Commit graph

10 Commits

Autor SHA1 Nachricht Datum
Aikar
98555e9b90
LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item

Also aliased isHandsRaised for isChargingAttack in RangedEntity
2018-06-29 00:55:29 -04:00
Shane Freeder
ecc9347238
Allow plugins to replace texture if already set on skulls 2018-06-09 12:09:21 +01:00
Aikar
b98f8232e8
Move definition of fields up 2018-01-14 17:15:27 -05:00
Aikar
6a5948b316
PreCreatureSpawnEvent - Closes #917
Adds an event to fire before an Entity is created, so that plugins that need to cancel
CreatureSpawnEvent can do so from this event instead.

Cancelling CreatureSpawnEvent rapidly causes a lot of garbage collection and CPU waste
as it's done after the Entity object has been fully created.

Mob Limiting plugins and blanket "ban this type of monster" plugins should use this event
instead and save a lot of server resources.

See: https://github.com/PaperMC/Paper/issues/917
2018-01-14 17:12:13 -05:00
Aikar
0f2c274998 Improve Structures Checking
Improves performance by keying every chunk thats part of a structure to a hashmap
instead of only the first one.

This allows us to avoid iterating the entire structures value set to see
if a block position is inside of a structure.

This should have pretty decent performance improvement to any standard world
that has been around for a whilewith lots of structures due to ineffeciencies
in how MC stores structures (even unloaded chunks has structured data loaded)
2017-11-11 19:06:45 -05:00
Shane Freeder
1d03f56bd6
Update B/CB/S 2017-11-08 16:13:57 +00:00
Shane Freeder
64ef6a6233
allow keepalive to wait longer for a client response
and also provide a bit more information in the server
logs so we can work out what is going on.
2017-10-16 15:37:17 +01:00
stonar96
524ebe97d7
Anti Xray v2 (#858) 2017-10-06 04:39:34 +01:00
Zach Brown
491286def4
Update to MC 1.12-pre2 2017-05-14 16:06:27 -05:00
Zach Brown
5e2784e941
Switch to a bStats based Metrics system 2017-03-25 00:22:02 -05:00