Commit graph

6 Commits

Autor SHA1 Nachricht Datum
Andrew Ardill
ceaf94d5bb Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.

Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00
Dinnerbone
9150e8d85d All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.entity 2011-01-15 21:24:07 +00:00
Dinnerbone
d501bbf1a2 All entity stuff in org.bukkit moved to org.bukkit.entity 2011-01-15 21:21:05 +00:00
Dinnerbone
2761b59845 Update to Minecraft Server 1.2 2011-01-14 13:31:10 +00:00
Taylor Kelly
6a34f200ae updated EntityEgg 2011-01-11 03:44:39 -05:00
Taylor Kelly
94bccb6f92 EggThrown
Event
2011-01-11 03:25:49 -05:00