Commit graph

759 Commits

Autor SHA1 Nachricht Datum
Mike Primm
97669f8d90 [Bleeding] Add updated interfaces for custom chunk generation. Addresses BUKKIT-874 2012-03-09 11:46:06 -05:00
Mike Primm
a029f32ccd [Bleeding] Add APIs for editing biome data, fix existing code to use persistent biome data. Addresses BUKKIT-1075 2012-03-08 01:53:06 -05:00
rmichela
b5e92871eb [Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986 2012-03-08 01:29:49 -05:00
Tahg
2ff8a8749f Fixed copy error in DoubleChest's inventory 2012-03-05 15:28:59 -05:00
Eric Stokes
2feb2ea124 Fix worlds loading improperly. Fixes BUKKIT-991
This patch fixes an incorrect path being passed to the WorldLoaderListener. It expects the world container, then checks convertable on the name.
2012-03-03 21:04:31 -05:00
Wesley Wolfe
c6273810a1 [Bleeding] Fixed crafting enchanted items, fixes BUKKIT-602 2012-03-02 21:10:39 -05:00
Nathan Adams
ec35500c63 Implemented Villager API for getting/setting Profession. This adds BUKKIT-887 2012-03-03 01:58:40 +00:00
Nathan Adams
20c8ae59fc Slightly changed the Auto Updater error for when it can't find the current version 2012-03-03 01:22:43 +00:00
Nathan Adams
ede443234e Minor optimization getting chest inventories 2012-03-02 20:05:23 +00:00
Nathan Adams
88149dc439 Fixed chest.getInventory for double chests, thanks to Acrobot. This fixes BUKKIT-901 2012-03-02 20:03:21 +00:00
Mike Primm
c51c895cd8 Implemented snapshot support for 1.2. 2012-03-02 00:47:21 -05:00
Tahg
eddefa6c50 Preserve data if possible when dropping Items from entities. Partial solution for BUKKIT-15 2012-03-01 23:02:59 -05:00
Mike Primm
82f2a2e773 World height related fixes - 128 -> 256. Addresses BUKKIT-889 2012-03-01 20:13:28 -05:00
Nathan Adams
f1f9802ded Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885 2012-03-01 18:03:14 +00:00
Nathan Adams
eb934c760d Made the auto-update-checker suggest channels to server administrators if they're upgrading past their preferred channel. 2012-03-01 16:04:18 +00:00
Nathan Adams
a5be079797 Fixed compile issues with StructureGrowDelegate not implementing the new isEmpty method 2012-03-01 15:38:34 +00:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
Nathan Adams
a726f6de3e Potentially fixed inventory issues. This (should) fix issue BUKKIT-860 2012-03-01 13:35:36 +00:00
EvilSeph
a53afd313e We build for 1.5. 2012-03-01 04:48:04 -05:00
rmichela
1161de3f63 [Bleeding] Added Conversations API. Addresses BUKKIT-864 2012-03-01 04:33:59 -05:00
rmichela
818a61040e [Bleeding] Added Help API. Addresses BUKKIT-863 2012-03-01 04:33:58 -05:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
Celtic Minstrel
8524ff8ef7 Fix for Java 1.5 2012-02-29 15:37:35 -05:00
Celtic Minstrel
0842bab48b [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Celtic Minstrel
d20091e64c Implementation of richer playEffect methods. Addresses BUKKIT-857 2012-02-29 14:59:27 -05:00
ZNickq
bf01e93ab6 Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820 2012-02-29 14:45:18 -05:00
TomyLobo
53e4a034f4 Moved getVehicle, leaveVehicle and isInsideVehicle from CraftLivingEntity to CraftEntity. Addresses BUKKIT-811 2012-02-29 13:30:46 -05:00
rmichela
1394926e53 [Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds 2012-02-29 19:21:25 +01:00
Wesley Wolfe
403f874784 [Bleeding] Fix generics. Addresses BUKKIT-844 2012-02-29 12:15:31 -05:00
Travis Watkins
257fd16242 Added plugin-profiling setting to bukkit.yml. 2012-02-29 10:00:49 -05:00
TomyLobo
92dfb2500b Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809 2012-02-29 00:12:26 -05:00
TomyLobo
dcf016822d Fixed sneaking eye height. Addresses BUKKIT-808 2012-02-27 20:16:25 -05:00
Olof Larsson
f70f99d1a0 Fixed CraftOfflinePlayer.getLastPlayed() returning the wrong result. Addresses BUKKIT-847 2012-02-27 20:16:11 -05:00
EdGruberman
397f25aa24 Added plugin loading log entry 2012-02-26 15:46:07 -05:00
Sam Wilson
cc2e721ffc Implement PortalCreateEvent reason codes. Addresses BUKKIT-833
This commit modifies the construction of PortalCreateEvents to specify
a reason for the event.  Reasons are either:
1. FIRE: the portal is being created because a player set fire to an
obsidian frame.
2. DESTINATION: the portal is being created as a destination for an existing portal.
2012-02-26 15:20:09 -05:00
TomyLobo
f2d9d4174f CraftSign changes. Addresses BUKKIT-824
- Removed the useless world field.
- Made it so changes to a CraftSign (which is a Block*State*) no longer reflect into the world without calling sign.update().
2012-02-26 12:15:00 -05:00
Wesley Wolfe
078e2511a5 [Bleeding] Override not applicable 2012-02-23 21:33:51 -05:00
Zeerix
7a49e29b55 [Bleeding] Undo changes to the tree WorldGenerators.
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class
2012-02-23 18:27:23 -05:00
Feildmaster
796d4a8a74 [Bleeding] Fixed setTotalExp, any experience update bugs and removed Deprecated Methods. Fixes BUKKIT-798 and fixes BUKKIT-797 2012-02-23 18:27:22 -05:00
Feildmaster
d7f6d2d929 [Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767 2012-02-23 18:27:22 -05:00
aPunch
036b5c3956 [Bleeding] Added launchProjectile.
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods.
2012-02-23 15:07:41 -05:00
Celtic Minstrel
af51313ffb [Bleeding] Added EntityType to replace CreatureType. 2012-02-22 22:06:29 -05:00
Feildmaster
7792156fb2 [Bleeding] Added BlockGrowEvent. Addresses BUKKIT-104 2012-02-22 21:46:45 -05:00
Celtic Minstrel
326091c130 [Bleeding] Recipe API improvements and fixes. Addresses BUKKIT-738 and BUKKIT-624
Add a recipe iterator to make it possible to retrieve and remove recipes (BUKKIT-738), and updated the recipe classes to not clip the data to 127 (BUKKIT-624)
2012-02-21 04:24:24 -05:00
Wesley Wolfe
39048be430 [Bleeding] Cleanup clone method. 2012-02-20 05:49:48 -05:00
Feildmaster
1922672f14 [Bleeding] Fire EntityDamageByEntityEvent for EnderCrystal. Fixes BUKKIT-776 2012-02-19 01:06:38 -05:00
Feildmaster
b06719dd03 [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775 2012-02-19 01:05:11 -05:00
Mike Primm
5316c43a82 Add getEntitesByClass(Class<T>), getEntitiesByClasses(Class<?>...), deprecate getEntitiesByClass(Class<T>...) 2012-02-18 16:34:53 -05:00
Erik Broes
137880b727 Deprecation cleanup. 2012-02-18 13:06:12 -05:00
Nathan Adams
3b634b14f6 Fixed NPE when running a custom build of CraftBukkit. This fixes issue #BUKKIT-765 2012-02-18 14:06:21 +00:00
Nathan Adams
d057ee1e07 Don't print stacktraces on DLB fetching errors. And because I forgot last commit; this adds BUKKIT-760 2012-02-17 00:09:56 +00:00
Nathan Adams
236cfed616 Added a built-in update checker. See http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options. 2012-02-16 22:32:17 +00:00
Mushroom Hostage
7076ef9de6 Use createNMSItemStack on CraftingManager recipe registration. Fixes BUKKIT-602 2012-02-13 00:44:58 -05:00
fullwall
f52665348e [Bleeding] Added Potions API. Fixes BUKKIT-389 2012-02-10 17:41:13 -05:00
EvilSeph
63b9ed9ab4 Added configurable animal and monster ticks per spawn setting. 2012-02-10 12:16:06 -05:00
Travis Watkins
7ff8c17568 [Bleeding] Make sure we don't keep stale references to vanished players. 2012-02-09 22:03:43 -05:00
EvilSeph
54e45b7d66 Prevent the Vanish API from sending unnecessary packets. 2012-02-03 05:12:54 -05:00
Travis Watkins
37c8868532 [Bleeding] Implemented Vanish API.
Remove players that cannot see a player from their EntityTrackerEntry and only
send user list updates to players who can see the player they reference.
2012-02-03 03:34:03 -05:00
EvilSeph
028cbb8fe9 Removed MONSTER CreatureType. 2012-02-03 02:42:40 -05:00
Eric Stokes
3a419481ea Added 'generate-structure' setting support and WorldCreator property.
Fixes BUKKIT-655 and BUKKIT-592
2012-01-29 13:07:44 -05:00
EvilSeph
f1a35effb0 Added useExactLoginLocation(). Closes BUKKIT-145
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.

If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.

If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:33:05 -05:00
Erik Broes
3173b68bbe Filter null/AIR from items dropped on death. Fixes: BUKKIT-653 2012-01-29 13:37:32 +01:00
EvilSeph
bb730f0ee7 Cleanup. 2012-01-27 18:23:58 -05:00
Sam Wilson
e92bdab57a Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.

Reason for bug: damage calls Entity.damageEntity.  But EntityComplex
overrides damageEntity to do nothing.

Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity.  e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Zeerix
872dad5540 [Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307 2012-01-24 02:12:41 -05:00
EvilSeph
4f02563c63 Reverted changes to getItem(). Will be reimplemented after RB. 2012-01-20 14:52:32 -05:00
EvilSeph
1bbeec1f75 Accounted for NMS getItem() returning null in recent commit. 2012-01-20 11:46:24 -05:00
EvilSeph
76d7a1ce1d Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550
We'll probably want to implement an ItemStack.EMPTY and return that
instead of NULL in the near future.
2012-01-20 05:40:10 -05:00
Tahg
4b0f819af2 Updated timing code for new event system 2012-01-19 18:50:39 -05:00
Nathan Adams
28fcbec3b1 Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks to snowleo for the PR. 2012-01-19 16:10:52 +00:00
Nathan Adams
b0f29b1755 Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR. 2012-01-19 16:07:18 +00:00
Nathan Adams
1f1c9c0d4b Correctly take in ChatColor length when limiting player list size. This should fix BUKKIT-571 2012-01-19 15:10:00 +00:00
Erik Broes
112e0816b9 Actually close the inventory on a *cross*-world teleport. 2012-01-17 22:50:18 +01:00
Erik Broes
f5f268f939 Implement Player.setBedSpawnLocation(Location). Thanks md_5 2012-01-17 22:35:31 +01:00
Mike Primm
b22e727cda [Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates 2012-01-17 19:51:33 +01:00
Zeerix
bcf6440bc4 [Bleeding] Implement EntityShootBowEvent. Thanks Zeerix. 2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc [Bleeding] Implementation of the brewing stand. 2012-01-17 19:50:29 +01:00
Erik Broes
1d4a9e1df5 [Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5. 2012-01-17 19:49:52 +01:00
Zeerix
1d04305cea [Bleeding] Added event calls for healing and harming by potions 2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055 [Bleeding] Implemented Block.breakNaturally and Block.getDrops 2012-01-17 19:48:44 +01:00
Mike Primm
fb1cfea89e [Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks() 2012-01-17 19:45:23 +01:00
Mike Primm
f7585e552d [Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes) 2012-01-17 19:44:35 +01:00
Erik Broes
29096577b6 [Bleeding] Implement animal breeding API changes. 2012-01-17 19:44:11 +01:00
Nathan Adams
d3b4375d31 Fixed LongHashset incorrectly using read lock for popAll, and made it use write lock. This fixes BUKKIT-509 2012-01-15 18:49:16 +00:00
Nathan Adams
95a72d1c59 Implemented World.getWorldType 2012-01-15 17:44:15 +00:00
Nathan Adams
65f30fd99d Dragons now throw events when creating portals 2012-01-15 12:01:11 +00:00
Nathan Adams
a753ee587d Implemented allowFlight methods. Thanks to Qala for the PR. 2012-01-15 10:56:09 +00:00
Erik Broes
6d49b11338 Made World.playEffect a bit more efficient. Thanks mintplant for the PR. 2012-01-15 11:42:40 +01:00
Erik Broes
9c1534336c Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grandwazir for the PR. 2012-01-15 11:32:00 +01:00
Erik Broes
d7cec38c38 Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR. 2012-01-15 11:11:41 +01:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Nathan Adams
2ab160e484 Implemented new PlayerDeathEvent methods for exp setting 2012-01-14 18:08:27 +00:00
Nathan Adams
548ccabe2f Fixed .createWorld not respecting container folder 100%. Thanks to plleg for the PR. 2012-01-14 17:50:31 +00:00
Nathan Adams
366d310186 Added .equals and .hashcode to CraftBlockState 2012-01-14 17:47:15 +00:00
Nathan Adams
657f458ba7 Player.setPlayerListName no longer counts colors towards the 16-char limit. Thanks to an (unfortunately old) PR by ZachBora. 2012-01-14 17:42:18 +00:00
Nathan Adams
d73c29aad7 Implemented entity.playEffect. Thanks to main-- 2012-01-14 17:36:47 +00:00
Feildmaster
6cc56b8c2c Added ItemDespawnEvent 2012-01-14 17:03:38 +00:00
Nathan Adams
52c526f313 Small optimization in EntityPlayer by caching the hashcode. Thanks to a very old PR by Belphemur. In addition, changed and slightly improved the hashcode formula for entities 2012-01-14 15:01:44 +00:00
Nathan Adams
77a12d4dce Correct casting for creature target typechecking 2012-01-14 14:49:41 +00:00
Nathan Adams
e6bb19f63a Fixed any chance of creatures .getTarget throwing a class cast exception - thanks to an old PR by garbagemule! 2012-01-14 14:45:56 +00:00