -04:00 |
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EvilSeph
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217b414118
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Added EntityDamageEvent for caused by starving.
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2011-09-21 17:11:06 -04:00 |
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Dinnerbone
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2b5a61f03d
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Rename revision 2
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2011-09-15 17:39:17 +01:00 |
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Dinnerbone
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8b08696177
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Implemented food methods + fixed dying resetting food
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2011-09-15 06:24:45 +01:00 |
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