Mike Primm
97669f8d90
[Bleeding] Add updated interfaces for custom chunk generation. Addresses BUKKIT-874
2012-03-09 11:46:06 -05:00
Mike Primm
a029f32ccd
[Bleeding] Add APIs for editing biome data, fix existing code to use persistent biome data. Addresses BUKKIT-1075
2012-03-08 01:53:06 -05:00
rmichela
b5e92871eb
[Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986
2012-03-08 01:29:49 -05:00
Tahg
2ff8a8749f
Fixed copy error in DoubleChest's inventory
2012-03-05 15:28:59 -05:00
Eric Stokes
2feb2ea124
Fix worlds loading improperly. Fixes BUKKIT-991
...
This patch fixes an incorrect path being passed to the WorldLoaderListener. It expects the world container, then checks convertable on the name.
2012-03-03 21:04:31 -05:00
Wesley Wolfe
c6273810a1
[Bleeding] Fixed crafting enchanted items, fixes BUKKIT-602
2012-03-02 21:10:39 -05:00
Nathan Adams
ec35500c63
Implemented Villager API for getting/setting Profession. This adds BUKKIT-887
2012-03-03 01:58:40 +00:00
Nathan Adams
20c8ae59fc
Slightly changed the Auto Updater error for when it can't find the current version
2012-03-03 01:22:43 +00:00
Nathan Adams
ede443234e
Minor optimization getting chest inventories
2012-03-02 20:05:23 +00:00
Nathan Adams
88149dc439
Fixed chest.getInventory for double chests, thanks to Acrobot. This fixes BUKKIT-901
2012-03-02 20:03:21 +00:00
Mike Primm
c51c895cd8
Implemented snapshot support for 1.2.
2012-03-02 00:47:21 -05:00
Tahg
eddefa6c50
Preserve data if possible when dropping Items from entities. Partial solution for BUKKIT-15
2012-03-01 23:02:59 -05:00
Mike Primm
82f2a2e773
World height related fixes - 128 -> 256. Addresses BUKKIT-889
2012-03-01 20:13:28 -05:00
Nathan Adams
f1f9802ded
Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885
2012-03-01 18:03:14 +00:00
Nathan Adams
eb934c760d
Made the auto-update-checker suggest channels to server administrators if they're upgrading past their preferred channel.
2012-03-01 16:04:18 +00:00
Nathan Adams
a5be079797
Fixed compile issues with StructureGrowDelegate not implementing the new isEmpty method
2012-03-01 15:38:34 +00:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
Nathan Adams
a726f6de3e
Potentially fixed inventory issues. This (should) fix issue BUKKIT-860
2012-03-01 13:35:36 +00:00
EvilSeph
a53afd313e
We build for 1.5.
2012-03-01 04:48:04 -05:00
rmichela
1161de3f63
[Bleeding] Added Conversations API. Addresses BUKKIT-864
2012-03-01 04:33:59 -05:00
rmichela
818a61040e
[Bleeding] Added Help API. Addresses BUKKIT-863
2012-03-01 04:33:58 -05:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
Celtic Minstrel
8524ff8ef7
Fix for Java 1.5
2012-02-29 15:37:35 -05:00
Celtic Minstrel
0842bab48b
[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
...
See the corresponding Bukkit commit for details.
Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory
Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Celtic Minstrel
d20091e64c
Implementation of richer playEffect methods. Addresses BUKKIT-857
2012-02-29 14:59:27 -05:00
ZNickq
bf01e93ab6
Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820
2012-02-29 14:45:18 -05:00
TomyLobo
53e4a034f4
Moved getVehicle, leaveVehicle and isInsideVehicle from CraftLivingEntity to CraftEntity. Addresses BUKKIT-811
2012-02-29 13:30:46 -05:00
rmichela
1394926e53
[Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds
2012-02-29 19:21:25 +01:00
Wesley Wolfe
403f874784
[Bleeding] Fix generics. Addresses BUKKIT-844
2012-02-29 12:15:31 -05:00
Travis Watkins
257fd16242
Added plugin-profiling setting to bukkit.yml.
2012-02-29 10:00:49 -05:00
TomyLobo
92dfb2500b
Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809
2012-02-29 00:12:26 -05:00
TomyLobo
dcf016822d
Fixed sneaking eye height. Addresses BUKKIT-808
2012-02-27 20:16:25 -05:00
Olof Larsson
f70f99d1a0
Fixed CraftOfflinePlayer.getLastPlayed() returning the wrong result. Addresses BUKKIT-847
2012-02-27 20:16:11 -05:00
EdGruberman
397f25aa24
Added plugin loading log entry
2012-02-26 15:46:07 -05:00
Sam Wilson
cc2e721ffc
Implement PortalCreateEvent reason codes. Addresses BUKKIT-833
...
This commit modifies the construction of PortalCreateEvents to specify
a reason for the event. Reasons are either:
1. FIRE: the portal is being created because a player set fire to an
obsidian frame.
2. DESTINATION: the portal is being created as a destination for an existing portal.
2012-02-26 15:20:09 -05:00
TomyLobo
f2d9d4174f
CraftSign changes. Addresses BUKKIT-824
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- Removed the useless world field.
- Made it so changes to a CraftSign (which is a Block*State*) no longer reflect into the world without calling sign.update().
2012-02-26 12:15:00 -05:00
Wesley Wolfe
078e2511a5
[Bleeding] Override not applicable
2012-02-23 21:33:51 -05:00
Zeerix
7a49e29b55
[Bleeding] Undo changes to the tree WorldGenerators.
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- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class
2012-02-23 18:27:23 -05:00
Feildmaster
796d4a8a74
[Bleeding] Fixed setTotalExp, any experience update bugs and removed Deprecated Methods. Fixes BUKKIT-798 and fixes BUKKIT-797
2012-02-23 18:27:22 -05:00
Feildmaster
d7f6d2d929
[Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767
2012-02-23 18:27:22 -05:00
aPunch
036b5c3956
[Bleeding] Added launchProjectile.
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Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods.
2012-02-23 15:07:41 -05:00
Celtic Minstrel
af51313ffb
[Bleeding] Added EntityType to replace CreatureType.
2012-02-22 22:06:29 -05:00
Feildmaster
7792156fb2
[Bleeding] Added BlockGrowEvent. Addresses BUKKIT-104
2012-02-22 21:46:45 -05:00
Celtic Minstrel
326091c130
[Bleeding] Recipe API improvements and fixes. Addresses BUKKIT-738 and BUKKIT-624
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Add a recipe iterator to make it possible to retrieve and remove recipes (BUKKIT-738), and updated the recipe classes to not clip the data to 127 (BUKKIT-624)
2012-02-21 04:24:24 -05:00
Wesley Wolfe
39048be430
[Bleeding] Cleanup clone method.
2012-02-20 05:49:48 -05:00
Feildmaster
1922672f14
[Bleeding] Fire EntityDamageByEntityEvent for EnderCrystal. Fixes BUKKIT-776
2012-02-19 01:06:38 -05:00
Feildmaster
b06719dd03
[Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775
2012-02-19 01:05:11 -05:00
Mike Primm
5316c43a82
Add getEntitesByClass(Class<T>), getEntitiesByClasses(Class<?>...), deprecate getEntitiesByClass(Class<T>...)
2012-02-18 16:34:53 -05:00
Erik Broes
137880b727
Deprecation cleanup.
2012-02-18 13:06:12 -05:00
Nathan Adams
3b634b14f6
Fixed NPE when running a custom build of CraftBukkit. This fixes issue #BUKKIT-765
2012-02-18 14:06:21 +00:00