Automated
72d0717d5d
[CI-SKIP] [Auto] Rebuild Patches
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A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-17 18:01:37 -04:00
Aikar
fc99b0dc70
Merge branch 'master' into pre/1.13
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* master:
make dupe uuid saferegen delete range configurable
Entity add to world fixes - #1223
2018-08-04 00:33:21 -04:00
Aikar
919b04c7b8
Merge branch 'master' into pre/1.13
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* master:
fix missed break statement and enum check on dupe uuid resolve
2018-08-03 01:33:34 -04:00
Aikar
c4fd14d690
Merge branch 'master' into pre/1.13
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* master:
MC-135506: Experience should save as Integers
Fix EXP orb merging causing values to go negative - Closes #1169
Add "Safe Regen" Duplicate UUID resolver and make default
2018-08-03 01:29:20 -04:00
Aikar
c33b679642
update upstream
2018-07-29 12:42:07 -04:00
Shane Freeder
0c14fc6ee6
Update B/CB/S
2018-07-23 09:39:55 +01:00
Aikar
d6293c533d
Restore Configurable Allowance of Perm Chunk Loaders
2018-07-21 17:03:26 -04:00
Shane Freeder
37f7038e10
NOT FINISHED! 1.13 pre-7 - Holy moley, more patches!
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Really, don't touch! may harm your cat!
2018-07-18 19:55:52 +01:00
Aikar
0a953a924a
Fix issues with getBlockState(false) not loading Tile Entity data
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This only impacted people who used our useSnapshots new API in a plugin,
which obviously was no one as the data result was completely broken.
Merged the NPE check patch into mine since it has to handle it too.
2018-06-30 01:40:52 -04:00
Mark Vainomaa
df3df43dea
Skip Entity and Tile Entity ticking in chunks scheduled for unload ( #1132 )
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Fixes #1131
2018-05-30 23:31:55 +03:00
Zach Brown
4e4f7912da
Remove patches that got added back in merge
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Fix build
2018-04-22 15:29:03 -04:00
Aikar
5556eda6ba
Configurable Allowance of Permanent Chunk Loaders
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This disables the behavior that allows players to keep chunks permanently loaded
by default and allows server operators to enable it if they wish.
2018-04-22 10:40:49 -04:00