Commit graph

49 Commits

Autor SHA1 Nachricht Datum
feildmaster
b4c9ad518a [Bleeding] Call DamageEvent before CombustEvent for Arrows. Fixes BUKKIT-1100 2012-03-15 06:05:49 -04:00
feildmaster
4503167283 Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147. 2012-03-15 05:11:48 -04:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
steffen
2887f99fe5 Fixed EntityArrow just to use the PVP setting if the destination is a
Player. Fixes BUKKIT-803
2012-02-24 16:58:39 -05:00
Feildmaster
b06719dd03 [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775 2012-02-19 01:05:11 -05:00
Feildmaster
391ac23c9a [Bleeding] Fire EntityDamageByEntityEvent's for EnderDragon being hit by Projectiles. 2012-02-09 22:20:44 -05:00
EvilSeph
ae333ded91 Made flaming arrows respect PVP settings. Fixes BUKKIT-541 2012-02-08 19:06:09 -05:00
EvilSeph
274e8a141a Made flaming arrows fire EntityCombustByEntity events. Fixes BUKKIT-707 2012-02-08 03:27:34 -05:00
Erik Broes
233de0de2c Some efficiency updates to hit-mechanics. Thanks mintplant for the PR. 2012-01-15 12:54:58 +01:00
Erik Broes
61ec751ca1 Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Erik Broes
7219d4dd85 Updated to Minecraft 1.1 2012-01-12 23:10:13 +01:00
Nathan Adams
897551e39e Update to mc-dev rename revision 01 2012-01-12 15:27:39 +00:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Andrew Ardill
9455ff1777 cleanup of projectiles 2011-11-29 21:30:37 +11:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Dinnerbone
900c541246 Bunchafixes which may or may not have any end result 2011-09-16 20:10:11 +01:00
EvilSeph
88e57fbf2d Fixed bow drawback not affecting arrow damage. 2011-09-16 07:11:48 -04:00
Dinnerbone
2b5a61f03d Rename revision 2 2011-09-15 17:39:17 +01:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
sunkid
7d4ec8b183 Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent. 2011-07-28 01:51:09 -04:00
sunkid
30a382a6dc Made ProjectileHitEvent fire instantly when projectiles don't hit entities. 2011-07-14 22:37:31 -04:00
EvilSeph
f7e17b68de Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground. 2011-07-02 21:27:31 -04:00
Dinnerbone
a679e7f380 Update to Minecraft 1.7 2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7 Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
9e5dba8306 Picking up arrows now also fires PlayerPickupItem 2011-06-27 00:05:17 +02:00
sunkid
155874eec9 Implemented the concept of a projectile. 2011-06-18 22:21:02 -04:00
Erik Broes
96b1b8a10c Generic cleanup 2011-06-12 00:30:52 +02:00
Erik Broes
62b5da4e3a Update for 1.6.6 2011-05-31 15:56:05 +02:00
Erik Broes
6dbd710bbf Update for 1.6.5 2011-05-30 22:37:34 -04:00
Dinnerbone
6903f20242 Implemented 1.6! 2011-05-26 13:48:22 +01:00
Erik Broes
a6c8a36dce Update for 1.5_02. 2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break. 2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb Updated to Minecraft version 1.4 2011-03-31 21:40:00 +01:00
Erik Broes
09aa37fe4a Generic code cleanup 2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d Update to Minecraft 1.3 beta 2011-02-23 02:37:56 +00:00
Dinnerbone
f659231e34 N.M.S cleanup in preparation for update 2011-02-21 22:30:01 +00:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
Andrew Ardill
11de6b91da Fixes to projectile events to check for null entities. 2011-01-20 20:26:19 +11:00
speakeasy
e93061be48 Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow 2011-01-20 05:52:36 +08:00
speakeasy
eabdc7ffa9 Fix for NPE with dispenser+arrow bug. 2011-01-20 04:17:38 +08:00
Andrew Ardill
d7d7a68f91 fixes to combust event so that it is raised only once on combustion.
minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
5f2c8108b7 Updates to all Entities to use getBukkitEntity() any time an event is
raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Andrew Ardill
2de3e2e7e4 created getBukkitEntity() in minecraft.server.Entity
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
2011-01-18 00:13:31 +08:00
Andrew Ardill
ceaf94d5bb Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.

Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00