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2 Commits

Autor SHA1 Nachricht Datum
Spigot
e89a8b6916 Address some chunk gen speed issues - see below for current reasoning.
As of 1.7, Mojang added a check to make sure that only chunks which have been lit are sent to the client. Unfortunately this interferes with our modified chunk ticking algorithm, which will only tick chunks distant from the player on a very infrequent basis. We cannot unfortunately do this lighting stage during chunk gen as it appears to put a lot more noticeable load on the server, than when it is done at play time. For now at least we will simply send all chunks, in accordance with pre 1.7 behaviour.

By: md_5 <md_5@live.com.au>
2013-12-03 15:43:02 +11:00
Spigot
68809545f3 Fix some chunks not being sent to the client
By: Thinkofdeath <thethinkofdeath@gmail.com>
2013-12-02 23:44:13 +00:00