13
0
geforkt von Mirrors/Paper
Commit graph

6 Commits

Autor SHA1 Nachricht Datum
Nassim Jahnke
d9a947b54c Things, and Starlight (maybe) 2022-06-08 13:44:30 +02:00
Nassim Jahnke
1148687a8d Prepare for 1.19 dev 2022-06-07 18:52:56 +02:00
Nassim Jahnke
d166381efa Readd incremental chunk saving, merge with player saving 2021-11-26 17:25:35 +01:00
Jason Penilla
70c5cb9fbb even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even even more patches 2021-11-25 00:10:26 -08:00
Jason Penilla
ed6d43ddb0 Prepare for updating server patches 2021-11-23 00:57:41 -08:00
Spottedleaf
0339e8a094 Do not overload I/O threads with chunk data while flush saving
If the chunk count is high, then the memory used by the
chunks adds up and could cause problems. By flushing
every so many chunks, the server will not become
stressed for memory. It will also not increase the total
time to save, as flush saving performs a full flush at
the end anyways.
2021-10-16 02:22:11 -07:00